Shiren 1 DS:Fay's Puzzle: Attack Over Water: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
Jump to navigation Jump to search
Mystery Dungeon GP>Korra II A Royal
m (Text replacement - "![[File:" to "![[File:Shiren 1 DS - ")
 
(49 intermediate revisions by 6 users not shown)
Line 1: Line 1:
{| class="wikitable"
{{For|the lore page|Shiren:Fay's Puzzles}}
! Previous:
!Next:
|-
|[[Shiren 1/Gameplay Elements/Fay's Puzzles/The Hidden Path|The Hidden Path]]
|[[Shiren 1/Gameplay Elements/Fay's Puzzles/Keep Moving|Keep Moving]]
|}
==Puzzle #3/50: Attack Over Water==


===== Things to be learned: =====
'''Attack Over Water''' {{JA|???||}} is one of the 50 {{Shiren1DS|Fay's Puzzles}} in {{Shiren1DSTitle}}.
You don't need to be up close and personal with a monster to kill it. Sometimes it's better to fight from a distance. Always remember to use your environment to your advantage.  


===== Solution: =====
==Solution==
# Pick up the Dragon Herb and eat it, defeating the {{Shiren1DS|Vipy}} on the other side of the water. (Throwing the {{Shiren1DS|Herb}} will also defeat the monster, but may miss.)
# Move through the right hallway to the stairs.


# Pick up the [[Shiren 1/Items/Herbs/Dragon|Dragon Herb]] and eat it, killing the [[Shiren 1/Monsters/Vipy|Vipy]] on the other side of the water.
{{Anchor|Things To Be Learned}}
# Walk through the corridor to your East and enter the Stairway!
* Areas of water cannot be passed by most entities. Equipping a [[File:Shiren 1 DS Item Icon Armband.png|18px]]{{Shiren1DS|Passage Armband}} will allow {{Shiren1DS|Shiren}} to walk over water.
* Eating a [[File:Shiren 1 DS Item Icon Herb.png|18px]]{{Shiren1DS|Dragon Herb}} will deal ~75 fixed damage, and the flames produced will fly indefinitely and over water.
* Throwing a Dragon Herb will deal ~50 fixed damage if it successfully hits.
* Entities targeting Shiren do have advanced AI. They will not find alternate pathways to approach Shiren.


==Monster Appearances==
==Appearances==
===Monsters===
{| class="wikitable"
{| class="wikitable"
! rowspan="2" |Sprite
! rowspan="2" |Sprite
! colspan="2" |[[Shiren 1/Monsters|Monster]]
! colspan="2" |{{Shiren1DS|Monster}}
! rowspan="2" |HP
! rowspan="2" |{{Shiren1DS|HP}}
|-
|-
!English
!English
!Japanese
!Japanese
|-
|-
![[File:Vipy.png|center|link=https://shiren.gamepedia.com/File:Vipy.png]]
![[File:Shiren 1 DS - Vipy.png]]
|[[Shiren 1/Monsters/Vipy|Vipy]]
|{{Shiren1DS|Vipy}}
|マムーン
|マムーン
|35
|35
|}
|}
[[Category:Shiren 1 Gameplay Elements]][[Category:Fay's Puzzles]][[Category:Minigames]]
 
===Items===
{| class="wikitable"
! rowspan="2" |Type
! colspan="2" |{{Shiren1DS|Item}}
|-
!English
!Japanese
|-
!<center>[[File:Shiren 1 DS Item Icon Herb.png|26px]]</center>
|{{Shiren1DS|Dragon Herb}}
|ドラゴン草
|}
 
===Traps===
No {{Shiren1DS|Trap}}s appear in this puzzle.
 
==See Also==
{{Shiren 1 DS Fay's Puzzles Navbox}}
 
==References==
<references />
 
[[Category:Shiren 1 DS Fay's Puzzles]]

Latest revision as of 13:45, 23 March 2025

For the lore page, see Shiren:Fay's Puzzles.

Attack Over Water (Japanese: ???) is one of the 50 Fay's Puzzles in Nintendo DS Mystery Dungeon: Shiren the Wanderer.

Solution

  1. Pick up the Dragon Herb and eat it, defeating the Vipy on the other side of the water. (Throwing the Herb will also defeat the monster, but may miss.)
  2. Move through the right hallway to the stairs.
Things To Be Learned
  • Areas of water cannot be passed by most entities. Equipping a Shiren 1 DS Item Icon Armband.pngPassage Armband will allow Shiren to walk over water.
  • Eating a Shiren 1 DS Item Icon Herb.pngDragon Herb will deal ~75 fixed damage, and the flames produced will fly indefinitely and over water.
  • Throwing a Dragon Herb will deal ~50 fixed damage if it successfully hits.
  • Entities targeting Shiren do have advanced AI. They will not find alternate pathways to approach Shiren.

Appearances

Monsters

Sprite Monster HP
English Japanese
Shiren 1 DS - Vipy.png Vipy マムーン 35

Items

Type Item
English Japanese
Shiren 1 DS Item Icon Herb.png
Dragon Herb ドラゴン草

Traps

No Traps appear in this puzzle.

See Also

References