Pkmn:Pokémon Super Mystery Dungeon
Pokémon Super Mystery Dungeon
ポケモン超不思議のダンジョン
Hironori Ishigami
Yasuhiro Kawagoe
Noriko Murakami
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Pokémon Super Mystery Dungeon (Japanese: ポケモン超不思議のダンジョン) is the fifth Pokémon Mystery Dungeon title to be released in the series. It was released for the Nintendo 3DS in 2015.
Gameplay
Although the fundamentals of the game are similar to previous Pokémon Mystery Dungeon games, there are many changes to how the game is played, as well as many newly introduced items and features. The more noticeable changes are the lack of random recruitable Pokémon in dungeons and the endless missions from previous games, both features being instead replaced by the Connection Orb, which allows the player to access a web of requests tied to Characters with fixed dialogue. Characters befriend the player and become playable Pokémon when missions are completed. Some Characters can also be met and befriended while in a dungeon, which also affects the Connection Orb. When Pokémon other than the player character and partner character are used outside of Pelipper Island they will frequently go on breaks, preventing use for a few in-game days. Completing a Connection Orb request doesn't immediately give a reward. To receive rewards, the player needs to visit a Café Connection and get them from Kangaskhan.
The game balance is different from other games, as enemy Pokémon take more hits to defeat, and the game forces the player to progress the story immediately instead of allowing to grind for an infinite amount of in-game days without progressing the story. Because failing an Adventure results in losing all items, the game instead suggests returning to the Main Menu without saving before trying again. Quick Saving is removed, replaced by saving while inside a dungeon, which can only be done by using a Progress Point floor tile created from a Progress Device or Progress Device +.
Due to enemies taking more hits to defeat, avoiding them or afflicting Status Conditions is encouraged, which is made easier thanks to the introduction of Wands, new items that are similar to Staves from Mystery Dungeon: Shiren the Wanderer (series). Temporarily increasing stats is also common. Speed (not to be confused with Travel Speed) is a new stat introduced in the game. Walking towards a Pokémon while in a dungeon now pushes them in that direction instead of swapping places with them, which is instead done by walking towards them while holding B. Dungeon floors can have layouts that are randomly generated, or made by arranging bigger blocks of tiles.
The equipable items in the game are Looplets, which allow the insertion of Emeras, new items that give Looplets extra effects. However, all Emeras disappear when the Adventure ends. Emeras can also be used on a Pokémon to temporarily boost stats for the Adventure only. Emeras can only be found in dungeons. When entering a room that contains Emeras, a number appears on top of them indicating how many turns are left before the Emeras shatters. Collecting the dust left behind by broken Emeras (which can also be found in corridors or made by intentionally shattering Emeras by throwing them) can make a full Emera. Emera mechanics are similar to some gameplay mechanics from Etrian Mystery Dungeon. The newly introduced Awakening, a gameplay mechanic and Status Condition obtained by inserting the Awakening Emera in a Looplet, makes the affected Pokémon stronger and, if available, makes them Mega Evolve. When an Apple is found, it has a special icon indicating that it is fresh, meaning its value in shops is higher.
The player character and partner are both determined by a questionnaire at the start of the game, however, the player is also given the choice to choose the Pokémon from the full list.
Outside of dungeons, the game features more town locations compared to previous games. In addition to the two towns accessible in the game's main setting, the Water Continent, the player can also buy passes to gain access to other Continents. Some Connection Orb missions don't require the player to do anything inside a dungeon, instead simply involve talking with specific Characters. Items can also be found scattered around towns.
Development
In April 2015, editors of Famitsu DS+Wii magazine stated that a new Pokémon game would be revealed the following month and that more details would come in a future issue. Pokémon Super Mystery Dungeon was later officially announced by The Pokémon Company and Nintendo via a press release on May 21, confirming the game's release for late 2015 in Japan and North America and early 2016 in Europe. Like previous entries in the Pokémon Mystery Dungeon subseries, it was developed by Spike Chunsoft. Gameplay footage from the title was first showcased on a Nintendo Direct broadcast on May 31, 2015, along with the Japanese release date.
Sales
It was the highest selling video game in Japan during its debut week, with 151,823 copies sold, and would go on to sell a total of approximately 295,598 copies in the region by the end of 2015. As of December 2022, it has sold 1.67 million copies worldwide.[1]
Delisting
On February 16, 2022, Nintendo announced they would remove the ability to purchase games from the Nintendo 3DS and Wii U eShop in March 2023. As such, Mystery Dungeon titles released on the Nintendo 3DS are no longer available for digital purchase.[2]
Gallery
- For this subject's image gallery, see Pokémon Super Mystery Dungeon.
Trivia
- Spike Chunsoft's internal code name for this game is "paradise", or "para2".
In Other Languages
See Also
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References
- [3] Gameplay, Plot and Sales sections based on the Wikipedia page.
- [4] Dev Publisher/File Size info.
- ↑ CESA 2023
- ↑ @NintendoAmerica (February 16, 2020). Nintendo of America on Twitter. Twitter. Retrieved on February 16, 2020. "As of late March 2023, it will no longer be possible to make Nintendo eShop purchases for the Wii U and the Nintendo 3DS family of systems."
- ↑ https://en.wikipedia.org/wiki/Pokémon_Super_Mystery_Dungeon
- ↑ https://www.pokemon.co.jp/ex/cho_dungeon/