Community:Shiren 1 DS RPFI 4

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Shiren 1 DS RPFI 4
Image for Shiren 1 DS RPFI 4
Information
Author BenSanAZ (password), cesult (tutorial)
Dungeon Final Puzzle
Max depth Floor 11
Storehouse Jars None known
Shops Floor 5
Monster Houses Floors 8, 11
Vaults None known

Shiren 1 DS RPFI 4
Image for Shiren 1 DS RPFI 4
Information
Author BenSanAZ (password), cesult (tutorial)
Dungeon Final Puzzle
Max depth Floor 17
Storehouse Jars None known
Shops Floors 5, 15
Monster Houses Floors 8, 12, 17
Vaults None known

This page describes one of the Rescue Passwords for Items that players can use in Nintendo DS Mystery Dungeon: Shiren the Wanderer. It is useful for obtaining a Windshield and a Herb of Revival. It was origially a real rescue of BenSanAZ, by cesult, who also wrote the walkthrough.

Walkthrough

Rewards

  • Windshield (Floor 6)
  • Herb of Revival (Floor 8)

Rooms listed either by their row then column, or north/south/east/west/middle. monsterhouse/store items listed in reading order.

Floor 1

NW: Herb of Sight, Walrus Jar[4], 355G

SM: Stairs, 498G

SE: 371G

Floor 2

NM: Restorative Herb

NW: Stairs

MW: Wooden Arrow[7], Big Belly Seed

SM: Venting Jar[5]

SE: Riceball

Floor 3

N4: Air Bless Scroll, Medicinal Herb, Antidrain Armband

N3: Stairs

S2: Sleepless Armband

S5: Knockback Staff[5]

N6: Curse trap on SW entrance

Floor 4

Stairs in starting room.

SW: (mine trap 1E2S of start, riceball trap 1N4E of stairs) Scroll of Sleep, 387G

NW: (S)Knockback Staff[7], (N)Staff of Recovery[4], 447G

Floor 5

S2: (mine trap SW of start) Staff of Postpone[4]

S3: Herb of Victory

S5: (big landmine trap 2S of W entrance) Medicinal Herb

N1: alarm trap E entrance

M2: shop:

N4: Iron Shield

N5: stairs, Sealing Staff[5]

Shop

Floor 6

Clear the starting room, then go east and north to Windshield before Bandits get to it

32: (start: Crossbowboyx2, Ironhead, SkullMage, Flying Fowl), Monster Scroll

41: Polearm

33: stairs

23: 436G

12: Windshield

22: Antidote Herb

Floor 7

22: (start) Jar of Holding[3]

12: (big landmine trap 3N1E of S entrance), 428G

31: Crescent Arm

34: stairs

14: Dragonkiller

15: Poison Herb

Floor 8

SW: (start) Staff of Recovery[4]

NW: Monster House (immobilization trap S entrance)

NM: stairs, Herb of Revival

NE: Antidote Herb

SM: sleep gas trap E entrance, curse trap 2 steps W, Melding Jar[4]

SE: Scroll of Identity

Floor 9

22: start, Big Riceball, Kigny Seed

12: (big landmine trap SW of N entrance) Scroll of Haste

11: Scroll of Explosion

12: cursed powerup scroll

23: stairs

Floor 10

S2: (start, log trap W entrance, landmine N entrance)

N1: Passage Armband

N3: 307G

N4: (W)Chiropractic Jar[4], (E)Unbreakable Jar[3]

N5: N'duba(? Staff)

S5: stairs

Floor 11 (Password 1)

25: start

21: (sleep gas trap S entrance, poison dart trap 1N), Wooden Arrow x9, Scroll of Silence

12: Pickaxe

22: (dream gas trap entrance) Knockback Staff[7], Medicinal Herb

35: Monster House

Floor 11

25: start

14: 477G, 486G

21: 360G

23: stairs

35: Gold Shield+?

26: Evasive Shield+?

Floor 12

ME: Doppelganger Staff[3]

SE: 354G

SW: Hide Shield+?

NM: (riceball trap SE of W entrance, big landmine 2N1W of E entrance, slow trap W) Antidote Herb

NW: Monster House (curse trap E entrance, can shoot Kigny from E entrance)

Floor 13

SE: 307G

SW: rotten trap NW of E entrance, Knockback Staff

MW: cursed wooden arrow x10

NW: stairs, N'duba(Postpone Staff)

Floor 14

M: stairs, Scroll of Sleep, Swap Staff, pitfall trap along middle of S wall

NW: Mastersword+?

SW: pitfall trap S of N entrance, big landmine trap N of Herb of Sight

SE: riceball trap W of N entrance, Scroll of Haste

Floor 15

SW: riceball trap 2 E of (S)Postpone Staff, Unbreakable Jar[3], (E)Swap Staff

MW: cursed riceball

NW: Staff of Happiness[4]

MM: shop

ME: stairs

Shop

Floor 16

33: (start) 468G, 495G

32: Katana+?

41: stairs

12: 405G

23: Air Bless Scroll

Floor 17

33: (start) Accelerating Staff

43: 479 G

22: Medicinal Herb

13: (W)Scroll of Blessing, (E)Scroll of Identity

34: Monster House

See Also

References