Death Reaper 死の使い | |
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Information | |
Monster-type | Floating-type, Ghost-type |
Meat Cost | 2,000 |
Meat Value | 200 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 23 |
HP | 23 |
Attack | 15 |
Defense | 5 |
Movement Speed | Double |
Death Reaper 死の使い | |
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![]() | |
Information | |
Monster-type | Floating-type, Ghost-type |
Meat Cost | 2,000 |
Meat Value | 200 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 23 |
HP | 23 |
Attack | 15 |
Defense | 5 |
Movement Speed | Double |
Hell Reaper 地獄の死者 | |
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Information | |
Monster-type | Floating-type, Ghost-type |
Meat Cost | 3,000 |
Meat Value | 300 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | Yes |
Stats | |
Experience | 130 |
HP | 45 |
Attack | 16 |
Defense | 7 |
Movement Speed | Double, double attack |
Death Angel 死神 | |
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Information | |
Monster-type | Floating-type, Ghost-type |
Meat Cost | 4,000 |
Meat Value | 400 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | Yes |
Stats | |
Experience | 700 |
HP | 65 |
Attack | 28 |
Defense | 9 |
Movement Speed | Double, double attack |
Death Master 冥王 | |
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Information | |
Monster-type | Floating-type, Ghost-type |
Meat Cost | 5,000 |
Meat Value | 500 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | Yes |
Stats | |
Experience | 3,000 |
HP | 77 |
Attack | 54 |
Defense | 15 |
Movement Speed | Double, double attack |
The Death Reaper (Japanese: 死の使い, Shinotsukai Kei) Monster Family in Mystery Dungeon: Shiren the Wanderer consists of:
Death Reapers resemble robed figures which lack legs but have a ghost-like tail forming from their cloak, while they float slightly in the air. From what can be seen of their hooded faces, they bear a devious grin and are thin, bony monsters. Characteristic of grim reapers, these monsters always wield a tall scythe in their hands.
The color of the monster's cloak, facial flesh as well as a secondary flesh color for the arms, and scythe pole depend on its level:
As with many other monster families, the level 4 monster's color scheme differs from levels 1 - 3. The monster's flesh and scythe blade shading, which was grey in levels 1 - 3 is now a light purple, and its scythe pole, instead of light brown, is now yellow. Perhaps to give the impression that the level 4 form is in a completely different league of power than the previous 3.
When attacking, these monsters first pull back, then move forward slashing their target with their scythe.
As Floating-type monsters, Death Reaper Family Monsters are normally immune to Traps without having read a Super Trap Scroll. Because they are flying, they can move over water and chasms.
Level 1: Death Reapers can move at Double Speed, however, they cannot attack twice in one turn. The options for their turn are:
Levels 2-4: monsters move at double speed and can attack twice per turn.
In one of Shiren's normal Speed turns, a level 2 - 4 Death Reaper Family Monster has 3 options for turn:
Levels 3 - 4: Death Angels and Death Masters can also move through solid walls.
When inflicted with the Sealed Status, Death Reaper Family Monsters can no longer fly over water or chasms, but will still be immune to Traps, and will move and attack at normal speed. Death Angels and Death Masters can no longer move through walls.
Adventure Log #48 requires the player to have 'Suffocated in a wall'
Reverting from a level 3 - 4 Death Reaper Monster back to Shiren while inside a wall will cause suffocation, where 10 HP is lost each turn. Unless a Pickaxe or Weapon with such Rune is available, and if not for obtaining the log, intentionally doing this is not advised.
Death Reaper Family Monsters are quite strong, and this trait is made more troublesome because they also move at double speed. In order to achieve the first hit on this type of monster, ensure that there is 2 squares between the Death Reaper and Shiren, if not move accordingly so that there is; The monster will use both their turns to approach Shiren, giving the player the first turn in close combat.
Because of this, trying to run away from a Death Reaper can be ineffective as they can easily catch up and kill Shiren. If fighting is not viable, and the player does not have any spare healing items to throw, there are some options for minimizing the threat:
Moving through walls as a Pacorepkin Family may not be a viable escape solution, as on floors with Death Reaper monsters levels 3 - 4, Monster-Shiren may be ambushed by the faster, Death Angels and Death Masters.
Alternatively, they can be transformed into a more easily defeated form by successfully throwing Monster Meat, though this can miss and cannot be thrown at monsters inside walls, therefore should not be relied on at close distances.
Death Reaper Family Monsters are Ghost-type and Floating-type, meaning that they will take 200% damage from an attack with a weapon with a
As a Ghost-type Monster, Death Reapers will also take damage from healing items when hit by them.
All Death Reaper levels can move over water and chasms.
(Actual Death Reapers (level 1) cannot attack twice per turn, but Shiren is able to when transformed as a Death Reaper.)
Being invulnerable to most monsters while inside a wall makes for a very efficient means of escaping a floor full of powerful enemies or Thievery, as well as a way of slowly defeating entities while staying unharmed.
Reverting inside of a wall will cause suffocation, where Shiren will lose 10 HP each turn until freed.
Monster Name | Locations | Road to the Hamlet | Table Mountain | Tainted Path | Ceremonial Cave | Ravine of the Dead | Kitchen God | Scroll Cave | Final Puzzle |
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Death Reaper | Floor(s) | ✗ | 8 - 10 | ✗ | ✗ | ✗ | 7 - 9 | 7 - 9 | 8 - 9 |
Hell Reaper | ✗ | ✗ | ✗ | ✗ | ✗ | 16 - 19 | 15 - 17 | 16 - 20 | |
Death Angel | ✗ | 26 - 29 | ✗ | 16 - 20 | 8 - 11 | 25 - 30 | ✗ | 26 - 30 | |
Death Master | ✗ | ✗ | 61 - 66 | ✗ | 26 - 35 | 61 - 70 | 61 - 70 | 51 - 65 |
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