Rescue Team:List of Traps
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This List of Traps page is about the Game Boy Advance and Nintendo DS release. For the Nintendo Switch release, see Rescue Team DX:List of Traps.
For the lore page, see Pkmn:List of Traps.
Traps in Pokémon Mystery Dungeon: Red and Blue Rescue Team.
Traps
Story
Sprite | Traps and Floor Tiles | In-game Description | |
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English | Japanese | ||
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Carpet | カーペット | N/A |
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Rescue Spot | きゅうじょちてん | |
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Stairs | かいだん | Stairs leading to the next floor. If you are on the final floor, you will escape from the dungeon. |
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Warp Zone | ワープゾーン | The warp zone leading to the next floor. If you are on the final floor, you will escape from the dungeon. |
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Wonder Tile | ふしぎなゆか | An odd floor tile seen in many dungeons. Stepping on it resets the Pokémon's Attack, Defense, and so on, if they are boosted or reduced. |
Post-Credits
Sprite | Traps and Floor Tiles | In-game Description | |
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English | Japanese | ||
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Chestnut Trap | イガグリスイッチ | Stepping on this trap makes a spiky, unshelled Chestnut drop, inflicting damage. |
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Explosion Trap | ばくはスイッチ | Stepping on this trap triggers a huge explosion. Its damage extends to other Pokémon, items, and walls. It has a bigger range than a Selfdestruct Trap. |
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Grimy Trap | ベトベタスイッチ | Stepping on this trap makes it spew much that gums up food. |
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Gust Trap | とっぷうスイッチ | Stepping on this trap triggers a blast of some sort that sends the Pokémon flying. |
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Mud Trap | どろスイッチ | Stepping on this trap makes it blow mud that lowers the Pokémon's Attack, Defense, Special Attack or Special Defense by one level. |
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Pitfall Trap | おとしあな | Stepping on this trap drops the Pokémon to the next floor, inflicting damage. If it's not the team leader, the Pokémon faints. If that happens, even a Reviver Seed can't help the fainted Pokémon. |
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Poison Trap | どくばりスイッチ | Stepping on this trap looses poison spikes that leave the Pokémon poisoned. |
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Pokémon Trap | ポケモンスイッチ | Stepping on this trap transforms all items in the room into hostile Pokémon. |
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PP-Zero Trap | わざへりのわな | Stepping on this trap completely drains the PP of a random move. |
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Seal Trap | ふういんスイッチ | Stepping on this disables one of the Pokémon's moves as long as it remains on the same floor. |
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Selfdestruct Trap | じばくスイッチ | Stepping on this trap makes it explode. Its damage extends to other Pokémon, items, and walls around the trap. |
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Slow Trap | ヤドンスイッチ | Stepping on this trap lowers the Pokémon's Movement Speed by one level. |
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Slumber Trap | バクスイッチ | Stepping on this trap releases a sleeping gas that puts the Pokémon to sleep. |
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Spiked Tile | まきびし | Stepping on this trap inflicts damage. It can be made using the move Spikes. |
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Spin Trap | ぐるぐるスイッチ | Stepping on this trap spins the Pokémon around, dizzyingly, making it confused. |
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Sticky Trap | くっつきスイッチ | Stepping on this trap makes a random item become sticky and unusable. |
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Summon Trap | よびよせスイッチ | Stepping on this trap releases a sweet aroma that attracts Pokémon from afar. |
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Warp Trap | ワープスイッチ | Stepping on this trap instantly warps the Pokémon to another spot on the floor. |
See Also
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Abilities (List) • Adventures • Body Size • Buried Items • Controls • Development Oversights (Dungeon RNG Manipulation) • Doors • Evolution • Ginseng • HM Requirements • IQ • Jobs • Kangaskhan Rest Stops • Kangaskhan Storage • Kecleon Shops • Monster Houses • Move • Personality Test (Nature) • Pokémon (List) • Recruiting (Recruit Requirements) • Rescue Rank • Saving (Quicksaving) • Status Conditions (List) • Tactics • Top Menu • Transcripts • Traps • Types • Under Leveled Pokémon • Unseen Force • Unknown Dungeon • Version Differences • Weather • Wonder Mail |