Shiren 1 DS:Canyon Hamlet: Difference between revisions

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{{Shiren 1 DS Location Infobox
{{Shiren 1 DS Town Infobox
   | name  = Canyon Hamlet
   | enname = Canyon Hamlet
   | kana  = 渓谷の宿場
   | jpname = 渓谷の宿場
   | romaji = Keikoku no Shukuba
   | romaji = Keikoku no Shukuba
   | image  = Shiren 1 DS - Canyon Hamlet map.png
   | image  = Shiren 1 DS - Canyon Hamlet map.png
}}
}}
{{About|the Nintendo DS release|the Super Famicom release|Shiren 1 SFC:Canyon Hamlet}}
{{For|the lore page|Shiren:Canyon Hamlet}}


'''Canyon Hamlet''' {{JA|渓谷の宿場|Keikoku no Shukuba|}} is a small village that lies at the base of Kobami Valley. This village has for some time become a sort of hub for explorers and wanderers that are drawn to the rumors regarding the divine bird of legend, the {{Shiren|Golden Condor}}, and the legendary city of gold which supposedly exists at the top of {{Shiren1DS|Table Mountain}}.
'''Canyon Hamlet''' {{JA|渓谷の宿場|Keikoku no Shukuba}} is a small village that lies at the base of Kobami Valley. This village has for some time become a sort of hub for explorers and wanderers that are drawn to the rumors regarding the divine bird of legend, the {{Shiren|Golden Condor}}, and the legendary city of gold which supposedly exists at the top of {{Shiren1DS|Table Mountain}}.


==Plot==
==Plot==
Canyon Hamlet appears to be the centerpiece of many mysteries beyond the local rumors, as wanderers who fall to the traps and monsters of the mysterious dungeons in this area inexplicably find themselves brought back at Canyon Hamlet, though without any of their possessions. Thankfully the few citizens of the hamlet are happy to help out the various wanderer's and adventurers that visit. Likewise, the village is somewhat prosperous thanks to the business the wanderers conduct there.  
Canyon Hamlet appears to be the centerpiece of many mysteries beyond the local rumors, as wanderers who fall to the traps and monsters of the mysterious dungeons in this area inexplicably find themselves brought back at Canyon Hamlet, though without any of their possessions. Thankfully the few citizens of the hamlet are happy to help out the various wanderer's and adventurers that visit. Likewise, the village is somewhat prosperous thanks to the business the wanderers conduct there.


==Town information==
==Town information==
{{Shiren1DS|Shiren}} and {{Shiren|Koppa}} first arrive here after clearing the {{Shiren1DS|Road to the Hamlet}} in the {{Shiren1DS|Version Differences|DS port}} of the game, or they start here in the Super Famicom release. After that, the hamlet will become the starting point for your journey every time you die, give up or finish an adventure in any way, as you will be mysteriously brought back to local {{Shiren1DS|Inns|Inn}}, The Traveling Crow. Canyon Hamlet is in many ways the games tutorial area. You can learn a lot of the games basics by speaking with the various {{Shiren1DS|Characters}} in the village. You can also become acquainted with additional basic strategies on how to survive the games dungeons by solving {{Shiren1DS|Fay's Puzzles}}.  
{{Shiren1DS|Shiren}} and {{Shiren|Koppa}} first arrive here after clearing the {{Shiren1DS|Road to the Hamlet}} in the {{Shiren1DS|Version Differences|DS port}} of the game, or they start here in the Super Famicom release. After that, the hamlet will become the starting point for your journey every time you die, give up or finish an adventure in any way, as you will be mysteriously brought back to local {{Shiren1DS|Inn}}, The Traveling Crow. Canyon Hamlet is in many ways the games tutorial area. You can learn a lot of the games basics by speaking with the various {{Shiren1DS|Character}}s in the village. You can also become acquainted with additional basic strategies on how to survive the games dungeons by solving {{Shiren1DS|Fay's Puzzles}}.


Canyon Hamlet is connected to two dungeons. The main game or story dungeon of Table Mountain can be reached by heading to the far right hand side of the town and then leaving. The post-credits dungeon {{Shiren1DS|Final Puzzle|Fay's Final Puzzle}} can be reached by entering Fay's Place and proceeding through the door within after completing all 50 of Fay's Puzzles and after finishing the main story dungeon at least once. You also have to unlock the Bufu and Scroll Cave bonus dungeons first as well.  
Canyon Hamlet is connected to two dungeons. The main game or story dungeon of Table Mountain can be reached by heading to the far right hand side of the town and then leaving. The post-credits dungeon {{Shiren1DS|Final Puzzle|Fay's Final Puzzle}} can be reached by entering Fay's Place and proceeding through the door within after completing all 50 of Fay's Puzzles and after finishing the main story dungeon at least once. You also have to unlock the Bufu and Scroll Cave bonus dungeons first as well.


==Locations and Services==
==Locations and Services==
;{{Shiren1DS|Fay's Puzzles}}
;{{Shiren1DS|Fay's Puzzles}}


;{{Shiren1DS|Inns|Inn}}
;{{Shiren1DS|Inn}}
Shiren's re-spawn location, "The Traveling Crow" inn.
Shiren's re-spawn location, "The Traveling Crow" inn.


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Visit the pub "Smoke and Dads" to get a free {{Shiren1DS|Big Riceball}} from the bartender during every adventure.
Visit the pub "Smoke and Dads" to get a free {{Shiren1DS|Big Riceball}} from the bartender during every adventure.


;{{Shiren1DS|Wagons|Wagon}}
;{{Shiren1DS|Wagon}}s


;{{Shiren1DS|Rescues}}
;{{Shiren1DS|Rescues}}
Speak with Hoi the Missionary after accepting a rescue request to initiate a rescue.
Speak with Hoi the Missionary after accepting a rescue request to initiate a rescue.


;{{Shiren1DS|Warehouses|Warehouse}}
;{{Shiren1DS|Warehouse}}
Twenty spaces.
Twenty spaces.


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!{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}}
!{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}}
|-
|-
![[File:Table Mountain.jpg|300px]]
![[File:Shiren 1 DS - Table Mountain.jpg|300px]]
![[File:Shiren 1 DS Final Puzzle Entrance.png|300px]]
![[File:Shiren 1 DS Final Puzzle Entrance.png|300px]]
|}
|}
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|Inn Guest
|Inn Guest
|
|
|Only present upon first visit to inform player about Barman.<br>Traveling Crow {{Shiren1DS|Inns|Inn}}.
|Only present upon first visit to inform player about Barman.<br>Traveling Crow {{Shiren1DS|Inn}}.
|-
|-
!{{Shiren1DSSprite|ManF1}}
!{{Shiren1DSSprite|ManF1}}
|Jirokichi the Angler
|Jirokichi the Angler
|
|
|Teaches the player about {{Shiren1DS|Identifying Items}}.  
|Teaches the player about {{Shiren1DS|Identifying Items}}.
|-
|-
!{{Shiren1DSSprite|ChildB1}}
!{{Shiren1DSSprite|ChildB1}}
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|Old Jar Man
|Old Jar Man
|
|
|Teaches player the basics about {{Shiren1DS|Jars}}.<br>Smoke and Dads Pub
|Teaches player the basics about {{Shiren1DS|Jar}}s.<br>Smoke and Dads Pub
|-
|-
!{{Shiren1DSSprite|WomanC1}}
!{{Shiren1DSSprite|WomanC1}}
|Old Woman
|Old Woman
|
|
|Owner of The Traveling Crow {{Shiren1DS|Inns|Inn}}.
|Owner of The Traveling Crow {{Shiren1DS|Inn}}.
|-
|-
!{{Shiren1DSSprite|WomanA2}}
!{{Shiren1DSSprite|WomanA2}}
|Spinning Senzo
|Spinning Senzo
|
|
|Teaches the player about {{Shiren1DS|Identifying Items}}.  
|Teaches the player about {{Shiren1DS|Identifying Items}}.
|-
|-
!{{Shiren1DSSprite|ManF2}}
!{{Shiren1DSSprite|ManF2}}
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|}
|}


==Monsters==
Though monsters do not initially spawn in towns, nor do they spawn as turns pass, if Shiren throws a {{Shiren1DS|Monster Jar}} or triggers a {{Shiren1DS|Summons Trap}}, monsters will spawn, specific to the town:
{{#invoke:Shiren 1 DS Dungeon Monsters table|main
  | monster_1 = Mamel
  | floors_1  = N/A
  | monster_2 = Pit Mamel
  | floors_2  = N/A
}}
==Differences Between Versions==
==Differences Between Versions==
{{Shiren Stub Section}}
{{Shiren 1 DS Stub Section}}


==Gallery==
==Gallery==
Line 198: Line 210:


==Trvia==
==Trvia==
* Canyon Hamlet has an unused {{Shiren1DS|Winds of Kron}} value set at 9,900. Using cheats to set the count to 0 won't cause anything to happen.<ref>https://gamefaqs.gamespot.com/boards/925583-mystery-dungeon-shiren-the-wanderer/71359700</ref>
* Canyon Hamlet has an unused {{Shiren1DS|The Winds of Kron}} value set at 9,900. Using cheats to set the count to 0 won't cause anything to happen.<ref>https://gamefaqs.gamespot.com/boards/925583-mystery-dungeon-shiren-the-wanderer/71359700</ref>
 
==In Other Languages==
==In Other Languages==
{{In Other Languages
{{In Other Languages
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<references />
<references />


[[Category:Missing Japanese names]]
[[Category:Pages that need Character links]]


[[Category:Shiren 1 DS Locations]]
[[Category:Shiren 1 DS Locations]]
[[Category:Shiren 1 DS Town Locations]]
[[Category:Shiren 1 DS Town Locations]]

Latest revision as of 20:57, 14 July 2025

Canyon Hamlet
渓谷の宿場
Image for Canyon Hamlet
This Canyon Hamlet page is about the Nintendo DS release. For the Super Famicom release, see Shiren 1 SFC:Canyon Hamlet.
For the lore page, see Shiren:Canyon Hamlet.

Canyon Hamlet (Japanese: 渓谷の宿場) is a small village that lies at the base of Kobami Valley. This village has for some time become a sort of hub for explorers and wanderers that are drawn to the rumors regarding the divine bird of legend, the Golden Condor, and the legendary city of gold which supposedly exists at the top of Table Mountain.

Plot

Canyon Hamlet appears to be the centerpiece of many mysteries beyond the local rumors, as wanderers who fall to the traps and monsters of the mysterious dungeons in this area inexplicably find themselves brought back at Canyon Hamlet, though without any of their possessions. Thankfully the few citizens of the hamlet are happy to help out the various wanderer's and adventurers that visit. Likewise, the village is somewhat prosperous thanks to the business the wanderers conduct there.

Town information

Shiren and Koppa first arrive here after clearing the Road to the Hamlet in the DS port of the game, or they start here in the Super Famicom release. After that, the hamlet will become the starting point for your journey every time you die, give up or finish an adventure in any way, as you will be mysteriously brought back to local Inn, The Traveling Crow. Canyon Hamlet is in many ways the games tutorial area. You can learn a lot of the games basics by speaking with the various Characters in the village. You can also become acquainted with additional basic strategies on how to survive the games dungeons by solving Fay's Puzzles.

Canyon Hamlet is connected to two dungeons. The main game or story dungeon of Table Mountain can be reached by heading to the far right hand side of the town and then leaving. The post-credits dungeon Fay's Final Puzzle can be reached by entering Fay's Place and proceeding through the door within after completing all 50 of Fay's Puzzles and after finishing the main story dungeon at least once. You also have to unlock the Bufu and Scroll Cave bonus dungeons first as well.

Locations and Services

Fay's Puzzles
Inn

Shiren's re-spawn location, "The Traveling Crow" inn.

Pub

Visit the pub "Smoke and Dads" to get a free Big Riceball from the bartender during every adventure.

Wagons
Rescues

Speak with Hoi the Missionary after accepting a rescue request to initiate a rescue.

Warehouse

Twenty spaces.

Dungeon Entrances

Table Mountain
(Main Story)
Fay's Final Puzzle
File:Shiren 1 DS - Table Mountain.jpg Shiren 1 DS Final Puzzle Entrance.png

Inhabitants

Sprite Character Notes
English Japanese
WomanA1's sprite. Adventurer Smoke and Dads Pub
WomanA1's sprite. Bandit Smoke and Dads Pub
ManJ1's sprite. Barman Provides one free Big Riceball to the player per run.
Smoke and Dads Pub
WomanB1's sprite. Barman's Daughter Smoke and Dads Pub
ManH1's sprite. Cat Burglar Smoke and Dads Pub
ManK1's sprite. Cook Teaches player the basics about monster meat.
Smoke and Dads Pub
ManD1's sprite. Fay the Researcher 地変学者フェイ Fay's Puzzles, Broken Trap Recycling,
Fay's Final Puzzle: Final Puzzle
ManI1's sprite. Foreign Vagabond
WomanF1's sprite. Fortuneteller 辻うらない
ManH1's sprite. Gara the Wagoner ガラ Provides wagon service.
ManC1's sprite. Grave Robber Smoke and Dads Pub
ManC2's sprite. Heji
ManD2's sprite. Hoi the Missionary Allows Shiren to take up Rescues.
ManG1's sprite. Hustler
ManC2's sprite. Heji
ManA2's sprite. Inn Guest Only present upon first visit to inform player about Barman.
Traveling Crow Inn.
ManF1's sprite. Jirokichi the Angler Teaches the player about Identifying Items.
ChildB1's sprite. Little Bie
ManO1's sprite. Man
ManL1's sprite. Old Jar Man Teaches player the basics about Jars.
Smoke and Dads Pub
WomanC1's sprite. Old Woman Owner of The Traveling Crow Inn.
WomanA2's sprite. Spinning Senzo Teaches the player about Identifying Items.
ManF2's sprite. Traveler Smoke and Dads Pub
ManB2's sprite. Upright Mugla
ManB3's sprite. Vagabond Smoke and Dads Pub
ManE1's sprite. Warehouse Guard Teaches player the basics about warehouses.
Borg Mamel's sprite. Borg Mamel ボーグマムル Available after completing Fay's Final Puzzle and speaking to it
at The Other Side of the World.

Monsters

Though monsters do not initially spawn in towns, nor do they spawn as turns pass, if Shiren throws a Monster Jar or triggers a Summons Trap, monsters will spawn, specific to the town:

SpriteMonsterExperienceFloors
EnglishJapanese
Mamel's sprite.Mamelマムル2N/A
Pit Mamel's sprite.Pit Mamelあなぐらマムル5N/A

Differences Between Versions

Gallery

Trvia

  • Canyon Hamlet has an unused The Winds of Kron value set at 9,900. Using cheats to set the count to 0 won't cause anything to happen.[1]

In Other Languages

Language Name
English Canyon Hamlet
Japanese 渓谷の宿場

See Also

References