Draft:Super MD:Belly: Difference between revisions

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(Hunger information for Sweet Scent and Hunger Traps added.)
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'''Belly''' {{JA|おなか||}} is a stat and game mechanic in {{GameTitle|SuperMD|l|i}}.
'''Belly''' {{JA|おなか||}} is a stat and game mechanic in {{GameTitle|SuperMD|l|i}}.


Every {{SuperMD|Pokémon}} has a belly stat, however, the player usually only needs to worry about the leader's. A Pokémon starts with a max belly of 100 (internally 20,000), which can be temporarily increased. Current belly decreases or increases when certain actions are performed or occur. Max belly can be increased temporarily up to 200 (40,000). If the belly is at 0, the Pokémon begins to lose {{SuperMD|HP}}. The {{SuperMD|Never Hungries}} are {{SuperMD|Looplet}}s that prevent reduce the decrease of the holder's belly.
Every {{SuperMD|Pokémon}} has a belly stat, however, the player usually only needs to worry about the leader's. A Pokémon starts with a max belly of 100 (internally 20,000), which can be temporarily increased. Current belly decreases or increases when certain actions are performed or occur. Max belly can be increased temporarily up to 200 (40,000). If the belly is at 0, the Pokémon begins to lose {{SuperMD|HP}}. The {{SuperMD|Never Hungries}} are {{SuperMD|Looplet}}s that prevent/reduce the decrease of the holder's belly.


It is shown to the player as a circle icon with a number on the top right corner of the top screen. The more filled the belly is, the more filled the icon is. The icon appears when the belly changes, or when the player opens the menu.
It is shown to the player as a circle icon with a number on the top right corner of the top screen. The more filled the belly is, the more filled the icon is. The icon appears when the belly changes, or when the player opens the menu.
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==Moves==
==Moves==
{{Pokémon Stub Section}}
<!--
{| class="wikitable" style="text-align:center; margin:auto"
{| class="wikitable" style="text-align:center; margin:auto"
! colspan="2" |Move
! colspan="2" |Move
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!Internal
!Internal
|-
|-
|{{SuperMD|Sweet Scent}}
|あまいかおり
|
|
|
| -5
|
| -1,000
|
|
|-
|
|
|
|
|
|-
|
|
|
|
|
|}
|}
-->


==Traps==
==Traps==
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|{{SuperMD|Hunger Trap}}
|{{SuperMD|Hunger Trap}}
|はらへりのワナ
|はらへりのワナ
|
| -10
|
| -2,000
|}
|}



Revision as of 06:53, 14 May 2024

A Piplup pushing a Mew.
The belly icon as it's shown when the player takes an action that affects it.

Belly (Japanese: おなか) is a stat and game mechanic in Template:GameTitle.

Every Pokémon has a belly stat, however, the player usually only needs to worry about the leader's. A Pokémon starts with a max belly of 100 (internally 20,000), which can be temporarily increased. Current belly decreases or increases when certain actions are performed or occur. Max belly can be increased temporarily up to 200 (40,000). If the belly is at 0, the Pokémon begins to lose HP. The Never Hungries are Looplets that prevent/reduce the decrease of the holder's belly.

It is shown to the player as a circle icon with a number on the top right corner of the top screen. The more filled the belly is, the more filled the icon is. The icon appears when the belly changes, or when the player opens the menu.

Actions

Action Change
Shown Internal
Walking, waiting a turn, using the regular attack or a Move -0.15 -30
Walking while inside walls -5 -1000
Pushing -0.56 -112
Using an Alliance -3.15 -630

Items

Max Belly

Eating the following items temporarily increases the max belly size.

Item Change
English Japanese Shown Internal
Apple (Fresh) +15
Apple
Big Apple (Fresh) +25
Big Apple
Perfect Apple +50
Golden Apple +50

Current Belly

Item Change
English Japanese Shown Internal
Apple (Fresh) +50
Apple
Big Apple (Fresh) +100
Big Apple
Perfect Apple +200
Golden Apple +200
Grimy Food +30
Oran Berry +2
Pecha Berry +2
Rawst Berry +2
Chesto Berry +2
Sitrus Berry +2
Cheri Berry +2
Protein +2
Iron +2
Calcium +2
Zinc +2
Carbos +2
Power DrinkInfo symbol.png +2
Accuracy DrinkInfo symbol.png +2
PP-Up DrinkInfo symbol.png +2
Mega Donut +2
Sweet Chocolate +2
Four-Leaf Cookie +2
Golden Banana +2
Golden Seed +2

In addition to the listed items, every Seed increases the current belly by 1 when eaten. Elixir, Max Elixir and Nectar do not affect the belly. If a Pokémon triggers a Reviver Seed when defeated, the current belly restores to its maximum. This does not apply to Tiny Reviver Seeds, as they revive Pokémon without restoring their PP and belly.

Moves

Move Target Change
English Japanese Shown Internal
Sweet Scent あまいかおり -5 -1,000

Traps

Trap Change
English Japanese Shown Internal
Hunger Trap はらへりのワナ -10 -2,000


In Other Languages

Language Name
English Belly
Japanese おなか

See Also

References

  • [1] Japanese name.