Ironhead Family アイアンヘッド | |
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Information | |
Monster-type | |
Meat Cost | 2,000 |
Meat Value | 200 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 23 |
HP | 20 |
Attack | 17 |
Defense | 3 |
Movement Speed | Normal |
Ironhead Family アイアンヘッド | |
---|---|
Information | |
Monster-type | |
Meat Cost | 2,000 |
Meat Value | 200 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 23 |
HP | 20 |
Attack | 17 |
Defense | 3 |
Movement Speed | Normal |
Ironhead Family チェインヘッド | |
---|---|
Information | |
Monster-type | |
Meat Cost | 2,500 |
Meat Value | 250 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 200 |
HP | 50 |
Attack | 31 |
Defense | 10 |
Movement Speed | Normal |
Ironhead Family ギガヘッド | |
---|---|
Information | |
Monster-type | |
Meat Cost | 3,000 |
Meat Value | 300 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 1,200 |
HP | 70 |
Attack | 46 |
Defense | 13 |
Movement Speed | Normal |
Ironhead Family デスヘッド | |
---|---|
Information | |
Monster-type | |
Meat Cost | 4,000 |
Meat Value | 400 |
Schubell Family Summon | Yes |
Baby Tengu Family masquerade | |
Stats | |
Experience | 3,000 |
HP | 100 |
Attack | 77 |
Defense | 17 |
Movement Speed | Normal |
The Ironhead Monster Family (Japanese: アイアンヘッド系) in Template:GameTitle consists of:
These monsters resemble muscular anthropomorphic underwear-clad figures wearing wristbands of the same colour. Instead of a head on its shoulders, monsters in this family have a silver plate as a neck, connected to a chain that trails down its back and is attached to a round, one-eyed, single-horned head. This head, which is normally carried in the monster's left hand, is thrown by Ironhead monsters to attack with for their normal and special ability. The color of the monster's flesh; underwear, irises, and wristbands (details), depends on its level:
In level 4 monsters, the color of the silver plate and chain becomes pale yellow, and the spike atop its head becomes blue, though these details remain silver and bronze in Ironhead Family monsters in levels 1 - 3.
Ironhead Family monsters are able to attack within two straight squares of themselves, enabling them to attack Shiren or other monsters from a one-tile distance away. Using this Ability, Ironhead Family monsters can attack over lines of water or over chasms, but they cannot go over walls or around corners.
When inflicted with the Sealed Status, Ironhead Family Monsters can no longer use their ability to attack Shiren from 2 squares away.
Monsters in the Ironhead Family are quite strong and can use their ability to attack Shiren before the player can damage them with a sword or other melee attacks. Since these monsters can only use this ability when in a direct, unblocked line with Shiren, the player can evade this by always keeping at a knight's move from the monster or attempting to lead the Ironhead Family monster around a corner such that the Ironhead Family monster would be able to reach melee range without hitting the player, as the Ironhead Family monsters' attacks cannot cut corners. Another way to circumvent this ability is to lead the monster into a hallway, where they will move until they are next to Shiren without using their long-range ability. Otherwise, a strong Shield or good healing capabilities are an option for fighting this type of monster. Alternately, they can be defeated from a distance with a variety of Items such as Staves and Arrows, or transformed into another monster using Monster Meat.
Ironhead Family Monsters can inadvertently increase their own level. When there is a monster between Shiren and the Ironhead Family type monster, the Ironhead will intend to attack Shiren and throw its head, however, the monster in between will be hit by the powerful attack. This may defeat weak monsters such as Baby Tengu Family or Fluffy Bunny Family and cause the Ironheads level to increase.
Ironhead Family monsters are Cyclops-type monsters, meaning an attack from a weapon with a
When consumed, the player will gain the ability to attack within 2 straight squares of themselves as well as a normal melee attack. This can be used to defeat monsters from a distance or to get a first hit on a dangerous enemy. This ability can also be used at the entrance of a Monster House to defeat unseen enemies just in front of the room's entrance. This ability works over water and air, but will not go over walls or around corners.
Monster Name | Locations | Road to the Hamlet | Table Mountain | Tainted Path | Ceremonial Cave | Ravine of the Dead | Kitchen God | Scroll Cave | Final Puzzle |
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Ironhead | Floor(s) | ✗ | ✗ | ✗ | ✗ | ✗ | ✗ | 5 - 7 | 5 - 6 |
Chainhead | ✗ | 17 - 20 | ✗ | 5 - 7 | 1 - 3 | 17 - 20 | 17 - 22 | 16 - 21 | |
Gigahead | ✗ | ✗ | 45 - 50 | ✗ | 15 - 19 | 36 - 45 | 36 - 45 | 36 - 45 | |
Deathhead | ✗ | ✗ | 80 - 98 | ✗ | 36 - 43 | 71 - 80 | 71 - 80 | 71 - 80 |
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