Shiren 1 DS:Trap Master: Difference between revisions
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{{Shiren 1 DS Status Condition Infobox | |||
{{Shiren 1 DS Status | | name = Trap Master | ||
| name = Trap Master | | jpname = | ||
| image = Shiren 1 DS Shiren Trap Master.png | | image = Shiren 1 DS Shiren Trap Master.png | ||
| description = | | description = | ||
| | | description_ja = | ||
| | | turns = ∞ until Trap Armband is removed or when no longer a Mecharoid Family Monster. | ||
| effect = Positive | |||
}} | }} | ||
'''Trap Master''' {{JA|???||}} is a {{Shiren1DS|Status Abnormality}} in {{Shiren1DSTitle}}. | |||
==Effect on Shiren== | ==Effect on Shiren== | ||
===Visual Effects=== | ===Visual Effects=== | ||
{| class=" | {| class="wikitable" | ||
|- | |- | ||
![[File:Shiren 1 DS Shiren Plain.png|70px|center]]!![[File:Shiren 1 DS Shiren Trap Master.png|70px|center]]!![[File:Mecharoid.png]][[File:Steamroid.png]]<br>[[File:Electroid.png]][[File:Bioroid.png]] | ![[File:Shiren 1 DS Shiren Plain.png|70px|center]]!![[File:Shiren 1 DS Shiren Trap Master.png|70px|center]]!![[File:Shiren 1 DS - Mecharoid.png]][[File:Shiren 1 DS - Steamroid.png]]<br>[[File:Shiren 1 DS - Electroid.png]][[File:Shiren 1 DS - Bioroid.png]] | ||
|- | |- | ||
|Normal Shiren || Trap Armband || <center>Mecharoid Family</center> | |Normal Shiren || Trap Armband || <center>Mecharoid Family</center> | ||
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Though only the Trap Armband explicitly states that it provides the 'Trap Master' {{Shiren1DS|status}}, Monster-Shiren as a Mecharoid Family Monster has similar abilities to this. The differences are outlined below. | Though only the Trap Armband explicitly states that it provides the 'Trap Master' {{Shiren1DS|status}}, Monster-Shiren as a Mecharoid Family Monster has similar abilities to this. The differences are outlined below. | ||
{| class=" | {| class="wikitable" | ||
|- | |- | ||
! Trap Armband !! Mecharoid-Shiren | ! Trap Armband !! Mecharoid-Shiren | ||
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| Can place traps on the floor || Can create traps on the floor | | Can place traps on the floor || Can create traps on the floor | ||
|- | |- | ||
| colspan="2" |<center>Traps will effect non-[[:Category:Floating- | | colspan="2" |<center>Traps will effect non-[[:Category:Shiren the Wanderer (series) Floating-type|floating-type]] monsters</center> | ||
|- | |- | ||
| colspan="2" |<center>Gains 1 {{Shiren|XP}} with no trap multiplier</center> | | colspan="2" |<center>Gains 1 {{Shiren|XP}} with no trap multiplier</center> | ||
|} | |} | ||
With a non-{{Shiren1DS|cursed}} Trap Armband equipped, Shiren can pick up {{Shiren1DS| | With a non-{{Shiren1DS|cursed}} Trap Armband equipped, Shiren can pick up {{Shiren1DS|Trap}}s from the floor and place them down once. Once a trap has been placed or dropped, it cannot be picked up again. Mecharoid-Shiren can create traps on empty floor spaces to a maximum total of 99 traps on the floor. Only traps that are able to spawn naturally on those floors can be created by Mecharoid-Shiren. | ||
[[File:Shiren 1 DS Trap Multiplier Example.png|thumb|A Mamel with a multiplier of x1 after stepping on an {{Shiren1DS|Unequip Trap}}]] | [[File:Shiren 1 DS Trap Multiplier Example.png|thumb|A Mamel with a multiplier of x1 after stepping on an {{Shiren1DS|Unequip Trap}}]] | ||
When monsters step on floor spaces with traps, a number appears next to them. This is a trap multiplier, which determines how much {{Shiren| | When monsters step on floor spaces with traps, a number appears next to them. This is a trap multiplier, which determines how much {{Shiren|Experience}} is rewarded when that monster is defeated. With no multiplier, Trap Master Shiren, or Mecharoid-Shiren will only gain 1 exp. | ||
If a monster is defeated with a multiplier of [[File:Shiren 1 DS Trap Multiplier 1x.png]] Shiren will gain 1x the amount of experience defeating that monster would normally reward, therefore a Mamel would give 2 | If a monster is defeated with a multiplier of [[File:Shiren 1 DS Trap Multiplier 1x.png]] Shiren will gain 1x the amount of experience defeating that monster would normally reward, therefore a Mamel would give 2 experience. A x2 multiplier on a Mamel would give double the normal amount, 4 experience, and so on. This multiplier will decrease in increments of 1 for each square the monster steps on that does not have a trap on it. The maximum trap multiplier a monster can have is x20. | ||
==How to get affected== | ==How to get affected== | ||
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Shiren 1 DS Trap Armband description.png | | Shiren 1 DS Trap Armband description.png | | ||
</gallery> | </gallery> | ||
==In Other Languages== | ==In Other Languages== | ||
{{In Other Languages | {{In Other Languages | ||
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==See Also== | ==See Also== | ||
{{Shiren 1 DS Status | {{Shiren 1 DS Status Abnormalities Navbox}} | ||
==References== | ==References== | ||
<references /> | <references /> | ||
[[Category:Shiren 1 DS Status Abnormalities]] | |||
[[Category:Shiren 1 DS |
Latest revision as of 21:15, 14 July 2025
Trap Master | |
---|---|
![]() | |
Information | |
Turns | ∞ until Trap Armband is removed or when no longer a Mecharoid Family Monster. |
Effect | Positive |
Trap Master (Japanese: ???) is a Status Abnormality in Mystery Dungeon: Shiren the Wanderer.
Effect on Shiren
Visual Effects
![]() ![]() ![]() ![]() | ||
---|---|---|
Normal Shiren | Trap Armband |
Equipping a Trap Armband visibly changes Shiren's sprite from a red undershirt, blue cloak and shoes to a green shirt and red accessories. When transformed, Shiren takes the form of a Mecharoid Family Monster.
Abilities
Though only the Trap Armband explicitly states that it provides the 'Trap Master' status, Monster-Shiren as a Mecharoid Family Monster has similar abilities to this. The differences are outlined below.
Trap Armband | Mecharoid-Shiren |
---|---|
Can hold traps in inventory | Monsters have no inventory |
Can place traps on the floor | Can create traps on the floor |
With a non-cursed Trap Armband equipped, Shiren can pick up Traps from the floor and place them down once. Once a trap has been placed or dropped, it cannot be picked up again. Mecharoid-Shiren can create traps on empty floor spaces to a maximum total of 99 traps on the floor. Only traps that are able to spawn naturally on those floors can be created by Mecharoid-Shiren.

When monsters step on floor spaces with traps, a number appears next to them. This is a trap multiplier, which determines how much Experience is rewarded when that monster is defeated. With no multiplier, Trap Master Shiren, or Mecharoid-Shiren will only gain 1 exp.
If a monster is defeated with a multiplier of
How to get affected
- Equip a Trap Armband
- Transform into a Mecharoid Family Monster by consuming Monster Meat or by the magic ability of a Skull Wizard with a transform effect.
How to cure
As a beneficial status, the player would not likely want to be cured of the 'Trap Master' status and therefore would avoid ways of the condition becoming disabled. These methods are listed below.
- Use Monster Meat to change into any monster that is not in the Mecharoid Family, as abilities of equipped items do not apply to Monster-Shiren.
- Unequip the Trap Armband or let it become cursed.
- Manually trigger a Riceball Trap or be changed into a Riceball by a Rice Boss or a Rice Master.
- Get transformed into a Riceball by the magic ability of a Skull Wraith or a Skull Demon with the Riceball effect.
- Get transformed into a different monster by the magic ability of a Skull Wizard.
- Revert back to Shiren from a Mecharoid Family Monster.
Trivia
- The status, 'Trap Master' does not visibly appear as Shiren's status, with either method, however, it is mentioned in the description of the Trap Armband, and evidently changes Shiren's sprite.
- It is apparent that the color scheme for Shiren's Trap Master sprite was created by inverting the palette of the original without careful consideration. This is notable as the interior of the sprite's mouth is green, whereas the normal Shiren sprite is red, as this follows the same color as Shiren's undershirt.
Gallery
In Other Languages
Language | Name | |
---|---|---|
English | Trap Master |
See Also
Status Abnormalities List |
Asleep • Auto Identify • Blind • Clear-Sighted • Confused • Deep Sleep • Double Speed • Enhanced • Ever-full • Hands Full • Hit Point Drain • Hungry • Hypnotized • Immobilized • Invincible • Invisible • Kigny (status) • No Natural Recovery • Paralyzed • Poison-free • Poisoned • Postponed • Puzzled • Riceball (status) • Scared • Sealed • In Trouble • Silent • Silent Movement • Slowed • Trap Master • Wide awake |