Shiren 1 DS:Trap: Difference between revisions

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'''Traps''' {{JA|ワナ}} are found on the floors and cause various effects when tripped. They cannot be seen unless stepping on them, swinging with a {{Shiren1DS|weapon}} over them, or eating a {{Shiren1DS|Herb of Sight}}. Normally, {{Shiren1DS|Monsters}} will not be affected by traps.
'''Traps''' {{JA|ワナ||}} are found on the ground in dungeons in {{Shiren1DSTitle}}. They cause various effects when tripped on. They can be seen by stepping on them, checking an otherwise empty tile by attacking it, eating a {{Shiren1DS|Herb of Sight}}, wearing a {{Shiren1DS|Trap Armband}} or transforming into a member of the {{Shiren1DS|Mecharoid Family}}. {{Shiren1DS|Monster}}s are affected by traps while {{Shiren1DS|Shiren}} wears a Trap Armband.


==Combat with Traps==
==Combat with Traps==
If {{ShirenPC|Shiren 1 DS}} wears a {{Shiren1DS|Trap Armband}} and becomes a {{Shiren1DS|Trap Master}}, Shiren will be able to see traps and avoid them, and monsters will be affected by traps. Shiren will also be able to pick up, place, and trigger traps. By increasing a {{Shiren1DS|Trap Strategy}}, the amount of {{Shiren|Introduction to Basic Gameplay|Experience Points}} gained when defeated a monster can be multiplied, however, defeating a monster without a multiplier will only reward 1 experience point.
If {{Shiren1DS|Shiren}} wears a {{Shiren1DS|Trap Armband}} and becomes a {{Shiren1DS|Trap Master}}, Shiren will be able to see traps and avoid them, and monsters will be affected by traps. Shiren will also be able to pick up, place, and trigger traps. By increasing a {{Shiren1DS|Trap Strategy}}, the amount of {{Shiren|Introduction to Basic Gameplay|Experience}} gained when defeated a monster can be multiplied, however, defeating a monster without a multiplier will only reward 1 experience point.


[[:Category:Floating-type Monsters|Floating-type]] Monsters will not be affected by traps unless Shiren reads a {{Shiren1DS|Super Trap Scroll}} or throws the traps as a Trap Master.
{{Shiren1DS|Floating-type}} Monsters will not be affected by traps unless Shiren reads a {{Shiren1DS|Super Trap Scroll}} or throws the traps as a Trap Master.


:''See {{Shiren1DS|Broken Trap Recycling}} for more info.''
:''See {{Shiren1DS|Broken Trap Recycling}} for more info.''
Changes between the effect of a trap on Shiren, and on monster are listed in the table below. If Shiren has traps in his inventory but is not wearing a Trap Armband, they will become {{Shiren1DS|Broken Traps}} when entering {{Shiren1DS|towns}}.
Changes between the effect of a trap on Shiren, and on monster are listed in the table below. If Shiren has traps in his inventory but is not wearing a Trap Armband, they will become {{Shiren1DS|Broken Trap}}s when entering {{Shiren1DS|towns}}.


While transformed as a {{Shiren1DS|Mecharoid Family|Mecharoid Family Monster}}, Shiren will gain some qualities of a Trap Master, in that monsters excluding [[:Category:Floating-type Monsters|Floating-type Monsters]] will be affected by traps, and will all only reward 1 experience point without a multiplier. Monster-Shiren can also create traps on the floor.
While transformed as a {{Shiren1DS|Mecharoid Family|Mecharoid Family Monster}}, Shiren will gain some qualities of a Trap Master, in that monsters excluding {{Shiren1DS|Floating-type}} monsters will be affected by traps, and will all only reward 1 experience point without a multiplier. Monster-Shiren can also create traps on the floor.


===Floor Trap Limits===
===Floor Trap Limits===
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Read {{Shiren1DS|Trap Strategy}} for ideas about how to avoid and exploit traps.
Read {{Shiren1DS|Trap Strategy}} for ideas about how to avoid and exploit traps.
 
==In Other Languages==
==Traps==
{{In Other Languages
{| class="{{GameClass}}" style="text-align:center; margin:auto"
  | en    = Traps
! rowspan="2" |Sprite
  | ja    = ワナ
! colspan="2"|Trap
  | fr    =  
! rowspan="2" |Effect on Shiren
  | fr_ca =  
! rowspan="2" |{{tt|Effect on Monsters|Effects on monsters only occurs with the Trap Armband equipped or having transformed into the Mecharoid family.}}
  | es    =  
|-
  | es_la =  
! width="150px" |English
  | de    =  
! width="150px" |Japanese
  | it    =  
|-
  | pt    =  
![[File:Shiren 1 DS Trap Sprites - Wooden Arrow Trap.png|40px]]
  | pt_br =  
|{{Shiren1DS|Wood Arrow Trap}}
  | nl    =  
|木の矢のワナ
  | ru    =  
| colspan="2" |Is shot with a {{Shiren1DS|Wooden Arrows}} dealing 3-6 damage regardless of defense.
  | ko    =  
|-
  | zh    =  
![[File:Shiren 1 DS - Iron Arrow Trap.png|40px]]
  | td    =  
|{{Shiren1DS|Iron Arrow Trap}}
}}
|鉄の矢のワナ
| colspan="2" |Is shot by an {{Shiren1DS|Iron Arrows}} dealing 9-12 damage regardless of defense.
|-
![[File:Shiren 1 DS Trap Sprite - Poison Dart Trap.png|40px]]
|{{Shiren1DS|Poison Dart Trap}}
|毒矢のワナ
| colspan="2" |Is shot with a poison arrow which reduces {{Shiren|Strength}} by 1 and HP by 3-6 regardless of defense.
|-
![[File:Shiren 1 DS - Landmine Trap.png|40px]]
|{{Shiren1DS|Landmine Trap}}
|地雷のワナ
| colspan="2" |Deals damage equal to half of current {{Shiren|HP}} to the activator.
|-
![[File:Shiren 1 DS Trap Sprite - Big Landmine Trap.gif|40px]]
|{{Shiren1DS|Big Landmine Trap}}
|大型地雷のワナ
| colspan="2" |Deals sufficient damage to leave the activator at 1HP.
|-
![[File:Shiren 1 DS Trap Sprites - Stumble Trap.png|40px]]
|{{Shiren1DS|Stumble Trap}}
|転び石のワナ
|Will trip and take 2-3 damage regardless of defense and drop 3-5 random non-equipped items. {{Shiren1DS|Jars}} may break when dropped.
|Will stumble and take 2-3 damage regardless of defense.
|-
![[File:Shiren 1 DS Trap Sprite - Boulder Trap.png|40px]]
|{{Shiren1DS|Boulder Trap}}
|落石スイッチのワナ
| colspan="2" |Is hit with a boulder which deals 10-14 damage regardless of defense.
|-
![[File:Shiren 1 DS - Sleeping Gas Trap.png|40px]]
|{{Shiren1DS|Sleeping Gas Trap}}
|睡眠ガス
|Will fall {{Shiren1DS|Asleep}} for 5 turns and cannot act or use items.
|Will fall Asleep for 14-20 turns and not be able to act.
|-
![[File:Shiren 1 DS - Dream Gas Trap.png|40px]]
|{{Shiren1DS|Dream Gas Trap}}
|幻覚ガス
|Will become {{Shiren1DS|Puzzled}} which causes all items to appear as flowers and NPCs and monsters to appear as {{Shiren1DS|Girl (Hallucination)}} for 20 turns.
|Will become {{Shiren1DS|Scared}} and run away from Shiren for 30 turns. Also will not attack or use abilities.
|-
![[File:Shiren 1 DS Trap sprite - Alarm Trap.png|40px]]
|{{Shiren1DS|Alarm Trap}}
|警報スイッチのワナ
| colspan="2" |Wakes up all sleeping monsters on the floor.
|-
![[File:Shiren 1 DS Trap Sprite - Rotten Trap.png|40px]]
|{{Shiren1DS|Rotten Trap}}
|デロデロのワナ
|Turns all {{Shiren1DS|Riceballs}} not inside jars into Rotten Riceballs.
|Will instantly be defeated and turned into a {{Shiren1DS|Rotten Riceball}} with no experience rewarded.
|-
![[File:Shiren 1 DS - Hunger Trap.png|40px]]
|{{Shiren1DS|Hunger Trap}}
|空腹スイッチのワナ
|Reduces current fullness by ~10%
|Will instantly die with no experience rewarded.
|-
![[File:Shiren 1 DS Trap Sprite - Riceball Trap.gif|40px]]
|{{Shiren1DS|Riceball Trap}}
|おにぎり
| colspan="2" |Will become a {{Shiren1DS|Riceball}} for 10 turns and be unable to use items or special abilities. Will not retain the power or {{Shiren1DS|Melding and Seals|Seals}} of equipment while transformed.
|-
![[File:Shiren 1 DS Trap Sprite - Curse Trap.gif|40px]]
|{{Shiren1DS|Curse Trap}}
|呪いのワナ
|{{Shiren1DS|Curses}} a random inventory item, including equipped items.
|{{Shiren1DS|Melding and Seals|Seals}} all special abilities.
|-
![[File:Shiren 1 DS Trap Sprite - Unequip Trap.gif|40px]]
|{{Shiren1DS|Unequip Trap}}
|装備はずしのワナ
|Unequips all equipped items.
|Seals all special abilities.
|-
![[File:Shiren 1 DS - Log Trap.png|40px]]
|{{Shiren1DS|Log Trap}}
|丸太のワナ
| colspan="2" |Is knocked a maximum of 10 squares in the opposite direction they are facing, and take 5 damage regardless of defense. Any entities hit while knocked will also take 5 damage.
|-
![[File:Shiren 1 DS - Knockback Trap.png|40px]]
|{{Shiren1DS|Knockback Trap}}
|ふき飛ばし
| colspan="2" |Will be knocked back a maximum of 10 squares in the direction of the arrow, and take 5 damage. Any entities hit while knocked into will also take 5 damage regardless of defense.
|-
![[File:Shiren 1 DS - One-way Trap.png|40px]]
|{{Shiren1DS|One-Way Trap}}
|一方通行
| colspan="2" |Moves target one space in the direction indicated.
|-
![[File:Shiren 1 DS - Immobilization Trap.png|40px]]
|{{Shiren1DS|Immobilization Trap}}
|カゲぬいのワナ
|Prevents moving from the spot for 3-4 turns. Can still use items and attack
|Prevents moving from the spot for 5-6 turns. Can still attack and interact.
|-
![[File:Shiren 1 DS Trap Sprite - Rusty Trap.gif|20px]]
|{{Shiren1DS|Rusty Trap}}
|サビのワナ
|Reduces quality of non-rustproof equipped weapon and shield.
|Reduces defense to 0. Levels up {{Shiren1DS|Green Slime Family|Green Slime Family Monsters}}. Instantly defeats {{Shiren1DS|Inferno Family}}
|-
![[File:Shiren 1 DS - Slowness Trap.png|20px]]
|{{Shiren1DS|Slowness Trap}}
|鈍足スイッチ
|Will be slowed for 8 or 10 turns, (4 and 5 slow turns that you can act).
|Will be permanently one level slower.
|-
![[File:Shiren 1 DS Trap Sprite - Spinning Trap.gif|40px]]
|{{Shiren1DS|Spinning Trap}}
|回転板のワナ
|You will become confused and move and attack in random directions for 6-10 turns, including the turn that the trap is triggered.
|Will become confused and move and attack randomly for 20-26 turns. Will not use special abilities while confused.
|-
![[File:Shiren 1 DS Trap Sprite - Summons Trap.gif|40px]]
|{{Shiren1DS|Summon Trap}}
|召喚スイッチのワナ
| colspan="2" |Summons 3-4 monsters that are able to spawn in that location on the current floor around you.
|-
![[File:Shiren 1 DS - Multiplication Trap.png|40px]]
|{{Shiren1DS|Multiplication Trap}}
|罠増え
| colspan="2" |Spawns 25-30 new traps that are able to spawn in that location on the floor.
|-
![[File:Shiren 1 DS - Spring Trap.png|40px]]
|{{Shiren1DS|Spring Trap}}
|バネのワナ
| colspan="2" |Will warp to a random location on the floor.
|-
![[File:Shiren 1 DS - Pitfall Trap.png|40px]]
|{{Shiren1DS|Pitfall Trap}}
|落し穴のワナ
|Sends you to to the next floor down.
|Will instantly be defeated with no experience rewarded.
|-
![[File:Shiren 1 DS Sprite - Stairs_Up.png|40px]]
|{{Shiren1DS|Stairway Trap}}
|階段のワナ
|Turns into a random trap when triggered.
|Cannot be affected by Stairway Traps.
|-
|}
 
===Miscellaneous Traps===
{| class="{{GameClass}}" style="text-align:center; width:100%"
! rowspan="2" |Sprite
! colspan="2" |Trap
! rowspan="2" |Usage
|-
!English
!Japanese
|-
![[File:Shiren 1 DS Trap sprite - Transport Pattern.png|40px]]
|{{Shiren1DS|Transport Pattern}}
|転送の方印
|Returns you to the surface. Only appears in {{Shiren1DS|Ravine of the Dead}} floors 27-50 after completing the {{Shiren1DS|Bungee Jumping}} quest. Cannot be picked up or used against monsters.
|-
![[File:Shiren 1 DS Trap Sprite - Trap Icon.png|40px]]
|{{Shiren1DS|Broken Traps}}
|こわれたワナ
|Created when traps are brought into towns. Trade it to {{Shiren1DS|Fay the Researcher}} for a useful item. Cannot be used against monsters. See {{Shiren1DS|Broken Trap Recycling}} for more info.
|}


==See Also==
==See Also==
{{Shiren 1 DS Traps Navbox}}
{{Shiren 1 DS Items Navbox}}
{{Shiren 1 DS Items Navbox}}


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<references />
<references />


[[Category:Shiren 1 Gameplay Elements]]
[[Category:Shiren 1 DS Gameplay Elements]]
[[Category:Shiren 1 DS Traps]]
[[Category:Shiren 1 DS Traps]]
[[Category:Traps]]

Latest revision as of 20:58, 14 July 2025

Traps (Japanese: ワナ) are found on the ground in dungeons in Nintendo DS Mystery Dungeon: Shiren the Wanderer. They cause various effects when tripped on. They can be seen by stepping on them, checking an otherwise empty tile by attacking it, eating a Herb of Sight, wearing a Trap Armband or transforming into a member of the Mecharoid Family. Monsters are affected by traps while Shiren wears a Trap Armband.

Combat with Traps

If Shiren wears a Trap Armband and becomes a Trap Master, Shiren will be able to see traps and avoid them, and monsters will be affected by traps. Shiren will also be able to pick up, place, and trigger traps. By increasing a Trap Strategy, the amount of Experience gained when defeated a monster can be multiplied, however, defeating a monster without a multiplier will only reward 1 experience point.

Floating-type Monsters will not be affected by traps unless Shiren reads a Super Trap Scroll or throws the traps as a Trap Master.

See Broken Trap Recycling for more info.

Changes between the effect of a trap on Shiren, and on monster are listed in the table below. If Shiren has traps in his inventory but is not wearing a Trap Armband, they will become Broken Traps when entering towns.

While transformed as a Mecharoid Family Monster, Shiren will gain some qualities of a Trap Master, in that monsters excluding Floating-type monsters will be affected by traps, and will all only reward 1 experience point without a multiplier. Monster-Shiren can also create traps on the floor.

Floor Trap Limits

Shiren 1 DS Traps Limit Message.png

The maximum number of traps that can be on a floor is 99. When attempting to place another trap down while equipping a Trap Armband, the player will be greeted with a message:

Shiren 1 DS Traps Creation Failure Message.png

As a Mecharoid Family Monster a similar message appears when trying to create the 100th trap on a floor, which also appears when Monster-Shiren attempts to create a trap on occupied squares.

Throwing a trap or stumbling and dropping traps while there are 99 currently on the floor will cause them to fall and can no longer be used.

Read Trap Strategy for ideas about how to avoid and exploit traps.

In Other Languages

Language Name
English Traps
Japanese ワナ

See Also

References