Shiren 1 DS:Warehouse

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Shiren 1 DS - ManE2.png
Shiren 1 DS - ManE1.png
A warehouse filled with various items.

Warehouses (Japanese: ???) are special buildings found in Kobami Valley in Nintendo DS Mystery Dungeon: Shiren the Wanderer where items are stored when not being carried in the player's inventory. They allow Shiren to store Items without them disappearing, indefinitely or for another adventure.

Items can be placed on floor squares inside a warehouse, will save whereas items placed on the ground in towns or in dungeons, will disappear when leaving the area. Unlike other Shiren games, the warehouses in Shiren 1 cannot be expanded in size.

Similar to the doorway and adjacent two spaces of a Shop, items cannot be placed down in the entrance of a Warehouse.

Commonly, players fill their warehouses with Shiren 1 DS Item Icon Jar.pngJar of Holding [5] for maximum storage capability. This method of expansion only works in the Nintendo DS and Android ports of the game. At least one square should be left completely empty for items carried by Couriers or placed in Shiren 1 DS Item Icon Jar.pngStorehouse Jars. See the 'Exploiting Warehouses' section below.

There are 3 warehouses overall that Shiren can make use of, two of which are available since beginning of the game, and the last requires an action to be done to unlock its usage.

Canyon Hamlet

"Warehouse"
Available since starting the game
25 spaces for items.
An ideal place to store equipment to prepare for new adventures.

Warehouse interior Exterior
Shiren 1 DS Warehouses Canyon Hamlet Interior.png Shiren 1 DS Warehouses Canyon Hamlet Exterior.png

Mountaintop Town

"Storage Center"
Available since starting the game
15 spaces for items.
Because of its proximity to the Mountaintop Town Shops where Shiren 1 DS Item Icon Jar.pngMelding Jars are sold, an ideal location for storing and adding Runes to Weapons and Shields.

Warehouse interior Exterior
Shiren 1 DS Warehouses Mountaintop Town Interior.png Shiren 1 DS Warehouses Mountaintop Town Exterior.png

Cryptic Rock Valley

"Storage Center"
The Little Lost Girl (quest) must be completed to access this warehouse.

Find Surala in Table Mountain floors 8 - 14 and safely escort her to Cryptic Rock Valley.
8 spaces for items.
An additional area for storing items.

Warehouse interior Exterior
Shiren 1 DS Warehouses Cryptic Rock Valley Interior.png Shiren 1 DS Warehouses Cryptic Rock Valley Exterior.png


Couriers

Shiren 1 DS - Courier.png

On floors 8 - 14 of Table Mountain, a Character called the Courier can be found, and is able to deliver one inventory item, including Jars containing multiple items, to the warehouse in a predetermined location.

If there are no empty spaces in the warehouse specified, no items can be sent there. Items will still be delivered if the Courier is killed, as long as the delivery was arranged beforehand.

Storehouse Jar

When items are inserted into a Storehouse Jar, they will be placed on the floor of the warehouse in Canyon Hamlet, making this jar indispensable for preserving valuable items in a dangerous situation. If the Canyon Hamlet warehouse has no empty spaces, the items will not be transported and will be placed on the floor at Shiren's feet.

Exploiting Warehouses

In the Nintendo DS port of Nintendo DS Mystery Dungeon: Shiren the Wanderer, the Warehouse in Canyon Hamlet can be used, in conjunction with The Final Puzzle to do the following:

Identifying Storehouse Jars

When items inserted into a jar disappear, it is either a Shiren 1 DS Item Icon Jar.pngBottomless Jar or a Shiren 1 DS Item Icon Jar.png Storehouse Jar. Quitting, and selecting 'Time Attack' in the menu will allow you to view your Canyon Hamlet Warehouse. If the item inserted is on the floor, the jar is confirmed to be a Storehouse Jar. Unless there was no room in the warehouse initially, and the item did not fall to Shiren's feet, it is a Bottomless Jar.

Obtain Rare Items from Any Dungeon

Many rare and exciting items are found in dungeons, notable items exclusive to the Final Puzzle. With this method, whatever Shiren is holding can be safely taken back to Canyon Hamlet without completing the adventure:

  1. Enter any dungeon on a new adventure, and be defeated on floors 2 - 4Info symbol.png and request a Rescues.
  2. From the game menu, select 'Awaiting Rescue' and 'Adventure while awaiting rescue'.
  3. From the Canyon Hamlet warehouse, choose to adventure in the same dungeon you fell. Adventure normally, picking up items as you go, and because you cannot adventure past where you were defeated, you will be brought back to the warehouse.
  4. Store the items you want to keep, and re-enter the same dungeon as many times as desired. When you want to stop, select 'quit' and 'give up waiting to be rescued' from the game menu.

The Final Puzzle is a usual destination and a popular item obtainable by this method is the Strengthening Jar.

Recycling Jars of Change

Aside from the common basic items, a Shiren 1 DS Item Icon Jar.pngJar of Change occasionally produces valuable items including Shiren 1 DS Item Icon Weapon.pngKabra's Blades and Shiren 1 DS Item Icon Shield.pngWindshield.

With a copy of Nintendo DS Mystery Dungeon: Shiren the Wanderer on a physical console, the warehouse in Canyon Hamlet can be used to recycle a single Jar of Change until desired items are obtained:
Empty your inventory and prepare some 'trash' items in the warehouse

  1. Place an empty Jar of Change in the warehouse. Preferably one with 5 slots.
  2. Exit the warehouse so that the contents save with the 'Saving Warehouse data' message.
  3. Enter the warehouse and insert the 'trash' items into the Jar of Change. Do not leave the warehouse.
  4. Turn off your Nintendo DS. Do not press 'quit' to save.
  5. Restart Shiren 1 and enter the warehouse. The Jar of Change will be completely unscathed and ready to use again. Repeat until desired items are obtained.

This method can be done in any warehouse, but the one in Canyon Hamlet is most convenient as after 'the save data is corrupted' message shows, Shiren will spawn inside 'The Travelling Crow' Inn, next to the warehouse.

Storing Stolen Items (Mountaintop Town)

Entering a warehouse will not remove Shiren's thief label after stealing from the shop in Mountaintop Town, but gives the player an opportunity to safely store their items, or prepare to fight Sheriffs and Guard Dogs.


Trivia

  • The warehouse in Canyon Hamlet says "warehouse" on its sign, however, it is called a "storehouse" by the Warehouse Guard.
    • They also mention that there are storage centers in other locations. Similarly, the warehouse in Mountaintop Town is called a "Storage Center" by both its sign and the Guard though the message "You can leave items in the Warehouse" is shown when entering, as with the warehouse in Cryptic Rock Valley.
    • The Storehouse Jar is also called a "Warehouse Jar" by the Warehouse Guard in Canyon Hamlet.

In Other Languages

Language Name
English Warehouses

See Also

References