Gates:Body Size

MDFW - The Mystery Dungeon Tree of Information.
Revision as of 23:47, 11 July 2025 by Golisopod (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search
For the lore page, see Pkmn:Body Size.

Body Size (Japanese: ???) is a characteristic that applies to Pokémon and other entities that can be fought in Nintendo 3DS Pokémon Mystery Dungeon: Gates to Infinity. It refers to whether the entity occupies only one tile on the grid of a dungeon, or if it occupies 3x3 tiles instead. This is the first Pokémon Mystery Dungeon game where this new version of the mechanic appears, and the big 3x3 entities only appear as bosses.

While a similar game mechanic existed in the previous games, its purpose was completely different. Starting from the next game, Nintendo 3DS Pokémon Super Mystery Dungeon, big Pokémon are once again usable by the player.

Big enemies can also have unique Moves, or different variations of otherwise regular moves.

Big enemies

Any Pokémon present in the game that is not part of this list is a small, 1 tile, Pokémon.

Model Enemy
English Japanese
Lugia's model. Lugia ルギア
Ho-Oh's model. Ho-Oh ホウオウ
Shiny Ho-Oh's model.
Reshiram's model. Reshiram レシラム
Zekrom's model. Zekrom ゼクロム
Kyurem's model. Kyurem キュレム
White Kyurem's model.
Black Kyurem's model.
Bittercold 1's model. Bittercold 氷触体
Bittercold 2's model.
Bittercold 3's model.
Bittercold 4's model.


In Other Languages

Language Name
English Body Size

See Also

References

  • Pokémon info, stats, and learnable moves datamined by B on May 12, 2020.