Rescue Passwords for Items 7 | |
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![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 2 |
Storehouse Jars | None |
Shops | None |
Monster Houses | Floor 2 |
Vaults | None |
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<tabber> | |||
Regular= | |||
{{Shiren 1 DS RPFI Infobox | |||
| name = Rescue Passwords for Items 7 | |||
| image = | |||
| password = KCJYK Q24B B885L<br>QFNDN NJP1 48JFC<br>J84NK 5BKL 35!6W<br>!9BQR FBGP H4620 | |||
| author = Hobserk on GameFAQs | |||
| dungeon = {{Shiren1DS|Final Puzzle}} | |||
| max depth = Floor 2 | |||
| storehouse jars = None | |||
| shops = None | |||
| monster houses = Floor 2 | |||
| vaults = None | |||
}} | |||
|-| | |||
Alternative= | |||
{{Shiren 1 DS RPFI Infobox | |||
| name = Rescue Passwords for Items 7 | |||
| image = | |||
| password = CMR39 F6CP H84SN<br>P5MPP 6V8L VR!79<br>23TW0 1RBH Y3937<br>5QX84 H7DR VPY00 | |||
| author = Hobserk on GameFAQs | |||
| dungeon = {{Shiren1DS|Final Puzzle}} | |||
| max depth = {{Data needed}} | |||
| storehouse jars = None | |||
| shops = None | |||
| monster houses = {{Data needed}} | |||
| vaults = None | |||
}} | |||
</tabber> | |||
This page describes one of the '''{{Shiren1DS|Rescue Passwords for Items}}''' that players can use in ''{{Shiren|Mystery Dungeon: Shiren the Wanderer (game)|Mystery Dungeon: Shiren the Wanderer}}''. It is an easy rescue password for items often used during post-credits gameplay. | |||
{{Shiren1DS| | |||
=== | ==Walkthrough== | ||
Herb of Revival | ===Rewards=== | ||
* Herb of Revival | |||
Extraction | * Two Extraction Scrolls | ||
* Dragonward | |||
Dragonward | |||
==Walkthrough:== | ==Walkthrough:== | ||
===Floor 1=== | |||
=== | |||
Dragonward, Herb of Revival, Herb of Confusion x2 | Dragonward, Herb of Revival, Herb of Confusion x2 | ||
=== | ===Floor 2=== | ||
Extraction Scroll x2 in the Monster House | Extraction Scroll x2 in the Monster House. | ||
The | The Monster House is on bottom half of floor 2, 2nd room from the left. The left entrance blocked by log trap that can be dangerous: I was killed by a Twisty Han the 1st attempt. second attempt, it was just Mamels and easy monsters. Consider getting to level 4 first by waiting for random monsters to appear, as there are no weapons available before the monster house.- rhaining | ||
''I'd advise against leveling to keep the Monster house easy; if you're too high a level (2 or 3) when starting 2F the MH can be full of gazes and other nasty enemies, so try complete 1F while remaining at lvl1'') OTOH, it's only 2 floors. Even dying once, and taking copious notes for no good reason, I still cleared both passwords in ~10 minutes.Full list of items you can extract, in case anyone cares. - ''robdood'' | ''I'd advise against leveling to keep the Monster house easy; if you're too high a level (2 or 3) when starting 2F the MH can be full of gazes and other nasty enemies, so try complete 1F while remaining at lvl1'') OTOH, it's only 2 floors. Even dying once, and taking copious notes for no good reason, I still cleared both passwords in ~10 minutes.Full list of items you can extract, in case anyone cares. - ''robdood'' | ||
Before the Monster House: | |||
Dragonward | * Dragonward | ||
* Big Riceball | |||
Big Riceball | * Herb of Confusion (x2) | ||
* Herb of Revival | |||
Herb of Confusion x2 | * Pointless Jar [5] (cursed) | ||
Herb of Revival | |||
Pointless Jar [5] (cursed) | |||
After the Monster House: | |||
* | * Polearm+3 | ||
* | * Polearm | ||
* Riceball (cursed) | |||
* Medicinal Herb | |||
* Scroll of Sleep | |||
* Extraction Scroll (x2) | |||
* Air Bless Scroll | |||
* Scroll of Identity | |||
* Knockback Staff [7] | |||
* Unbreakable Jar [3] | |||
* Chiropractic Jar [3] | |||
==See Also== | ==See Also== |
Rescue Passwords for Items 7 | |
---|---|
![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 2 |
Storehouse Jars | None |
Shops | None |
Monster Houses | Floor 2 |
Vaults | None |
Rescue Passwords for Items 7 | |
---|---|
![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | [Data needed] |
Storehouse Jars | None |
Shops | None |
Monster Houses | [Data needed] |
Vaults | None |
This page describes one of the Rescue Passwords for Items that players can use in Mystery Dungeon: Shiren the Wanderer. It is an easy rescue password for items often used during post-credits gameplay.
Dragonward, Herb of Revival, Herb of Confusion x2
Extraction Scroll x2 in the Monster House.
The Monster House is on bottom half of floor 2, 2nd room from the left. The left entrance blocked by log trap that can be dangerous: I was killed by a Twisty Han the 1st attempt. second attempt, it was just Mamels and easy monsters. Consider getting to level 4 first by waiting for random monsters to appear, as there are no weapons available before the monster house.- rhaining
I'd advise against leveling to keep the Monster house easy; if you're too high a level (2 or 3) when starting 2F the MH can be full of gazes and other nasty enemies, so try complete 1F while remaining at lvl1) OTOH, it's only 2 floors. Even dying once, and taking copious notes for no good reason, I still cleared both passwords in ~10 minutes.Full list of items you can extract, in case anyone cares. - robdood
Before the Monster House:
After the Monster House:
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 |