Shiren 1 DS:Fay's Puzzle: Blocker: Difference between revisions
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{{For|all Fay's Puzzle pages across the wiki|Shiren:Fay's Puzzles}} | |||
'''Blocker''' {{JA|???||}} is one of the 50 {{Shiren1DS|Fay's Puzzles}} in ''{{Shiren|Mystery Dungeon: Shiren the Wanderer (game)}}''. | |||
==Solution== | |||
# Move through the corridor below you. | # Move through the corridor below you. | ||
# When you enter the next room move diagonally so that you pick up all of the items in the room (3 {{Shiren1DS|Riceball}} and 1 {{Shiren1DS|Switching Staff}}). | # When you enter the next room move diagonally so that you pick up all of the items in the room (3 {{Shiren1DS|Riceball}} and 1 {{Shiren1DS|Switching Staff}}). | ||
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# Head into the next room and up the Stairway. | # Head into the next room and up the Stairway. | ||
== | {{Anchor|Things To Be Learned}} | ||
Moving appropriately can help you avoid a monster completely. In this case, tricking the {{Shiren1DS|Polygon Jive}} into moving to a convenient place will let you exit the puzzle. | |||
==Appearances== | |||
===Monsters=== | |||
{| class="{{GameClass}}" style="text-align:center; margin:auto" | {| class="{{GameClass}}" style="text-align:center; margin:auto" | ||
! rowspan="2" |Sprite | ! rowspan="2" |Sprite | ||
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|60 | |60 | ||
|} | |} | ||
===Items=== | |||
No {{Shiren1DS|Items}} appear in this puzzle. | |||
===Traps=== | |||
No {{Shiren1DS|Traps}} appear in this puzzle. | |||
==See Also== | ==See Also== | ||
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[[Category:Shiren 1 DS Fay's Puzzles]] | [[Category:Shiren 1 DS Fay's Puzzles]] | ||
Revision as of 18:00, 14 April 2023
For all Fay's Puzzle pages across the wiki, see Shiren:Fay's Puzzles.
Blocker (Japanese: ???) is one of the 50 Fay's Puzzles in Mystery Dungeon: Shiren the Wanderer (game).
Solution
- Move through the corridor below you.
- When you enter the next room move diagonally so that you pick up all of the items in the room (3 Riceball and 1 Switching Staff).
- Move one space to the West and one space North East.
- Swing your Switching Staff at the Polygon Jive and move to the East until you pick up a Knockback Staff.
- Turn to face the Fluffy Bunny on the other side of the water and throw your Switching Staff at it.
- Enter the corridor, turn around, and swing your Knockback Staff at the Polygon Jive, killing the Fluffy Bunny.
- Head into the next room and up the Stairway.
Things To Be Learned
Moving appropriately can help you avoid a monster completely. In this case, tricking the Polygon Jive into moving to a convenient place will let you exit the puzzle.
Appearances
Monsters
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Fluffy Bunny | いやしウサギ | 5 | |
Polygon Jive | おどるポリゴン | 60 |
Items
No Items appear in this puzzle.
Traps
No Traps appear in this puzzle.