Shiren 1 DS:Fay's Puzzle: Staves and Meat: Difference between revisions

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{{For|the lore page|Shiren:Fay's Puzzles}}
!Previous:
!Next:
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|[[Shiren 1 DS/Fay's Puzzle: Where to?|#40 Where to?]]
|[[Shiren 1 DS/Fay's Puzzle: Shopping Battle|#42 Shopping Battle]]
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==Puzzle #41/50: Staves and Meat==


===== Things to be learned: =====
'''Staves and Meat''' {{JA|???||}} is one of the 50 {{Shiren1DS|Fay's Puzzles}} in {{Shiren1DSTitle}}.


===== Solution: =====
==Solution==
* Gather the five staves from the center of the room.
* Gather the five staves from the center of the room.
* Throw a [[Shiren 1 DS/Bufu's|Bufu's Staff]] at the northern [[Shiren 1 DS/Dark Owl|Dark Owl]] until you get [[Shiren 1 DS/Monster Meat|meat]].
* Throw a {{Shiren1DS|Bufu's Staff}} at the northern {{Shiren1DS|Dark Owl}} until you get {{Shiren1DS|meat}}.
* Eat that meat to reveal a secret passage, the location of all monsters, and the entire map.
* Eat that meat to reveal a secret passage, the location of all monsters, and the entire map.
* Stand at the entrance of the room to the North, still in the corridor, then Revert back to [[Shiren 1 DS/Shiren (player character)|Shiren]].
* Stand at the entrance of the room to the North, still in the corridor, then Revert back to {{Shiren1DS|Shiren}}.
* Use the [[Shiren 1 DS/Postpone|Postpone Staff]] on the two [[Shiren 1 DS/Snaky|Snaky's]] directly North. Do not move.
* Use the {{Shiren1DS|Staff of Postpone}} on the two {{Shiren1DS|Snaky}} directly North. Do not move.
* Fire the [[Shiren 1 DS/Switching|Switching Staff]] north twice. Again, do not move.
* Fire the {{Shiren1DS|Switching Staff}} north twice. Again, do not move.
* Alternatively, enter the second room without reverting from your Dark Owl form. The sleeping monsters should not wake up until you attack or revert.
* Alternatively, enter the second room without reverting from your Dark Owl form. The sleeping monsters should not wake up until you attack or revert.
* Move to the north east or north west corner. Revert then throw a Bufu's Staff at the middle [[Shiren 1 DS/Gather|Gather]], then use the switching staff on gather in front of you. You should have time to throw your remaining Bufu's Staff at the other gather.
* Move to the north east or north west corner. Revert then throw a Bufu's Staff at the middle {{Shiren1DS|Gather}}, then use the switching staff on gather in front of you. You should have time to throw your remaining Bufu's Staff at the other gather.
* Now walk to the exit.
* Now walk to the exit.


==Monster Appearances==
{{Anchor|Things To Be Learned}}
{| class="shiren1" style="text-align:center; margin:auto"
 
==Appearances==
===Monsters===
{| class="wikitable"
! rowspan="2" |Sprite
! rowspan="2" |Sprite
! colspan="2" |[[Shiren 1 DS/Monsters|Monster]]
! colspan="2" |{{Shiren1DS|Monster}}
! rowspan="2" |[[HP]]
! rowspan="2" |{{Shiren1DS|HP}}
|-
|-
!English
!English
!Japanese
!Japanese
|-
|-
![[File:Gather.png|center]]
![[File:Shiren 1 DS - Gather.png|center]]
|[[Shiren 1 DS/Gather|Gather]] X3
|{{Shiren1DS|Gather}} X3
|ギャザー
|ギャザー
|36
|36
|-
|-
![[File:Vipy.png]]
![[File:Shiren 1 DS - Vipy.png]]
|[[Shiren 1 DS/Vipy|Vipy]] X6
|{{Shiren1DS|Vipy}} X6
|マムーン
|マムーン
|35
|35
|-
|-
![[File:Dark Owl.png]]
![[File:Shiren 1 DS - Dark Owl.png]]
|[[Shiren 1 DS/Dark Owl|Dark Owl]]
|{{Shiren1DS|Dark Owl}}
|やみふくろう
|やみふくろう
|4
|4
|}
|}


[[Category:Shiren 1 Gameplay Elements]]
===Items===
[[Category:Fay's Puzzles]]
No {{Shiren1DS|Item}}s appear in this puzzle.
[[Category:Minigames]]
 
===Traps===
No {{Shiren1DS|Trap}}s appear in this puzzle.
 
==See Also==
{{Shiren 1 DS Fay's Puzzles Navbox}}
 
==References==
<references />
 
[[Category:Shiren 1 DS Fay's Puzzles]]

Latest revision as of 13:48, 23 March 2025

For the lore page, see Shiren:Fay's Puzzles.

Staves and Meat (Japanese: ???) is one of the 50 Fay's Puzzles in Nintendo DS Mystery Dungeon: Shiren the Wanderer.

Solution

  • Gather the five staves from the center of the room.
  • Throw a Bufu's Staff at the northern Dark Owl until you get meat.
  • Eat that meat to reveal a secret passage, the location of all monsters, and the entire map.
  • Stand at the entrance of the room to the North, still in the corridor, then Revert back to Shiren.
  • Use the Staff of Postpone on the two Snaky directly North. Do not move.
  • Fire the Switching Staff north twice. Again, do not move.
  • Alternatively, enter the second room without reverting from your Dark Owl form. The sleeping monsters should not wake up until you attack or revert.
  • Move to the north east or north west corner. Revert then throw a Bufu's Staff at the middle Gather, then use the switching staff on gather in front of you. You should have time to throw your remaining Bufu's Staff at the other gather.
  • Now walk to the exit.
Things To Be Learned

Appearances

Monsters

Sprite Monster HP
English Japanese
Shiren 1 DS - Gather.png
Gather X3 ギャザー 36
Shiren 1 DS - Vipy.png Vipy X6 マムーン 35
Shiren 1 DS - Dark Owl.png Dark Owl やみふくろう 4

Items

No Items appear in this puzzle.

Traps

No Traps appear in this puzzle.

See Also

References