Shiren 1 DS:Skull Mage Family

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This Skull Mage Family page is about the Nintendo DS release. For the Super Famicom release, see Shiren 1 SFC:Skeleton Mage Family.
For the lore page, see Shiren:Skull Mage Family.

The Skull Mage monster family (Japanese: ガイコツまどう系, Gaikotsumadō Kei) in Nintendo DS Mystery Dungeon: Shiren the Wanderer consists of:

  1. Skull Mage (Japanese: ガイコツまどう, Gaikotsumadō)
  2. Skull Wizard (Japanese: ガイコツまじん, Gaikotsumajin)
  3. Skull Wraith (Japanese: ガイコツまおう, Gaikotsumaō)
  4. Skull Demon (Japanese: ガイコツまてん, Gaikotsumaten)

Skull Mage monsters appear as lean skeletal figures hovering lightly above the ground, adorned in a loose and tattered hooded cloak. The hood of the cloak is decorated by a rounded ornament and three feather-like blades branching from the top and sides. The skull face of these monsters has glowing orbs in the eye sockets and in its bony left hand, wields a simplistic wooden staff with a curled lobe-like top.

The color of the monster's cloak, staff, head ornament jewel, feathers, and eyes depends on its level. The staff colour remains brown/orange in levels 1 - 3, but changes to red at level 4, which also occurs for the monster's eyes. Additionally, this is also seen for the color of the feathers atop the monster's hood, orange/beige in levels 1 - 3 and red at level 4. The jewel in the monster's head ornament is black in levels 1 - 2, but in levels 3 - 4 becomes green.

  • 1 - Olive green, orange
  • 2 - Sky blue, orange
  • 3 - Magma orange, orange
  • 4 - Black, red

When physically attacking, the right hand of the monster is enveloped in an orange glow as it positions its feet on the ground and brings its open hand forwards in a strong push.

When using its magic ability, Skull Mages plant their feet on the ground, settling their magic staff in the middle in front of them, and generate an initially green magical orb at the top of the staff, which is brought above the monster's head by both hands, before flinging it forwards, where the orb changes into a light blue magical bolt.

Monster Ability

Skull Mage Family Monsters can cast magic bolts with various abilities depending on the monster's level:

Skull Mage
Magic Effect
Double Speed The target's Speed will increase by 1, as long as they are not already at level 4, Double Speed:Double Attack. They can perform more movements and actions during their turn than before
Switching Staff The target will switch places with the caster of the magic
Knockback Staff The target will fly a maximum of 10 squares in the opposite direction that the magic bolt came from. When they land, or if they hit a wall, they will take 5 fixed damage. If they hit another entity, both the target and the entity will take 5 fixed damage. If they land on terrains that they cannot traverse, such as water or a chasm, they will warp away to a random location on the floor.
Warp The target will warp to a random location on the current floor
Skull Wizard
Magic Effect
Staff of Postpone The target will be warped on top of the stairs or entrance of the floor and will be Paralyzed indefinitely
Confusion The target will become confused, and will move and attack in random directions, regardless of intent, for ~6 - 10 [Data needed] turns
25 Damage 25 fixed damage will be dealt to the target. This damage is not reducible by equipping Shields
Transform The target will be transformed into a type of Monster indefinitely. The type of monster will be the level and family of those that would naturally spawn on the current floor.
Skull Wraith
Magic Effect
Bufu Shiren: Will be given the Riceball (status) for 10 turns. Items, and Shiren's 'Underfoot' cannot be accessed during this time, and the power of equipped Weapons and Shields will not apply.
Monsters: Will be instantly transformed into their respective Monster Meat
Sealing Shiren:Will not be able talk to anyone, consume any edible items, or fire magic bolts from Staves, or read Scrolls for 35 turns.
Monsters + Monster-Shiren: Will not be able to use any special abilities for 35 turns.
  • Any Speed that is naturally not 'Normal' will be set to 'Normal'.
  • Floating-Type monsters can no longer move over water and chasms.
  • Monsters that can normally move through walls, are unable
Slow The target's Speed level will decrease by 1, as long as it is not 'Slow' already. Other entities will be able to perform more actions per turn than Shiren. Shiren can only act once every two normal turns.
Paralyzed The target will unable to move or interact indefinitely, and turns will pass until they are no longer immobilized. They will be able to act if they are interacted with
Confusion The target will become confused and will move and attack in random directions, regardless of intent, for ~6 - 10 [Data needed] turns
Level -1 The target's level will decrease by 1 and they will take the form of a lower monster in their family, as long as they are at a level higher than 1. They will also lose their turn after the effect is applied. For Shiren, it will take 1 Experience Point to reach the previous level
Skull Demon
Magic Effect
Bufu Shiren: Will be given the Riceball (status) for 10 turns. Items, and Shiren's 'Underfoot' cannot be accessed during this time, and the power of equipped Weapons and Shields will not apply.
Monsters: Will be instantly transformed into their respective Monster Meat
40 damage 40 fixed damage will be dealt to the target. This damage is not reducible by equipping Shields
Level -3 The target's level will decrease by 3 and they will take the form of a lower monster in their family, as long as they are at a level higher than 1. A monster of a level lower than 4 will decrease down to their level 1 form. They will also lose their turn after the effect is applied. For Shiren, it will take 1 Experience Point to reach the next level
Sleep The target will fall asleep for ~5 turns and will not be able to act
Blind Shiren: The screen will go black and Shiren will be unable to see the floor plan. Attacks dealt to Shiren while blind will appear to be from 'someone'.
Monsters: Will move in a single direction until they hit a wall or an entity, which they will melee attack blindly.

Effect when Sealed

When Sealed, Skull Mage Family Monsters can no longer cast magic, and will always physically attack.

Combat Strategy

Meat Strategy

Monster Meat Description

  1. Skull Mage meat: Eat this to change into a Skull Mage. You can wield a staff with various effects.
  2. Skull Wizard meat: Eat this to change into a Skull Wizard. You can wield a staff with various effects.
  3. Skull Wraith meat: Eat this to change into a Skull Wraith. You can wield a staff with various effects.
  4. Skull Demon meat: Eat this to change into a Skull Demon. You can wield a staff with various effects.

Spawn Locations

Monster Name Locations Road to the Hamlet Table Mountain Tainted Path Ceremonial Cave Ravine of the Dead Kitchen God Scroll Cave Final Puzzle
Skull Mage Floor(s) 7 - 9 7 - 9 7 - 9 6 - 8
Skull Wizard 3 - 4 15 - 18 15 - 17 14 - 16
Skull Wraith 26 - 27
Boss Room
31 - 35 19 - 23 9 - 12 26 - 30 26 - 30
Skull Demon 63 - 70 31 - 38 61 - 70 66 - 75 61 - 75

Gallery


In Other Languages

Language Name
English Flag of the United Kingdom
Flag of the United States
Skull Mage
日本語 Flag of Japan ガイコツまどう

Language Name
English Flag of the United Kingdom
Flag of the United States
Skull Wizard
日本語 Flag of Japan ガイコツまじん

Language Name
English Flag of the United Kingdom
Flag of the United States
Skull Wraith
日本語 Flag of Japan ガイコツまおう

Language Name
English Flag of the United Kingdom
Flag of the United States
Skull Demon
日本語 Flag of Japan ガイコツまてん

See Also

vde
Nintendo DS Mystery Dungeon: Shiren the Wanderer - Monsters
Monsters ListRosetta StoneSpecial Enemies
Boss-Type Shiren 1 DS - King of the Kigny sprite.png King of the KignyShiren 1 DS - Tainted Insect sprite.png Tainted InsectShiren 1 DS - Tainted Queen sprite.png Tainted QueenTainted Soldier.png Tainted Soldier
Curse-Type Curse Girl.png Curse Girl Family
Cyclops-Type Egg Thing.png Egg Thing FamilyGaze.png Gaze FamilyIronhead.png Ironhead FamilyLeech Worm.png Leech Worm FamilySpike Bomb.png Spike Bomb Family
Dragon-Type Dragon.png Dragon FamilyFirepuff.png Firepuff FamilyFloor Dragon.png Floor Dragon Family
Drain-Type Leech Worm.png Leech Worm FamilyPolygon Spin.png Polygon Spin FamilyTwisty Hani.png Twisty Hani Family
Exploding-Type Popster Tank.png Popster Tank FamilySpike Bomb.png Spike Bomb Family
Floating-Type Air Devil.png Air Devil FamilyDeath Reaper.png Death Reaper FamilyDragon.png Dragon FamilyFirepuff.png Firepuff FamilyFlying Fowl.png Flying Fowl FamilyPacorepkin.png Pacorepkin Family
Ghost-Type Air Devil.png Air Devil FamilyCell Armor.png Cell Armor FamilyDead Soldier.png Dead Soldier FamilyDeath Reaper.png Death Reaper FamilyPacorepkin.png Pacorepkin FamilySkull Mage.png Skull Mage Family
Hypnotic-Type Gaze.png Gaze Family
Normal-Type Baby Tank.png Baby Tank FamilyBaby Tengu.png Baby Tengu FamilyBowboy.png Bowboy FamilyChintala.png Chintala FamilyDark Eye.png Dark Eye FamilyDark Owl.png Dark Owl FamilyDremlas.png Dremlas FamilyEvil Soldier.png Evil Soldier FamilyField Bandit.png Field Bandit FamilyFluffy Bunny.png Fluffy Bunny FamilyGather.png Gather FamilyHalf Warrior.png Half Warrior FamilyHen.png Hen FamilyInferno.png Inferno FamilyKigny.png Kigny FamilyKnifegator.png Knifegator FamilyMamel.png Mamel FamilyMecharoid.png Mecharoid FamilyMini Robber.png Mini Robber FamilyN'Duba.png N'Duba FamilyParthenos.png Parthenos FamilyPiggy.png Piggy FamilyRice Baby.png Rice Baby FamilySchubell.png Schubell FamilySnaky.png Snaky FamilySoldier Ant.png Soldier Ant FamilyTaur.png Taur FamilyTiger Uho.png Tiger Uho Family
Poison Herb-Type Ghost Radish.png Ghost Radish Family
Rust-Type Green Slime.png Green Slime Family
Shop-based-Type Guard Dog.png Guard DogSheriff.png SheriffShopkeeper.png Shopkeeper
Staff Attack-Type Fog Hermit.png Fog Hermit FamilySkull Mage.png Skull Mage Family
Thief-Type Pickpocket.png Pickpocket FamilyThiefwalrus.png Thiefwalrus Family

References