Rescue Team:List of Traps

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This List of Traps page is about the Game Boy Advance and Nintendo DS release. For the Nintendo Switch release, see Rescue Team DX:List of Traps.
For the lore page, see Pkmn:List of Traps.

Traps in Game Boy Advance/Nintendo DS Pokémon Mystery Dungeon: Red and Blue Rescue Team.

Traps

Story

Sprite Traps and Floor Tiles In-game Description
English Japanese
Carpet's sprite. Carpet カーペット N/A
Rescue Spot's sprite. Rescue Spot きゅうじょちてん
Stairs Down's sprite.
Stairs Up's sprite.
Stairs かいだん Stairs leading to the next floor. If you are on the final floor, you will escape from the dungeon.
Warp Zone's sprite. Warp Zone ワープゾーン The warp zone leading to the next floor. If you are on the final floor, you will escape from the dungeon.
Wonder Tile's sprite. Wonder Tile ふしぎなゆか An odd floor tile seen in many dungeons. Stepping on it resets the Pokémon's Attack, Defense, and so on, if they are boosted or reduced.

Post-Credits

Sprite Traps and Floor Tiles In-game Description
English Japanese
Chestnut Trap's sprite. Chestnut Trap イガグリスイッチ Stepping on this trap makes a spiky, unshelled Chestnut drop, inflicting damage.
Explosion Trap's sprite. Explosion Trap ばくはスイッチ Stepping on this trap triggers a huge explosion. Its damage extends to other Pokémon, items, and walls. It has a bigger range than a Selfdestruct Trap.
Grimy Trap's sprite. Grimy Trap ベトベタスイッチ Stepping on this trap makes it spew much that gums up food.
Gust Trap's sprite. Gust Trap とっぷうスイッチ Stepping on this trap triggers a blast of some sort that sends the Pokémon flying.
Mud Trap's sprite. Mud Trap どろスイッチ Stepping on this trap makes it blow mud that lowers the Pokémon's Attack, Defense, Special Attack or Special Defense by one level.
Pitfall Trap's sprite. Pitfall Trap おとしあな Stepping on this trap drops the Pokémon to the next floor, inflicting damage. If it's not the team leader, the Pokémon faints. If that happens, even a Reviver Seed can't help the fainted Pokémon.
Poison Trap's sprite. Poison Trap どくばりスイッチ Stepping on this trap looses poison spikes that leave the Pokémon poisoned.
Pokémon Trap's sprite. Pokémon Trap ポケモンスイッチ Stepping on this trap transforms all items in the room into hostile Pokémon.
PP-Zero Trap's sprite. PP-Zero Trap わざへりのわな Stepping on this trap completely drains the PP of a random move.
Seal Trap's sprite. Seal Trap ふういんスイッチ Stepping on this disables one of the Pokémon's moves as long as it remains on the same floor.
Selfdestruct Trap's sprite. Selfdestruct Trap じばくスイッチ Stepping on this trap makes it explode. Its damage extends to other Pokémon, items, and walls around the trap.
Slow Trap's sprite. Slow Trap ヤドンスイッチ Stepping on this trap lowers the Pokémon's Movement Speed by one level.
Slumber Trap's sprite. Slumber Trap バクスイッチ Stepping on this trap releases a sleeping gas that puts the Pokémon to sleep.
Spiked Tile's sprite. Spiked Tile まきびし Stepping on this trap inflicts damage. It can be made using the move Spikes.
Spin Trap's sprite. Spin Trap ぐるぐるスイッチ Stepping on this trap spins the Pokémon around, dizzyingly, making it confused.
Sticky Trap's sprite. Sticky Trap くっつきスイッチ Stepping on this trap makes a random item become sticky and unusable.
Summon Trap's sprite. Summon Trap よびよせスイッチ Stepping on this trap releases a sweet aroma that attracts Pokémon from afar.
Warp Trap's sprite. Warp Trap ワープスイッチ Stepping on this trap instantly warps the Pokémon to another spot on the floor.

See Also

References