Cell Armor セルアーマー | |
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![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 6,500 |
Meat Value | 650 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 70 |
HP | 35 |
Attack | 16 |
Defense | 9 |
Movement Speed | Normal |
m (Text replacement - " | jpname =" to " | jpname =") |
m (Text replacement - "↵↵==In Other Languages==" to " ==In Other Languages==") |
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Level 1= | Level 1= | ||
{{Shiren 1 DS Monster Infobox | {{Shiren 1 DS Monster Infobox | ||
| | | name = Cell Armor | ||
| jpname = セルアーマー | | jpname = セルアーマー | ||
| romaji = Seru Arma | | romaji = Seru Arma | ||
| type = {{Shiren1DS|Ghost-type}} | | type = {{Shiren1DS|Ghost-type}} | ||
| hp = 35 | |||
| hp | | attack = 16 | ||
| attack | | defense = 9 | ||
| defense | | speed = Normal | ||
| speed | | exp = 70 | ||
| exp | | meat cost = 6,500 | ||
| meat cost | | meat value = 650 | ||
| meat value | | schubell = Yes | ||
| schubell | | tengu = | ||
| tengu | |||
}} | }} | ||
|-| | |-| | ||
Level 2= | Level 2= | ||
{{Shiren 1 DS Monster Infobox | {{Shiren 1 DS Monster Infobox | ||
| | | name = Metal Armor | ||
| jpname = クロムアーマー | | jpname = クロムアーマー | ||
| romaji = Kuromu Arma | | romaji = Kuromu Arma | ||
| type = {{Shiren1DS|Ghost-type}} | | type = {{Shiren1DS|Ghost-type}} | ||
| hp = 65 | |||
| hp | | attack = 27 | ||
| attack | | defense = 12 | ||
| defense | | speed = Normal | ||
| speed | | exp = 600 | ||
| exp | | meat cost = 7,500 | ||
| meat cost | | meat value = 750 | ||
| meat value | | schubell = Yes | ||
| schubell | | tengu = | ||
| tengu | |||
}} | }} | ||
|-| | |-| | ||
Level 3= | Level 3= | ||
{{Shiren 1 DS Monster Infobox | {{Shiren 1 DS Monster Infobox | ||
| | | name = Steel Armor | ||
| jpname = チタンアーマー | | jpname = チタンアーマー | ||
| romaji = チタンアーマー | | romaji = チタンアーマー | ||
| type = {{Shiren1DS|Ghost-type}} | | type = {{Shiren1DS|Ghost-type}} | ||
| hp = 80 | |||
| hp | | attack = 34 | ||
| attack | | defense = 16 | ||
| defense | | speed = Normal | ||
| speed | | exp = 2,000 | ||
| exp | | meat cost = 8,500 | ||
| meat cost | | meat value = 850 | ||
| meat value | | schubell = Yes | ||
| schubell | | tengu = | ||
| tengu | |||
}} | }} | ||
|-| | |-| | ||
Level 4= | Level 4= | ||
{{Shiren 1 DS Monster Infobox | {{Shiren 1 DS Monster Infobox | ||
| | | name = Alloy Armor | ||
| jpname = メタルアーマー | | jpname = メタルアーマー | ||
| romaji = Metaru Arma | | romaji = Metaru Arma | ||
| type = {{Shiren1DS|Ghost-type}} | | type = {{Shiren1DS|Ghost-type}} | ||
| hp = 100 | |||
| hp | | attack = 43 | ||
| attack | | defense = 21 | ||
| defense | | speed = Normal | ||
| speed | | exp = 3,600 | ||
| exp | | meat cost = 9,500 | ||
| meat cost | | meat value = 950 | ||
| meat value | | schubell = Yes | ||
| schubell | | tengu = | ||
| tengu | |||
}} | }} | ||
</tabber> | </tabber> | ||
Line 75: | Line 71: | ||
{{For|the lore page|Shiren:Cell Armor Family}} | {{For|the lore page|Shiren:Cell Armor Family}} | ||
The '''Cell Armor''' | The '''Cell Armor''' {{JA|セルアーマー||Seru Arma Kei}} {{Shiren1DS|Monster Family}} in {{Shiren1DSTitle}} consists of: | ||
# Cell Armor {{JAnb|セルアーマー||Seru Arma}} | # Cell Armor {{JAnb|セルアーマー||Seru Arma}} | ||
Line 105: | Line 101: | ||
The high attack of Cell Armors makes their ability even more dangerous. If a shield is knocked away, the player may not survive another attack, on the other hand, if a weapon or armband is knocked away, there is at least 1 turn for action, before the player may be in danger. | The high attack of Cell Armors makes their ability even more dangerous. If a shield is knocked away, the player may not survive another attack, on the other hand, if a weapon or armband is knocked away, there is at least 1 turn for action, before the player may be in danger. | ||
When fighting a Cell Armor with no other monsters around, it's best to defeat them as fast as possible, avoid standing adjacent to them by attacking from a distance, or disable their dangerous ability. | When fighting a Cell Armor with no other monsters around, it's best to defeat them as fast as possible, avoid standing adjacent to them by attacking from a distance, or disable their dangerous ability. | ||
If there are other entities around, arrange Shiren so that if any equipment is knocked away, it will not fly into the entity and potentially be lost. | If there are other entities around, arrange Shiren so that if any equipment is knocked away, it will not fly into the entity and potentially be lost. | ||
==Meat Strategy== | ==Meat Strategy== | ||
As a Cell Armor Family Monster, Shiren can use an ability to knock away a random Weapon, Shield, or Armband once from every monster. However, these items can potentially be disguised {{Shiren1DS|N'Duba Family}}. | As a Cell Armor Family Monster, Shiren can use an ability to knock away a random Weapon, Shield, or Armband once from every monster. However, these items can potentially be disguised {{Shiren1DS|N'Duba Family}}. | ||
* '''Cell Armor:''' Only Shields. | * '''Cell Armor:''' Only Shields. | ||
Line 124: | Line 120: | ||
* Eating any Monster Meat will increase current {{Shiren|Fullness}} by 10 points, with the exception of {{Shiren1DS|Hen}} meat, which will increase current fullness by 100 points. | * Eating any Monster Meat will increase current {{Shiren|Fullness}} by 10 points, with the exception of {{Shiren1DS|Hen}} meat, which will increase current fullness by 100 points. | ||
* As a monster, {{Shiren1DS|item}}s in Shiren's inventory cannot be accessed and therefore items cannot be: {{Shiren|Introduction to Basic Gameplay|equipped, unequipped, put down, thrown, eaten, dropped}}, {{Shiren1DS|Projectile}}s, inserted or removed from {{Shiren1DS|Jar}}s and jars also cannot be pressed. | * As a monster, {{Shiren1DS|item}}s in Shiren's inventory cannot be accessed and therefore items cannot be: {{Shiren|Introduction to Basic Gameplay|equipped, unequipped, put down, thrown, eaten, dropped}}, {{Shiren1DS|Projectile}}s, inserted or removed from {{Shiren1DS|Jar}}s and jars also cannot be pressed. | ||
* However, Items and {{Shiren1DS|Gitan}} can still be stolen by {{Shiren1DS|Thief-type}} monsters, items can still be {{Shiren1DS| | * However, Items and {{Shiren1DS|Gitan}} can still be stolen by {{Shiren1DS|Thief-type}} monsters, items can still be {{Shiren1DS|Fusion}}, become {{Shiren1DS|Cursed}}, be turned into {{Shiren1DS|Big Riceball}}, become {{Shiren1DS|Miscellaneous Item}}s, be changed into {{Shiren1DS|Weeds}} or be knocked away. | ||
* As a monster, Items in Shiren's inventory cannot be accessed and therefore items cannot be: equipped, unequipped, put down, thrown, eaten, dropped, fired, inserted, or removed from jars and jars also cannot be pressed. | * As a monster, Items in Shiren's inventory cannot be accessed and therefore items cannot be: equipped, unequipped, put down, thrown, eaten, dropped, fired, inserted, or removed from jars and jars also cannot be pressed. | ||
* When transforming into a monster or reverting back to Shiren, all {{Shiren1DS|Status Abnormalities}} will be cured, however, some cannot be cured because due to the status, Shiren is not able to act in order to transform or revert. | * When transforming into a monster or reverting back to Shiren, all {{Shiren1DS|Status Abnormalities}} will be cured, however, some cannot be cured because due to the status, Shiren is not able to act in order to transform or revert. | ||
Line 196: | Line 192: | ||
Shiren 1 DS - Alloy Armor.png | Level 4: Alloy Armor | Shiren 1 DS - Alloy Armor.png | Level 4: Alloy Armor | ||
</gallery> | </gallery> | ||
==In Other Languages== | ==In Other Languages== | ||
{{ColumnBegin}} | {{ColumnBegin}} |
Cell Armor セルアーマー | |
---|---|
![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 6,500 |
Meat Value | 650 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 70 |
HP | 35 |
Attack | 16 |
Defense | 9 |
Movement Speed | Normal |
Metal Armor クロムアーマー | |
---|---|
![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 7,500 |
Meat Value | 750 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 600 |
HP | 65 |
Attack | 27 |
Defense | 12 |
Movement Speed | Normal |
Steel Armor チタンアーマー | |
---|---|
![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 8,500 |
Meat Value | 850 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 2,000 |
HP | 80 |
Attack | 34 |
Defense | 16 |
Movement Speed | Normal |
Alloy Armor メタルアーマー | |
---|---|
![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 9,500 |
Meat Value | 950 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 3,600 |
HP | 100 |
Attack | 43 |
Defense | 21 |
Movement Speed | Normal |
The Cell Armor (Japanese: セルアーマー, Seru Arma Kei) Monster Family in Mystery Dungeon: Shiren the Wanderer consists of:
As Ghosts, Cell Armor Family Monsters do not possess a physical body, instead, they are comprised of a set of armor floating in the air, as if worn by an invisible figure. This armor is complete with a sallet helmet, a chest cuirass, forearm vambraces, and three skirt-like faulds. Upon the monster's shoulders are colored pauldrons and it wields an unknown sword on its right. This sword is unlike any in Shiren 1 but is similar to the sword carried by Mini Robber Family.
Cell Armor Family Monsters can knock away Shiren's equipped items, Weapons, Shields and Armbands, flinging them a maximum of 10 squares away, or until they hit a wall or an entity. Equipped Arrows are not affected by these monsters.
Cell Armor Family Monsters can no longer knock away equipped items when sealed.
Cell Armors will use their knocking away ability approximately 30% [Data needed] of the time.
The high attack of Cell Armors makes their ability even more dangerous. If a shield is knocked away, the player may not survive another attack, on the other hand, if a weapon or armband is knocked away, there is at least 1 turn for action, before the player may be in danger.
When fighting a Cell Armor with no other monsters around, it's best to defeat them as fast as possible, avoid standing adjacent to them by attacking from a distance, or disable their dangerous ability.
If there are other entities around, arrange Shiren so that if any equipment is knocked away, it will not fly into the entity and potentially be lost.
As a Cell Armor Family Monster, Shiren can use an ability to knock away a random Weapon, Shield, or Armband once from every monster. However, these items can potentially be disguised N'Duba Family.
Unlike other monsters that do this, Pickpocket Family and Thiefwalruses, that are often blocked and cannot defeat monsters, Shiren can still attack while a Cell Armor, therefore cannot be blocked by monsters that have already been interacted with. This allows the player to easily farm shields and possibly weapons or armbands for the purpose of melding them in order to gain seals and/or bonuses.
Cell Armors have no abilities that aid in combat. It is not recommended to throw Monster Meat to transform other monsters, because of the Cell Armors dangerous ability. There are some qualities to consuming any monster meat in general:
Monster Name | Locations | Road to the Hamlet | Table Mountain | Tainted Path | Ceremonial Cave | Ravine of the Dead | Kitchen God | Scroll Cave | Final Puzzle |
---|---|---|---|---|---|---|---|---|---|
Cell Armor | Floor(s) | ✗ | ✗ | ✗ | 1 - 2 | ✗ | 15 - 17 | 12 - 14 | 12 - 14 |
Metal Armor | ✗ | 26 - 27 | ✗ | 13 - 16 | ✗ | 26 - 30 | ✗ | 23 - 25 | |
Steel Armor | ✗ | ✗ | 41 - 46 | ✗ | 9 - 12 | 41 - 45 | 36 - 45 | 36 - 40 | |
Alloy Armor | ✗ | ✗ | 75 - 85 | ✗ | 28 - 37 | 76 - 85 | 76 - 85 | 71 - 80 |
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