Dead Soldier ぼうれい武者 | |
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Information | |
Monster-type | Ghost-type |
Meat Cost | 3,000 |
Meat Value | 300 |
Schubell Family Summon | No |
Baby Tengu Family masquerade | |
Stats | |
Experience | 4 |
HP | 3 |
Attack | 4 |
Defense | 1 |
Movement Speed | Normal |
m (Text replacement - " | jpname =" to " | jpname =") |
m (Text replacement - "↵↵==In Other Languages==" to " ==In Other Languages==") |
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Level 1= | Level 1= | ||
{{Shiren 1 DS Monster Infobox | {{Shiren 1 DS Monster Infobox | ||
| | | name = Dead Soldier | ||
| jpname = ぼうれい武者 | | jpname = ぼうれい武者 | ||
| romaji = Bōrei Musha | | romaji = Bōrei Musha | ||
| type = {{Shiren1DS|Ghost-type}} | | type = {{Shiren1DS|Ghost-type}} | ||
| hp = 3 | |||
| hp | | attack = 4 | ||
| attack | | defense = 1 | ||
| defense | | speed = Normal | ||
| speed | | exp = 4 | ||
| exp | | meat cost = 3,000 | ||
| meat cost | | meat value = 300 | ||
| meat value | | schubell = No | ||
| schubell | | tengu = | ||
| tengu | |||
}} | }} | ||
|-| | |-| | ||
Level 2= | Level 2= | ||
{{Shiren 1 DS Monster Infobox | {{Shiren 1 DS Monster Infobox | ||
| | | name = Dead Veteran | ||
| jpname = ぼうれいはんにゃ | | jpname = ぼうれいはんにゃ | ||
| romaji = Bōreihannya | | romaji = Bōreihannya | ||
| type = {{Shiren1DS|Ghost-type}} | | type = {{Shiren1DS|Ghost-type}} | ||
| hp = 5 | |||
| hp | | attack = 13 | ||
| attack | | defense = 9 | ||
| defense | | speed = Normal | ||
| speed | | exp = 10 | ||
| exp | | meat cost = 4,000 | ||
| meat cost | | meat value = 400 | ||
| meat value | | schubell = No | ||
| schubell | | tengu = | ||
| tengu | |||
}} | }} | ||
|-| | |-| | ||
Level 3= | Level 3= | ||
{{Shiren 1 DS Monster Infobox | {{Shiren 1 DS Monster Infobox | ||
| | | name = Dead General | ||
| jpname = 将軍ゾンビ | | jpname = 将軍ゾンビ | ||
| romaji = Shōgun Zonbi | | romaji = Shōgun Zonbi | ||
| type = {{Shiren1DS|Ghost-type}} | | type = {{Shiren1DS|Ghost-type}} | ||
| hp = 7 | |||
| hp | | attack = 8 | ||
| attack | | defense = 9 | ||
| defense | | speed = Normal | ||
| speed | | exp = 25 | ||
| exp | | meat cost = 5,000 | ||
| meat cost | | meat value = 500 | ||
| meat value | | schubell = No | ||
| schubell | | tengu = | ||
| tengu | |||
}} | }} | ||
|-| | |-| | ||
Level 4= | Level 4= | ||
{{Shiren 1 DS Monster Infobox | {{Shiren 1 DS Monster Infobox | ||
| | | name = Dead Shogun | ||
| jpname = 大将軍ゾンビ | | jpname = 大将軍ゾンビ | ||
| romaji = Daishōgun Zonbi | | romaji = Daishōgun Zonbi | ||
| type = {{Shiren1DS|Ghost-type}} | | type = {{Shiren1DS|Ghost-type}} | ||
| hp = 10 | |||
| hp | | attack = 31 | ||
| attack | | defense = 15 | ||
| defense | | speed = Normal | ||
| speed | | exp = 300 | ||
| exp | | meat cost = 6,000 | ||
| meat cost | | meat value = 600 | ||
| meat value | | schubell = No | ||
| schubell | | tengu = | ||
| tengu | |||
}} | }} | ||
</tabber> | </tabber> | ||
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{{For|the lore page|Shiren:Dead Soldier Family}} | {{For|the lore page|Shiren:Dead Soldier Family}} | ||
The '''Dead Soldier''' | The '''Dead Soldier''' {{JA|ぼうれい武者||Bōrei Musha Kei}} {{Shiren1DS|Monster Family}} in {{Shiren1DSTitle}} consists of: | ||
# Dead Soldier {{JAnb|ぼうれい武者||Bōrei Musha}} | # Dead Soldier {{JAnb|ぼうれい武者||Bōrei Musha}} | ||
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When attacking while {{Shiren1DS|Confused}}, {{Shiren1DS|Blind}} or {{Shiren1DS|Sealed}}, Dead soldiers move forward and furiously scratch the target with its double-clawed hands, creating two scratch marks with the left claw first, then the right. | When attacking while {{Shiren1DS|Confused}}, {{Shiren1DS|Blind}} or {{Shiren1DS|Sealed}}, Dead soldiers move forward and furiously scratch the target with its double-clawed hands, creating two scratch marks with the left claw first, then the right. | ||
When possessing another monster, Dead Soldiers jump up into the air, arms out, and dive into the other monster before disappearing, leveling them up. | When possessing another monster, Dead Soldiers jump up into the air, arms out, and dive into the other monster before disappearing, leveling them up. | ||
Dead Soldiers do not spawn naturally in dungeons, and cannot be summoned by a {{Shiren1DS|Schubell Family}}. Aside from throwing {{Shiren1DS|Monster Meat}}, they will only appear in the spot of a defeated Evil Soldier after 3 turns have passed. If that spot is obstructed by any entity, the Dead Soldier will spawn on the next turn after 3 that the square is free. | Dead Soldiers do not spawn naturally in dungeons, and cannot be summoned by a {{Shiren1DS|Schubell Family}}. Aside from throwing {{Shiren1DS|Monster Meat}}, they will only appear in the spot of a defeated Evil Soldier after 3 turns have passed. If that spot is obstructed by any entity, the Dead Soldier will spawn on the next turn after 3 that the square is free. | ||
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When interacted with, there is a chance that they will warp to a random location on the floor. | When interacted with, there is a chance that they will warp to a random location on the floor. | ||
Non-monster entities such as {{Shiren1DS|Character}}s cannot be possessed. | Non-monster entities such as {{Shiren1DS|Character}}s cannot be possessed. | ||
[[File:Shiren 1 DS Monsters Dead Soldier Possession Fail Message.png]] | [[File:Shiren 1 DS Monsters Dead Soldier Possession Fail Message.png]] | ||
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Physical attacks from many types of {{Shiren1DS|Weapon}} or with none equipped will only deal 1 damage to a Dead Soldier, even with 255 {{Shiren1DS|Strength}}. Multiple attacks of 1 damage each turn can quickly defeat a Dead Soldier before it flees, such as by becoming a {{Shiren1DS|Knifegator Family|Knifegator Family Monster}}. | Physical attacks from many types of {{Shiren1DS|Weapon}} or with none equipped will only deal 1 damage to a Dead Soldier, even with 255 {{Shiren1DS|Strength}}. Multiple attacks of 1 damage each turn can quickly defeat a Dead Soldier before it flees, such as by becoming a {{Shiren1DS|Knifegator Family|Knifegator Family Monster}}. | ||
They will however, take full damage from a {{Shiren1DS|Weapon}} with the [[File:Shiren 1 DS - Weapon Rune Ghost.png]] (ghost) {{Shiren1DS| | They will however, take full damage from a {{Shiren1DS|Weapon}} with the [[File:Shiren 1 DS - Weapon Rune Ghost.png]] (ghost) {{Shiren1DS|Rune}} from a {{Shiren1DS|Sickle Slayer}}. Throwing the weapon will also deal this damage. Note that equipped weapon seals do not apply when Shiren is transformed as a monster, but do apply in towns. There are many ways to damage a Dead Soldier, which, due to its low HP, are likely to instantly defeat it. | ||
* Because they are {{Shiren1DS|Ghost-type}} monsters, thrown healing items that hit will deal fixed damages to a Dead Soldier. See {{Shiren1DS|Dead Soldier Family}} | * Because they are {{Shiren1DS|Ghost-type}} monsters, thrown healing items that hit will deal fixed damages to a Dead Soldier. See {{Shiren1DS|Dead Soldier Family}} | ||
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* [[File:Shiren 1 DS Item Icon Staff.png|20px]]{{Shiren1DS|Lightning Staff}}: 14 - 23 damage | * [[File:Shiren 1 DS Item Icon Staff.png|20px]]{{Shiren1DS|Lightning Staff}}: 14 - 23 damage | ||
* Knockback from a {{Shiren1DS|Knockback Staff}} - 5 damage | * Knockback from a {{Shiren1DS|Knockback Staff}} - 5 damage | ||
* [[File:Tiger Uho.png]]Being thrown by a {{Shiren1DS|Tiger Uho Family}} - 5 damage | * [[File:Shiren 1 DS - Tiger Uho.png]]Being thrown by a {{Shiren1DS|Tiger Uho Family}} - 5 damage | ||
* [[File:Dremlas.png]]Rammed by a {{Shiren1DS|Dremlas Family|Dremlas Family Monster}} - 5 damage | * [[File:Shiren 1 DS - Dremlas.png]]Rammed by a {{Shiren1DS|Dremlas Family|Dremlas Family Monster}} - 5 damage | ||
* [[File:Shiren 1 DS Item Icon Herb.png|20px]] Fire from {{Shiren1DS|Dragon Herbs}} - 68 - 75 damage | * [[File:Shiren 1 DS Item Icon Herb.png|20px]] Fire from {{Shiren1DS|Dragon Herbs}} - 68 - 75 damage | ||
* Being {{Shiren1DS|Poisoned}} by {{Shiren1DS|Poison Herbs}} - 5 damage | * Being {{Shiren1DS|Poisoned}} by {{Shiren1DS|Poison Herbs}} - 5 damage | ||
* [[File:Dragon.png]]{{Shiren1DS|Dragon Family}} and {{Shiren1DS|Firepuff Family}} fire | * [[File:Shiren 1 DS - Dragon.png]]{{Shiren1DS|Dragon Family}} and {{Shiren1DS|Firepuff Family}} fire | ||
* Various explosions: | * Various explosions: | ||
** [[File:Spike Bomb.png]]{{Shiren1DS|Spike Bomb Family}} and {{Shiren1DS|Popster Tank Family}} explosions | ** [[File:Shiren 1 DS - Spike Bomb.png]]{{Shiren1DS|Spike Bomb Family}} and {{Shiren1DS|Popster Tank Family}} explosions | ||
** [[File:Shiren 1 DS Item Icon Scroll.png|20px]] {{Shiren1DS|Scroll of Explosion}} - Instant defeat | ** [[File:Shiren 1 DS Item Icon Scroll.png|20px]] {{Shiren1DS|Scroll of Explosion}} - Instant defeat | ||
* [[File:Shiren 1 DS Item Icon Jar.png|20px]] A {{Shiren1DS|Venting Jar}} explosion - instant defeat | * [[File:Shiren 1 DS Item Icon Jar.png|20px]] A {{Shiren1DS|Venting Jar}} explosion - instant defeat | ||
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</div></div> | </div></div> | ||
Dead Soldiers will only attack the player when {{Shiren1DS|Confused}}, {{Shiren1DS|Sealed}} or {{Shiren1DS|Blind}} and are therefore not a direct threat. They are more likely to have to possessed and leveled up another monster than to ever attack the player. | Dead Soldiers will only attack the player when {{Shiren1DS|Confused}}, {{Shiren1DS|Sealed}} or {{Shiren1DS|Blind}} and are therefore not a direct threat. They are more likely to have to possessed and leveled up another monster than to ever attack the player. | ||
When interacting with a Dead Soldier, there is a chance that they will warp to a random location on the floor. | When interacting with a Dead Soldier, there is a chance that they will warp to a random location on the floor. | ||
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* {{Shiren1DS|Medicinal Herb}} will deal 25 damage | * {{Shiren1DS|Medicinal Herb}} will deal 25 damage | ||
* {{Shiren1DS|Herb of Life}} will deal 50 damage | * {{Shiren1DS|Herb of Life}} will deal 50 damage | ||
* {{Shiren1DS|Restorative Herb}} will deal 100 damage. | * {{Shiren1DS|Restorative Herb}} will deal 100 damage. | ||
* A thrown {{Shiren1DS|Staff of Recovery}} or magic bolt from which will deal 50 damage. | * A thrown {{Shiren1DS|Staff of Recovery}} or magic bolt from which will deal 50 damage. | ||
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==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Shiren 1 DS - Dead Soldier.png | Level 1: Dead Soldier | Shiren 1 DS - Dead Soldier.png | Level 1: Dead Soldier | ||
Shiren 1 DS - Dead Veteran.png | Level 2: Dead Veteran | Shiren 1 DS - Dead Veteran.png | Level 2: Dead Veteran | ||
Shiren 1 DS - Dead General.png | Level 3: Dead General | Shiren 1 DS - Dead General.png | Level 3: Dead General | ||
Shiren 1 DS - Dead Shogun.png | Shiren 1 DS - Dead Shogun.png | Level 4: Dead Shogun | ||
Shiren 1 DS Monsters Dead Soldier Possession 1.jpg | | |||
</gallery> | </gallery> | ||
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* Dead Soldier Family Monsters are one of the types of monsters that a {{Shiren1DS|Baby Tengu Family}} cannot masquerade as. To create a Dead Soldier, an Evil Soldier needs to be genuine. | * Dead Soldier Family Monsters are one of the types of monsters that a {{Shiren1DS|Baby Tengu Family}} cannot masquerade as. To create a Dead Soldier, an Evil Soldier needs to be genuine. | ||
* When a {{Shiren1DS|Fluffy Bunny Family}} is possessed by a Dead Soldier, the 'cured' message appears as there is only one monster in the Fluffy Bunny Family. | * When a {{Shiren1DS|Fluffy Bunny Family}} is possessed by a Dead Soldier, the 'cured' message appears as there is only one monster in the Fluffy Bunny Family. | ||
==In Other Languages== | ==In Other Languages== | ||
{{ColumnBegin}} | {{ColumnBegin}} |
Dead Soldier ぼうれい武者 | |
---|---|
![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 3,000 |
Meat Value | 300 |
Schubell Family Summon | No |
Baby Tengu Family masquerade | |
Stats | |
Experience | 4 |
HP | 3 |
Attack | 4 |
Defense | 1 |
Movement Speed | Normal |
Dead Veteran ぼうれいはんにゃ | |
---|---|
![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 4,000 |
Meat Value | 400 |
Schubell Family Summon | No |
Baby Tengu Family masquerade | |
Stats | |
Experience | 10 |
HP | 5 |
Attack | 13 |
Defense | 9 |
Movement Speed | Normal |
Dead General 将軍ゾンビ | |
---|---|
![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 5,000 |
Meat Value | 500 |
Schubell Family Summon | No |
Baby Tengu Family masquerade | |
Stats | |
Experience | 25 |
HP | 7 |
Attack | 8 |
Defense | 9 |
Movement Speed | Normal |
Dead Shogun 大将軍ゾンビ | |
---|---|
![]() | |
Information | |
Monster-type | Ghost-type |
Meat Cost | 6,000 |
Meat Value | 600 |
Schubell Family Summon | No |
Baby Tengu Family masquerade | |
Stats | |
Experience | 300 |
HP | 10 |
Attack | 31 |
Defense | 15 |
Movement Speed | Normal |
The Dead Soldier (Japanese: ぼうれい武者, Bōrei Musha Kei) Monster Family in Mystery Dungeon: Shiren the Wanderer consists of:
Dead Soldiers take the form of their respectively leveled Evil Soldier Family counterpart, though bereft of the samurai's shoulder spaulders, sode (Japanese: 袖) and helmet, kabuto (Japanese: 冑), and only equipped with a plated cuirass, do (Japanese: 胴) which connects to thigh plates, haidate (Japanese: 佩楯), and plain rounded boots.
Without upper body armor, Dead Soldiers are lean, skeleton-like creatures bearing soulless black eyes and two pointed teeth which are notable in Evil Soldiers. An orange band sits around the forehead of the monster and they have long untamed hair and two sharp-clawed fingers. Because Dead Soldiers appear after the samurai-like Evil Soldier is defeated, and are missing their sword, it is as if they have been slain in battle, and have returned as vengeful spirits, wandering the floor in search of a monster that can avenge them, hence their ability.
The color of the monster's armor plates; footwear, hair, and armbands depend on its level:
When attacking while Confused, Blind or Sealed, Dead soldiers move forward and furiously scratch the target with its double-clawed hands, creating two scratch marks with the left claw first, then the right.
When possessing another monster, Dead Soldiers jump up into the air, arms out, and dive into the other monster before disappearing, leveling them up.
Dead Soldiers do not spawn naturally in dungeons, and cannot be summoned by a Schubell Family. Aside from throwing Monster Meat, they will only appear in the spot of a defeated Evil Soldier after 3 turns have passed. If that spot is obstructed by any entity, the Dead Soldier will spawn on the next turn after 3 that the square is free.
<slideboxlightshow interval="2200" width="400"> File:Shiren 1 DS Monsters Dead Soldier Possession 1.jpg File:Shiren 1 DS Monsters Dead Soldier Possession 2.jpg File:Shiren 1 DS Monsters Dead Soldier Possession 3.jpg </slideboxlightshow>
Dead soldiers will wander the floor ignoring Shiren, and chasing other Monsters to possess which will increase their level by 1.
Possessing a level 4 monster will 'cure' the monster, removing all status effects and replenishing their full HP. Unless they are made 'Clear-Sighted' by a Herb of Sight thrown at them, Dead Soldiers cannot see Air Devil Family monsters and will therefore not chase or possess them.
When interacted with, there is a chance that they will warp to a random location on the floor.
Non-monster entities such as Characters cannot be possessed.
Most physical attacks, even from a powerful weapon will only deal 1 damage. See Combat Strategy for details.
Dead Soldiers can no longer possess and level up monsters. They will not chase other monsters and will now pursue Shiren, using melee attacks. They will never warp away when interacted with.
Physical attacks from many types of Weapon or with none equipped will only deal 1 damage to a Dead Soldier, even with 255 Strength. Multiple attacks of 1 damage each turn can quickly defeat a Dead Soldier before it flees, such as by becoming a Knifegator Family Monster.
They will however, take full damage from a Weapon with the
Dead Soldiers will only attack the player when Confused, Sealed or Blind and are therefore not a direct threat. They are more likely to have to possessed and leveled up another monster than to ever attack the player.
When interacting with a Dead Soldier, there is a chance that they will warp to a random location on the floor.
Dead Soldier Family Monsters are Ghost-type, meaning that they will take 200% damage from an attack with a weapon with a
As a Ghost-type Monster, Dead Soldiers will also take damage from healing items when hit by them. This can be convenient as they do not have much HP, and a ghost seal may not be available.
Shiren cannot attack as a Dead Soldier, but interacting with monsters will cause Shiren to possess them, taking the form of that monster as if their Monster Meat was consumed.
Possessing the biggest physical threat in the room, or a monster with a useful ability can minimize potential dangers such as Dragons to defeat monsters from a safe distance, or Fluffy Bunny Family to replenish Shiren's health by 50 HP each turn.
Dead Soldier Family monsters don't spawn naturally and only spawn on the squares where an Evil Soldier Family monster was killed. Therefore floors where an Evil Soldier can spawn are also floors where a Dead Soldier appear.
Monster Name | Locations | Road to the Hamlet | Table Mountain | Tainted Path | Ceremonial Cave | Ravine of the Dead | Kitchen God | Scroll Cave | Final Puzzle |
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Dead Soldier | Floor(s) | ✗ | 5 - 7 | ✗ | ✗ | ✗ | 5 - 7 | 5 - 7 | 4 - 5 |
Dead Veteran | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | |
Dead General | ✗ | ✗ | 31 - 37 | 3 - 4 | 1 - 25 | 15 - 18 | 15 - 18 | 15 - 18 | |
Dead Shogun | ✗ | ✗ | 68 - 76 | 26 - 29 | 26 - 50 | ✗ | 71 - 80 | 66 - 80 |
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