Shiren 1 DS:Fay's Puzzle: Staves and Meat: Difference between revisions
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{{For|the lore page|Shiren:Fay's Puzzles}} | {{For|the lore page|Shiren:Fay's Puzzles}} | ||
'''Staves and Meat''' {{JA|???||}} is one of the 50 {{Shiren1DS|Fay's Puzzles}} in {{ | '''Staves and Meat''' {{JA|???||}} is one of the 50 {{Shiren1DS|Fay's Puzzles}} in {{Shiren1DSTitle}}. | ||
==Solution== | ==Solution== | ||
Line 18: | Line 18: | ||
==Appearances== | ==Appearances== | ||
===Monsters=== | ===Monsters=== | ||
{| class=" | {| class="wikitable" | ||
! rowspan="2" |Sprite | ! rowspan="2" |Sprite | ||
! colspan="2" |{{Shiren1DS|Monster}} | ! colspan="2" |{{Shiren1DS|Monster}} | ||
Line 26: | Line 26: | ||
!Japanese | !Japanese | ||
|- | |- | ||
![[File:Gather.png|center]] | ![[File:Shiren 1 DS - Gather.png|center]] | ||
|{{Shiren1DS|Gather}} X3 | |{{Shiren1DS|Gather}} X3 | ||
|ギャザー | |ギャザー | ||
|36 | |36 | ||
|- | |- | ||
![[File:Vipy.png]] | ![[File:Shiren 1 DS - Vipy.png]] | ||
|{{Shiren1DS|Vipy}} X6 | |{{Shiren1DS|Vipy}} X6 | ||
|マムーン | |マムーン | ||
|35 | |35 | ||
|- | |- | ||
![[File:Dark Owl.png]] | ![[File:Shiren 1 DS - Dark Owl.png]] | ||
|{{Shiren1DS|Dark Owl}} | |{{Shiren1DS|Dark Owl}} | ||
|やみふくろう | |やみふくろう | ||
Line 46: | Line 46: | ||
===Traps=== | ===Traps=== | ||
No {{Shiren1DS| | No {{Shiren1DS|Trap}}s appear in this puzzle. | ||
==See Also== | ==See Also== |
Latest revision as of 13:48, 23 March 2025
For the lore page, see Shiren:Fay's Puzzles.
Staves and Meat (Japanese: ???) is one of the 50 Fay's Puzzles in Mystery Dungeon: Shiren the Wanderer.
Solution
- Gather the five staves from the center of the room.
- Throw a Bufu's Staff at the northern Dark Owl until you get meat.
- Eat that meat to reveal a secret passage, the location of all monsters, and the entire map.
- Stand at the entrance of the room to the North, still in the corridor, then Revert back to Shiren.
- Use the Staff of Postpone on the two Snaky directly North. Do not move.
- Fire the Switching Staff north twice. Again, do not move.
- Alternatively, enter the second room without reverting from your Dark Owl form. The sleeping monsters should not wake up until you attack or revert.
- Move to the north east or north west corner. Revert then throw a Bufu's Staff at the middle Gather, then use the switching staff on gather in front of you. You should have time to throw your remaining Bufu's Staff at the other gather.
- Now walk to the exit.
Things To Be Learned
Appearances
Monsters
Sprite | Monster | HP | |
---|---|---|---|
English | Japanese | ||
Gather X3 | ギャザー | 36 | |
![]() |
Vipy X6 | マムーン | 35 |
![]() |
Dark Owl | やみふくろう | 4 |
Items
No Items appear in this puzzle.
Traps
No Traps appear in this puzzle.