Shiren 1 DS:Fay's Puzzle: Staves and Meat: Difference between revisions

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{{For|all Fay's Puzzle pages across the wiki|Shiren:Fay's Puzzles}}
{{For|the lore page|Shiren:Fay's Puzzles}}


'''Staves and Meat''' {{JA|???||}} is one of the 50 {{Shiren1DS|Fay's Puzzles}} in ''{{Shiren|Mystery Dungeon: Shiren the Wanderer (game)|Mystery Dungeon: Shiren the Wanderer}}''.
'''Staves and Meat''' {{JA|???||}} is one of the 50 {{Shiren1DS|Fay's Puzzles}} in {{Shiren1DSTitle}}.


==Solution==
==Solution==
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==Appearances==
==Appearances==
===Monsters===
===Monsters===
{| class="MDWiki" style="text-align:center; margin:auto"
{| class="wikitable"
! rowspan="2" |Sprite
! rowspan="2" |Sprite
! colspan="2" |{{Shiren1DS|Monster}}
! colspan="2" |{{Shiren1DS|Monster}}
Line 26: Line 26:
!Japanese
!Japanese
|-
|-
![[File:Gather.png|center]]
![[File:Shiren 1 DS - Gather.png|center]]
|{{Shiren1DS|Gather}} X3
|{{Shiren1DS|Gather}} X3
|ギャザー
|ギャザー
|36
|36
|-
|-
![[File:Vipy.png]]
![[File:Shiren 1 DS - Vipy.png]]
|{{Shiren1DS|Vipy}} X6
|{{Shiren1DS|Vipy}} X6
|マムーン
|マムーン
|35
|35
|-
|-
![[File:Dark Owl.png]]
![[File:Shiren 1 DS - Dark Owl.png]]
|{{Shiren1DS|Dark Owl}}
|{{Shiren1DS|Dark Owl}}
|やみふくろう
|やみふくろう
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===Traps===
===Traps===
No {{Shiren1DS|Traps}} appear in this puzzle.
No {{Shiren1DS|Trap}}s appear in this puzzle.


==See Also==
==See Also==

Latest revision as of 13:48, 23 March 2025

For the lore page, see Shiren:Fay's Puzzles.

Staves and Meat (Japanese: ???) is one of the 50 Fay's Puzzles in Nintendo DS Mystery Dungeon: Shiren the Wanderer.

Solution

  • Gather the five staves from the center of the room.
  • Throw a Bufu's Staff at the northern Dark Owl until you get meat.
  • Eat that meat to reveal a secret passage, the location of all monsters, and the entire map.
  • Stand at the entrance of the room to the North, still in the corridor, then Revert back to Shiren.
  • Use the Staff of Postpone on the two Snaky directly North. Do not move.
  • Fire the Switching Staff north twice. Again, do not move.
  • Alternatively, enter the second room without reverting from your Dark Owl form. The sleeping monsters should not wake up until you attack or revert.
  • Move to the north east or north west corner. Revert then throw a Bufu's Staff at the middle Gather, then use the switching staff on gather in front of you. You should have time to throw your remaining Bufu's Staff at the other gather.
  • Now walk to the exit.
Things To Be Learned

Appearances

Monsters

Sprite Monster HP
English Japanese
Shiren 1 DS - Gather.png
Gather X3 ギャザー 36
Shiren 1 DS - Vipy.png Vipy X6 マムーン 35
Shiren 1 DS - Dark Owl.png Dark Owl やみふくろう 4

Items

No Items appear in this puzzle.

Traps

No Traps appear in this puzzle.

See Also

References