Shiren 1 DS RPFI 7 | |
---|---|
![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 2 |
Storehouse Jars | None known |
Shops | None known |
Monster Houses | Floor 2 |
Vaults | None known |
Shiren 1 DS RPFI 7 | |
---|---|
![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 2 |
Storehouse Jars | None known |
Shops | None known |
Monster Houses | Floor 2 |
Vaults | None known |
Shiren 1 DS RPFI 7 | |
---|---|
![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | [Data needed] |
Storehouse Jars | None known |
Shops | None known |
Monster Houses | [Data needed] |
Vaults | None known |
This page describes one of the Rescue Passwords for Items that players can use in Mystery Dungeon: Shiren the Wanderer. It is an easy rescue password for items often used during post-credits gameplay.
Dragonward, Herb of Revival, Herb of Confusion (x2)
Two Extraction Scrolls in the Monster House.
The Monster House is in the bottom half of floor 2, second room from the left. The left entrance blocked by Log Trap that can be dangerous. You can consider getting to level 4 first by waiting for random monsters to appear, as there are no weapons available before the Monster House, however leveling up to level 2 or 3 before reaching the second floor can cause the Monster House to be full of dangerous enemies such as Gaze.
Before the Monster House:
After the Monster House:
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 |