Shiren 1 DS:Air Devil Family: Difference between revisions

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Level 1=
Level 1=
{{Shiren 1 DS Monster Infobox
{{Shiren 1 DS Monster Infobox
   | enname        = Air Devil
   | name      = Air Devil
   | jpname         = エーテルデビル
   | jpname     = エーテルデビル
   | romaji         =
   | romaji     =  
   | hepburn        =
   | type      = {{Shiren1DS|Ghost-type}}, {{Shiren1DS|Floating-type}}
  | description_en = {{Shiren1DS|Ghost-type}}, {{Shiren1DS|Floating-type}}
   | hp         = 50
  | description_ja = 浮遊系, ゴースト系
   | attack     = 13
   | hp             = 50
   | defense   = 8
   | attack         = 13
   | speed     = Normal
   | defense       = 8
   | exp       = 30
   | speed         = Normal
   | meat cost = 5,000
   | exp           = 30
   | meat value = 500
   | meat cost     = 5,000
   | schubell   = {{Data needed}}
   | meat value     = 500
   | tengu     =  
   | schubell       = {{Data needed}}
   | tengu         =  
}}
}}
|-|
|-|
Level 2=
Level 2=
{{Shiren 1 DS Monster Infobox
{{Shiren 1 DS Monster Infobox
   | enname        = Wraith Devil
   | name      = Wraith Devil
   | jpname         = ファントムデビル
   | jpname     = ファントムデビル
   | romaji         =
   | romaji     =  
   | hepburn        =
   | type      = {{Shiren1DS|Ghost-type}}, {{Shiren1DS|Floating-type}}
  | description_en = {{Shiren1DS|Ghost-type}}, {{Shiren1DS|Floating-type}}
   | hp         = 50
  | description_ja = 浮遊系, ゴースト系
   | attack     = 19
   | hp             = 50
   | defense   = 10
   | attack         = 19
   | speed     = Normal
   | defense       = 10
   | exp       = 150
   | speed         = Normal
   | meat cost = 5,500
   | exp           = 150
   | meat value = 550
   | meat cost     = 5,500
   | schubell   = {{Data needed}}
   | meat value     = 550
   | tengu     =  
   | schubell       = {{Data needed}}
   | tengu         =  
}}
}}
|-|
|-|
Level 3=
Level 3=
{{Shiren 1 DS Monster Infobox
{{Shiren 1 DS Monster Infobox
   | enname        = Mirage Devil
   | name      = Mirage Devil
   | jpname         = ミラージュデビル
   | jpname     = ミラージュデビル
   | romaji         =
   | romaji     =  
   | hepburn        =
   | type      = {{Shiren1DS|Ghost-type}}, {{Shiren1DS|Floating-type}}
  | description_en = {{Shiren1DS|Ghost-type}}, {{Shiren1DS|Floating-type}}
   | hp         = 50
  | description_ja = 浮遊系, ゴースト系
   | attack     = 25
   | hp             = 50
   | defense   = 14
   | attack         = 25
   | speed     = Normal
   | defense       = 14
   | exp       = 400
   | speed         = Normal
   | meat cost = 6,000
   | exp           = 400
   | meat value = 600
   | meat cost     = 6,000
   | schubell   = {{Data needed}}
   | meat value     = 600
   | tengu     =  
   | schubell       = {{Data needed}}
   | tengu         =  
}}
}}
|-|
|-|
Level 4=
Level 4=
{{Shiren 1 DS Monster Infobox
{{Shiren 1 DS Monster Infobox
   | enname        = Astral Devil
   | name      = Astral Devil
   | jpname         = アストラルデビル
   | jpname     = アストラルデビル
   | romaji         =
   | romaji     =  
   | hepburn        =
   | type      = {{Shiren1DS|Ghost-type}}, {{Shiren1DS|Floating-type}}
  | description_en = {{Shiren1DS|Ghost-type}}, {{Shiren1DS|Floating-type}}
   | hp         = 50
  | description_ja = 浮遊系, ゴースト系
   | attack     = 31
   | hp             = 50
   | defense   = 18
   | attack         = 31
   | speed     = Normal
   | defense       = 18
   | exp       = 700
   | speed         = Normal
   | meat cost = 6,500
   | exp           = 700
   | meat value = 650
   | meat cost     = 6,500
   | schubell   = {{Data needed}}
   | meat value     = 650
   | tengu     =  
   | schubell       = {{Data needed}}
   | tengu         =  
}}
}}
</tabber>
</tabber>
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{{For|the lore page|Shiren:Air Devil Family}}
{{For|the lore page|Shiren:Air Devil Family}}


The '''Air Devil''' {{Shiren1DS|Monster Family}} {{JA|エーテルデビル系||}} in {{GameTitle|Shiren1DS|l|i}} consists of:
The '''Air Devil''' {{JA|エーテルデビル||}} {{Shiren1DS|Monster Family}} in {{Shiren1DSTitle}} consists of:


# Air Devil {{JAnb|エーテルデビル||}}
# Air Devil {{JAnb|エーテルデビル||}}
Line 93: Line 85:
* 4 - purple  
* 4 - purple  


There are also minute changes in the mask's eye color, though this is barely noticeable.  
There are also minute changes in the mask's eye color, though this is barely noticeable.
When attacking, their smoke-like bodies morph into a tornado, hitting its target and coming back to their original position.
When attacking, their smoke-like bodies morph into a tornado, hitting its target and coming back to their original position.


==Monster Ability==
==Monster Ability==
Air devil monsters are {{Shiren1DS|Invisible}} to the player normally, unless wearing an {{Shiren1DS|Armband of Sight}}, eating a {{Shiren1DS|Herb of Sight}}, becoming a [[File:Dark Owl.png]] {{Shiren1DS|Dark Owl Family}}, or sealing them to remove this ability, therefore they can difficult to locate normally in a dungeon.
Air devil monsters are {{Shiren1DS|Invisible}} to the player normally, unless wearing an {{Shiren1DS|Armband of Sight}}, eating a {{Shiren1DS|Herb of Sight}}, becoming a [[File:Shiren 1 DS - Dark Owl.png]] {{Shiren1DS|Dark Owl Family}}, or sealing them to remove this ability, therefore they can difficult to locate normally in a dungeon.


Because they are {{Shiren1DS|Floating-type}} monsters they are normally invulnerable to {{Shiren1DS|Trap}}s, and can move over water and chasms.  
Because they are {{Shiren1DS|Floating-type}} monsters they are normally invulnerable to {{Shiren1DS|Trap}}s, and can move over water and chasms.


Air Devil Family Monsters are similar to [[File:Pacorepkin.png]] {{Shiren1DS|Pacorepkin Family}} which move in random directions and only sometimes target {{Shiren1DS|Shiren}}, performing movements as if they were perpetually {{Shiren1DS|Confused}}.
Air Devil Family Monsters are similar to [[File:Shiren 1 DS - Pacorepkin.png]] {{Shiren1DS|Pacorepkin Family}} which move in random directions and only sometimes target {{Shiren1DS|Shiren}}, performing movements as if they were perpetually {{Shiren1DS|Confused}}.


===Effect when Sealed===
===Effect when Sealed===
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==Combat Strategy==
==Combat Strategy==
Because the main AI of Air Devil Family Monsters isn't set to attack Shiren, they spend their time wandering and barely attack Shiren.
Because the main AI of Air Devil Family Monsters isn't set to attack Shiren, they spend their time wandering and barely attack Shiren.
Sometimes, the player may find that there is an entity blocking them in certain directions, or they are being attacked by "someone".  
Sometimes, the player may find that there is an entity blocking them in certain directions, or they are being attacked by "someone".


The player can either ignore this, and move in a different direction, or attack in random directions to find the Air Devil Family monster-this can be done in minimal turns with the use of a {{Shiren1DS|Razor Wind}} or a Weapon with that {{Shiren1DS|Seal}}.  
The player can either ignore this, and move in a different direction, or attack in random directions to find the Air Devil Family monster-this can be done in minimal turns with the use of a {{Shiren1DS|Razor Wind}} or a Weapon with that {{Shiren1DS|Rune}}.


Unless they are blocking a hallway, ignoring an Air Devil Monster is easy in practice as even a level 4 monster does only ~31 damage, and can lose interest in Shiren quickly, though it can be very frustrating when they continue attacking while concealed.  
Unless they are blocking a hallway, ignoring an Air Devil Monster is easy in practice as even a level 4 monster does only ~31 damage, and can lose interest in Shiren quickly, though it can be very frustrating when they continue attacking while concealed.


Alternatively, they can be defeated using items, such as thrown {{Shiren1DS|Gitan}}, {{Shiren1DS|Arrow}}s or {{Shiren1DS|Scroll}}s.
Alternatively, they can be defeated using items, such as thrown {{Shiren1DS|Gitan}}, {{Shiren1DS|Arrow}}s or {{Shiren1DS|Scroll}}s.
Line 125: Line 117:
* {{Shiren1DS|Medicinal Herb}} will deal 25 damage
* {{Shiren1DS|Medicinal Herb}} will deal 25 damage
* {{Shiren1DS|Herb of Life}} will deal 50 damage
* {{Shiren1DS|Herb of Life}} will deal 50 damage
* {{Shiren1DS|Restorative Herb}} will deal 100 damage.  
* {{Shiren1DS|Restorative Herb}} will deal 100 damage.
* A thrown {{Shiren1DS|Staff of Recovery}} or magic bolt from which (if not reflected back) will deal 50 damage.
* A thrown {{Shiren1DS|Staff of Recovery}} or magic bolt from which (if not reflected back) will deal 50 damage.


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==Meat Strategy==
==Meat Strategy==
Because of their magic reflection ability, the options for obtaining Air Devil Family {{Shiren1DS|Monster Meat}} are more complex, and listed here in the order of most convenient to least:
Because of their magic reflection ability, the options for obtaining Air Devil Family {{Shiren1DS|Monster Meat}} are more complex, and listed here in the order of most convenient to least:
* Defeat them with a {{Shiren1DS|Melding and Seals}} {{Shiren1DS|Weapon}} or a {{Shiren1DS|Bufu's Cleaver}}.  
* Defeat them with a {{Shiren1DS|Fusion}} {{Shiren1DS|Weapon}} or a {{Shiren1DS|Bufu's Cleaver}}.
* Successfully throw a {{Shiren1DS|Bufu's Staff}} at them.
* Successfully throw a {{Shiren1DS|Bufu's Staff}} at them.
* Successfully throw a {{Shiren1DS|Sealing Staff}} at them, then swing a Bufu's Staff with charges at them.
* Successfully throw a {{Shiren1DS|Sealing Staff}} at them, then swing a Bufu's Staff with charges at them.
* Read a Super Trap Scroll so that they will be affected by traps, and while as a [[File:Mecharoid.png]] {{Shiren1DS|Mecharoid Family|Mecharoid Family Monster}} or with a {{Shiren1DS|Trap Armband}} equipped, have them trigger a {{Shiren1DS|Curse Trap}}, or a {{Shiren1DS|Unequip Trap}}. Now it is possible to use magic from a Bufu's Staff to change them into monster meat, conserving the Staff itself.  
* Read a Super Trap Scroll so that they will be affected by traps, and while as a [[File:Shiren 1 DS - Mecharoid.png]] {{Shiren1DS|Mecharoid Family|Mecharoid Family Monster}} or with a {{Shiren1DS|Trap Armband}} equipped, have them trigger a {{Shiren1DS|Curse Trap}}, or a {{Shiren1DS|Unequip Trap}}. Now it is possible to use magic from a Bufu's Staff to change them into monster meat, conserving the Staff itself.


====Escaping====
====Escaping====
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==Gallery==
==Gallery==
<gallery>
<gallery>
Shiren 1 DS - Air Devil.png    | Air Devil
Shiren 1 DS - Air Devil.png    | Level 1: Air Devil
Shiren 1 DS - Wraith Devil.png | Wraith Devil
Shiren 1 DS - Wraith Devil.png | Level 2: Wraith Devil
Shiren 1 DS - Mirage Devil.png | Mirage Devil
Shiren 1 DS - Mirage Devil.png | Level 3: Mirage Devil
Shiren 1 DS - Astral Devil.png | Astral Devil
Shiren 1 DS - Astral Devil.png | Level 4: Astral Devil
</gallery>
</gallery>


==Trivia==
==Trivia==
* Even while transformed as an invisible Air Devil Family Monster, Shiren cannot see other invisible monsters.
* Even while transformed as an invisible Air Devil Family Monster, Shiren cannot see other invisible monsters.
==In Other Languages==
==In Other Languages==
{{ColumnBegin}}
{{ColumnBegin}}

Latest revision as of 20:57, 14 July 2025

This Air Devil Family page is about the Nintendo DS release. For the Super Famicom release, see Shiren 1 SFC:Air Devil Family.
For the lore page, see Shiren:Air Devil Family.

The Air Devil (Japanese: エーテルデビル) Monster Family in Nintendo DS Mystery Dungeon: Shiren the Wanderer consists of:

  1. Air Devil (Japanese: エーテルデビル)
  2. Wraith Devil (Japanese: ファントムデビル)
  3. Mirage Devil (Japanese: ミラージュデビル)
  4. Astral Devil (Japanese: アストラルデビル)

When visible to the player, Air Devil family monsters appear as beings of spiraling smoke with what can be interpreted as a masked face. The color of the smoke and mask depends on the monster's level:

  • 1 - pearl grey
  • 2 - beige
  • 3 - magma orange
  • 4 - purple

There are also minute changes in the mask's eye color, though this is barely noticeable. When attacking, their smoke-like bodies morph into a tornado, hitting its target and coming back to their original position.

Monster Ability

Air devil monsters are Invisible to the player normally, unless wearing an Armband of Sight, eating a Herb of Sight, becoming a Shiren 1 DS - Dark Owl.png Dark Owl Family, or sealing them to remove this ability, therefore they can difficult to locate normally in a dungeon.

Because they are Floating-type monsters they are normally invulnerable to Traps, and can move over water and chasms.

Air Devil Family Monsters are similar to Shiren 1 DS - Pacorepkin.png Pacorepkin Family which move in random directions and only sometimes target Shiren, performing movements as if they were perpetually Confused.

Effect when Sealed

When inflicted with the Sealed Status, Air Devil Family Monsters no longer can no longer fly over water or chasms, are no longer Invisible, and no longer reflect Staff magic. They are still normally immune to traps without reading a Super Trap Scroll.

Combat Strategy

Because the main AI of Air Devil Family Monsters isn't set to attack Shiren, they spend their time wandering and barely attack Shiren. Sometimes, the player may find that there is an entity blocking them in certain directions, or they are being attacked by "someone".

The player can either ignore this, and move in a different direction, or attack in random directions to find the Air Devil Family monster-this can be done in minimal turns with the use of a Razor Wind or a Weapon with that Rune.

Unless they are blocking a hallway, ignoring an Air Devil Monster is easy in practice as even a level 4 monster does only ~31 damage, and can lose interest in Shiren quickly, though it can be very frustrating when they continue attacking while concealed.

Alternatively, they can be defeated using items, such as thrown Gitan, Arrows or Scrolls.

Staves are not recommended to be used against Air Devil monsters for combat purposes. When a Staff is swung at an Air Devil monster, the resulting bolt will be reflected back at Shiren. However, when a Staff is thrown, the Air Devil monster will take the effect of the Staff.

Monster Type

Air Devils are also Ghost-type and Floating-type, meaning that they will take 200% damage from a weapon with a Shiren 1 DS - Weapon Rune Ghost.png seal from a Sickle Slayer, or a Shiren 1 DS - Weapon Rune Air.png seal from an Air Slayer. Additionally, a sword with both of these abilities will deal 400% damage to an Air Devil.

As a Ghost-type Monster, Air Devils will also take damage from healing Herbs and items when hit by them.

Magic Reflection

Because Air Devil Family monsters will reflect any magic bolt sent from a Staff back at Shiren, this niche occurrence can potentially be used to apply effects to Shiren. Some Staves with beneficial results include:

Meat Strategy

Because of their magic reflection ability, the options for obtaining Air Devil Family Monster Meat are more complex, and listed here in the order of most convenient to least:

Escaping

Eating Air Devil Meat will turn Shiren Invisible, and therefore will be able to search the floor undetected for the stairs to escape. As always, when Shiren is transformed, Traps will not be triggered and so Shiren can move throughout the floor without worry.

Attacking Undetected

Air Devil Family meat is extremely useful for occasions where there are many powerful enemies on a floor that the player wants to defeat but does not want to want to risk being killed, such as Monster Houses. As an Air Devil monster, the player is invisible and is, therefore, able to attack any monsters without being detected or attacked back. This is an ideal strategy for clearing out Monster Houses, as the items contained within that room will remain unscathed.

Monster Meat Description

  1. Air Devil meat: Eat this to change into an Air Devil. You will be able to become invisible while you move.
  2. Wraith Devil meat: Eat this to change into a Wraith Devil. You will be able to become invisible while you move.
  3. Mirage Devil meat: Eat this to change into a Mirage Devil. You will be able to become invisible while you move.
  4. Astral Devil meat: Eat this to change into an Astral Devil. You will be able to become invisible while you move.
  • Invisible - You will become invisible and monsters will not see you. The effect will continue until you return to your original form.

Spawn Locations

Monster Name Locations Road to the Hamlet Table Mountain Tainted Path Ceremonial Cave Ravine of the Dead Kitchen God Scroll Cave Final Puzzle
Air Devil Floor(s) 17 - 26 1 - 2 17 - 26 15 - 23
Wraith Devil 36 - 50 13 - 29 8 - 11 36 - 45 31 - 45
Mirage Devil 76 - 98 16 - 20 66 - 75
Astral Devil 45 - 50 91 - 99

Gallery

Trivia

  • Even while transformed as an invisible Air Devil Family Monster, Shiren cannot see other invisible monsters.

In Other Languages

See Also

References