Rescue Passwords for Items 7 | |
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Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 2 |
Storehouse Jars | None |
Shops | None |
Monster Houses | Floor 2 |
Vaults | None |
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Two Extraction Scrolls in the Monster House. | Two Extraction Scrolls in the Monster House. | ||
The Monster House is in the bottom half of floor 2, second room from the left. The left entrance blocked by Log Trap that can be dangerous. | The Monster House is in the bottom half of floor 2, second room from the left. The left entrance blocked by Log Trap that can be dangerous. You can consider getting to level 4 first by waiting for random monsters to appear, as there are no weapons available before the Monster House, however leveling up to level 2 or 3 before reaching the second floor can cause the Monster House to be full of dangerous enemies such as Gaze. | ||
===Full List of Items=== | ===Full List of Items=== |
Rescue Passwords for Items 7 | |
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![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 2 |
Storehouse Jars | None |
Shops | None |
Monster Houses | Floor 2 |
Vaults | None |
Rescue Passwords for Items 7 | |
---|---|
![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | [Data needed] |
Storehouse Jars | None |
Shops | None |
Monster Houses | [Data needed] |
Vaults | None |
This page describes one of the Rescue Passwords for Items that players can use in Mystery Dungeon: Shiren the Wanderer. It is an easy rescue password for items often used during post-credits gameplay.
Dragonward, Herb of Revival, Herb of Confusion (x2)
Two Extraction Scrolls in the Monster House.
The Monster House is in the bottom half of floor 2, second room from the left. The left entrance blocked by Log Trap that can be dangerous. You can consider getting to level 4 first by waiting for random monsters to appear, as there are no weapons available before the Monster House, however leveling up to level 2 or 3 before reaching the second floor can cause the Monster House to be full of dangerous enemies such as Gaze.
Before the Monster House:
After the Monster House:
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 |