MDFW - The Mystery Dungeon Tree of Information.
Evasion (Japanese: ???) is a stat in
Pokémon Super Mystery Dungeon. It affects how easily a Pokémon can dodge Moves.
Evasion Stage Table
| Stage
|
Evasion Hit Rate Multiplier
|
| -10
|
2.00
|
| -9
|
1.9
|
| -8
|
1.85
|
| -7
|
1.8
|
| -6
|
1.75
|
| -5
|
1.7
|
| -4
|
1.65
|
| -3
|
1.6
|
| -2
|
1.5
|
| -1
|
1.35
|
| 0
|
1.00
|
| +1
|
0.8
|
| +2
|
0.7
|
| +3
|
0.6
|
| +4
|
0.5
|
| +5
|
0.4
|
| +6
|
0.35
|
| +7
|
0.3
|
| +8
|
0.25
|
| +9
|
0.2
|
| +10
|
0.15
|
Items That Affect Evasion
| Model
|
Name
|
Effect
|
| English
|
Japanese
|
|
All Dodge Orb
|
みんなかいひだま
|
It increases the Evasion of the entire team by +4 stages.
|
|
Awakening
|
覚醒
|
It boosts evasiveness significantly.
|
|
Clutch Performer
|
どたんば
|
It makes it easier to dodge moves when HP is low.
|
|
Detect Looplet
|
みきりリングル
|
It boosts the holder's evasiveness.
|
|
Detect Looplet (Extra notches)
|
みきりリングル
|
It boosts the holder's evasiveness. Has extra notches.
|
|
Distance Dodge
|
えんかくみきり
|
This emera makes it easier to dodge attacks from enemies that are 1 square or more away from the Pokémon. Dodging a move on its own and dodging a move due to Distance Dodge still exists separately. If a party member covers for a teammate, the range of the move will be artificially extended, making that attack eligible for activating Distance Dodge, and that Pokémon with the emera will have increased evasiveness against it. This emera can also cause moves stolen by Snatch to miss if the Pokémon uses beneficial status moves from afar. This emera can even cause faraway Sure Shot moves like Haze to miss and moves like Swift if a party member covers for a teammate. If the explosion of Hyper Beam is centered somewhere else nearby, it has a chance to miss, unlike Flame Burst which is guaranteed to deal its splash damage. Against the move Fling, no visible item flies through the air and there is no throwing animation performed by the enemy.
|
|
Evasion Orb
|
ぶんしんだま
|
It boosts the user's evasiveness by +4 stages.
|
|
Go For Broke
|
けっしのかくご
|
This emera boosts all stats significantly. Attack and Special Attack are raised by +3 stages. Accuracy and Evasion are raised by +5 stages. It doesn't change Defense or Special Defense. It prevents Tiny Reviver Seeds, Ally Reviver, and similar items from reviving the holder.
|
|
Misfortune Mirror
|
ミスがえし
|
It boosts the user's evasiveness until the next turn if their move missed. Dodging a move on its own and dodging a move due to Misfortune Mirror still exists separately. For multihit moves, if at least one of the hits misses, this emera is still eligible for activation.
|
Abilities That Affect Evasion
| Name
|
Effect
|
Pokémon with this Ability
|
| English
|
Japanese
|
| Anticipation
|
きけんよち
|
The Pokémon has a chance of evading super effective moves and one-hit KO moves, such as Fissure. As long as the move is super effective or a one-hit KO move, they can even dodge Sure Shot moves and moves made to be Sure Shot via the Better Odds emera.
|
Barboach, Croagunk, Toxicroak, Whiscash, Wormadam (All forms)
|
| Sand Veil
|
すながくれ
|
In an ongoing Sandstorm on the floor, the Pokémon's evasiveness goes up.
|
Cacnea, Cacturne, Diglett, Dugtrio, Gabite, Garchomp, Gible, Gligar, Gliscor, Heliolisk, Helioptile, Sandshrew, Sandslash
|
| Snow Cloak
|
ゆきがくれ
|
If it is Hailing on the floor, the Pokémon's evasiveness goes up.
|
Beartic, Cubchoo, Froslass, Glaceon, Mamoswine, Piloswine, Swinub
|
| Tangled Feet
|
ちどりあし
|
When the Pokémon has the Confused status, its evasiveness goes up sharply.
|
Chatot, Pidgeot, Pidgeotto, Pidgey, Spinda
|
Moves That Affect Evasion
Special Tiles That Affect Evasion
| Model
|
Name
|
Effect
|
| English
|
Japanese
|
|
Wonder Tile
|
ふしぎなゆか
|
Resets the Pokémon's Attack, Special Attack, Defense, Special Defense, accuracy, and evasiveness.
Can be positive or negative depending on the circumstances.
|
Pokémon Formes That Affect Evasion
Some Pokémon forms have passive stat stage modifiers. These modifiers cannot be altered by any effects that interact with visible stat changes, such as Haze, Psych Up, Heart Swap, Foresight, Power Trick, or Topsy-Turvy. They're also unaffected by abilities, such as Simple and Contrary. Transform also cannot copy these stat changes. Punishment can't detect passive stat changes during damage calculation. These passive stat changes can only be modified by specific effects that indirectly affect stat stages, such as Gravity, Sandstorm, various emeras, and abilities, such as Snow Cloak and Tangled Feet. They can also be swapped with the move Wonder Room. However, they can still be ignored just like any other visible stat change with abilities, such as Unaware, Keen Eye, No Guard, and with moves such as Chip Away and Sacred Sword.
| Model
|
Name
|
Passive Stat Stages
|
| English
|
Japanese
|
|
|
Deoxys (Speed Forme)
|
デオキシス (スピードフォルム)
|
Receives +4 stages in Evasion.
|
|
|
Shaymin (Sky Forme)
|
シェイミ (スカイフォルム)
|
Receives +4 stages in Evasion.
|
|
|
Hoopa (Unbound)
|
ときはなたれしフーパ
|
Receives +3 stages in Evasion.
|
Status Conditions
Dungeon Status
In Other Languages
| Language
|
Name
|
| English
|
Evasion
|
See Also
References