Shiren 1 DS:Alarm Trap

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Alarm Trap
警報スイッチのワナ
alt=You and enemies: All enemies on this floor will wake up. frameless

You and enemies:
All enemies on this floor will wake up.

Information
Generates Infinite
Uses 1 - 15


The Alarm Trap (Japanese: 警報スイッチのワナ) is a Trap in Nintendo DS Mystery Dungeon: Shiren the Wanderer.

Effect

Shiren and Monsters

Wakes up all Asleep Monsters on the floor. This includes monsters in Vaults and in Monster Houses

Number of Uses

A naturally generated Alarm Trap can be triggered infinite times, though a trap placed down as a Trap Master will disappear after 1 - 15 uses.

When successfully throwing an Alarm Trap at an entity, it will be used and disappear.

For extended strategy, see: Trap Strategy.

Locations

Dungeon Road to the Hamlet Table Mountain Tainted Path Ceremonial Cave Ravine of the Dead Kitchen God Scroll Cave Final Puzzle
Floors 8 - 14
17 - 25
27 - 29
31 - 99 1 - 9
13 - 30
1 - 50 1 - 99 1 - 99 1 - 99


See Also

References