Draft:Super MD:Abilities
(Redirected from Super MD:Abilities)
Jump to navigation
Jump to search
This article is a draft relating to Pokémon Super Mystery Dungeon. |
Abilities (Japanese: 特性, Ability) are a game mechanic in Pokémon Super Mystery Dungeon. They give Pokémon further powers beyond those of Moves, such as inflicting a Status Condition, reducing or increasing damage dealt by moves or restoring HP in certain situations. Abilities are determined by the species of the Pokémon. While some Pokémon species have two Abilities instead of just one, a single Pokémon can't have both at the same time. A Pokémon with two possible abilities can swap between the two at Hawlucha's Slam School. Abilities can temporarily change while in a dungeon, even including abilities that the Pokémon wouldn't otherwise be able to have.
Abilities
See Also
Pokémon Super Mystery Dungeon - Gameplay Elements |
---|
Abilities • Adventures • Alliance • Awakening • Bag • Belly • Breaks • Connection Orb • Controls • Expeditions (List of Expeditions) • Deposit Boxes • Dungeon Status • Evolution • Expedition Rank • Fainted Pokémon • Fixed floors • Gender • Helper Pokémon • Kecleon Shops • Large Pokémon • Mega Evolution • Monster Houses • Motivated Pokémon • Moves (List of Moves) • Move Growth • Personality Test • Pokémon • Pokémon Nexus • Pushing • Saving • Status Conditions • Tactics (List of Tactics) • Traps and Floor Tiles • Traveling Pokémon • Types |