Shiren 1 DS RPFI 7 | |
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![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 2 |
Storehouse Jars | None known |
Shops | None known |
Monster Houses | Floor 2 |
Vaults | None known |
Mystery Dungeon GP>Korra II A Royal No edit summary |
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<tabber> | |||
Regular= | |||
{{Shiren 1 DS RPFI Infobox | |||
| enname = Rescue Passwords for Items 7 | |||
| image = | |||
| password = KCJYK Q24B B885L<br>QFNDN NJP1 48JFC<br>J84NK 5BKL 35!6W<br>!9BQR FBGP H4620 | |||
| author = Hobserk on GameFAQs | |||
| dungeon = {{Shiren1DS|Final Puzzle}} | |||
| max depth = Floor 2 | |||
| storehouse jars = None known | |||
| shops = None known | |||
| monster houses = Floor 2 | |||
| vaults = None known | |||
}} | |||
|-| | |||
Alternative= | |||
{{Shiren 1 DS RPFI Infobox | |||
| enname = Rescue Passwords for Items 7 | |||
| image = | |||
| password = CMR39 F6CP H84SN<br>P5MPP 6V8L VR!79<br>23TW0 1RBH Y3937<br>5QX84 H7DR VPY00 | |||
| author = Hobserk on GameFAQs | |||
| dungeon = {{Shiren1DS|Final Puzzle}} | |||
| max depth = {{Data needed}} | |||
| storehouse jars = None known | |||
| shops = None known | |||
| monster houses = {{Data needed}} | |||
| vaults = None known | |||
}} | |||
</tabber> | |||
This page describes one of the '''{{Shiren1DS|Rescue Passwords for Items}}''' that players can use in {{Shiren1DSTitle}}. It is an easy rescue password for items often used during post-credits gameplay. | |||
=== | ==Walkthrough== | ||
===Rewards=== | |||
* Herb of Revival | |||
* Extraction Scrolls (x2) | |||
* Dragonward | |||
=== | ===Floor 1=== | ||
Dragonward, Herb of Revival, Herb of Confusion (x2) | |||
=== | ===Floor 2=== | ||
Two Extraction Scrolls in the Monster House. | |||
The Monster House is in the bottom half of floor 2, second room from the left. The left entrance blocked by Log Trap that can be dangerous. You can consider getting to level 4 first by waiting for random monsters to appear, as there are no weapons available before the Monster House, however leveling up to level 2 or 3 before reaching the second floor can cause the Monster House to be full of dangerous enemies such as Gaze. | |||
== | ===Full List of Items=== | ||
Before the Monster House: | |||
* Dragonward | |||
* Big Riceball | |||
* Herb of Confusion (x2) | |||
* Herb of Revival | |||
* Pointless Jar [5] (cursed) | |||
After the Monster House: | |||
* Polearm+3 | |||
* Polearm | |||
* Riceball (cursed) | |||
* Medicinal Herb | |||
* Scroll of Sleep | |||
* Extraction Scroll (x2) | |||
* Air Bless Scroll | |||
* Scroll of Identity | |||
* Knockback Staff [7] | |||
* Unbreakable Jar [3] | |||
* Chiropractic Jar [3] | |||
== | ==See Also== | ||
{{Shiren 1 DS Rescue Passwords for Items Navbox}} | |||
==References== | |||
<references /> | |||
[[Category:Shiren 1 DS Gameplay Elements]] | |||
[[Category:Shiren 1 DS Guides]] | |||
[[Category:Pages needing formatting cleanup]] | |||
Shiren 1 DS RPFI 7 | |
---|---|
![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 2 |
Storehouse Jars | None known |
Shops | None known |
Monster Houses | Floor 2 |
Vaults | None known |
Shiren 1 DS RPFI 7 | |
---|---|
![]() | |
Information | |
Author | Hobserk on GameFAQs |
Dungeon | Final Puzzle |
Max depth | [Data needed] |
Storehouse Jars | None known |
Shops | None known |
Monster Houses | [Data needed] |
Vaults | None known |
This page describes one of the Rescue Passwords for Items that players can use in Mystery Dungeon: Shiren the Wanderer. It is an easy rescue password for items often used during post-credits gameplay.
Dragonward, Herb of Revival, Herb of Confusion (x2)
Two Extraction Scrolls in the Monster House.
The Monster House is in the bottom half of floor 2, second room from the left. The left entrance blocked by Log Trap that can be dangerous. You can consider getting to level 4 first by waiting for random monsters to appear, as there are no weapons available before the Monster House, however leveling up to level 2 or 3 before reaching the second floor can cause the Monster House to be full of dangerous enemies such as Gaze.
Before the Monster House:
After the Monster House:
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 • 16 • 17 • 18 • 19 • 20 • 21 • 22 • 23 • 24 • 25 • 26 • 27 • 28 • 29 • 30 • 31 • 32 • 33 • 34 • 35 • 36 • 37 • 38 • 39 • 40 • 41 • 42 • 43 • 44 • 45 • 46 • 47 • 48 |