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== Information ==
{{Shiren 1 DS RPFI Infobox
[[Shiren 1/Locations/Final Puzzle|Fay's Final Puzzle]] 6F
  | enname          = Rescue Passwords for Items 12
  | image          =  
  | password        = 93FGL 3M8B D8LQY<br>YF986 5S6H !SPJ!<br>4PM3W Z3MQ DV5F4<br>B93!4 GNV6 HZG10
  | author          = DeLucius on GameFAQs, rhaining
  | dungeon        = {{Shiren1DS|Final Puzzle}}
  | max depth      = Floor 6
  | storehouse jars = None known
  | shops          = Floor 2
  | monster houses  = Floor 6
  | vaults          = None known
}}
This page describes one of the '''{{Shiren1DS|Rescue Passwords for Items}}''' that players can use in {{Shiren1DSTitle}}.


=== Reward(s): ===
==Walkthrough==
Dragonkiller x2Spiked WardGold ShieldMelding JarMonster Scroll (hard to extract)Scroll of Extraction (hard to extract)Fragile Edge (hard to extract)maybe more good stuff but it's hard to extract
===Rewards===
* Dragonkiller (x2)
* Spiked Ward
* Gold Shield
* Melding Jar
* Monster Scroll (hard to extract)
* Scroll of Extraction (hard to extract)
* Fragile Edge (hard to extract)


=== Storehouse Jar: No (unless one was destroyed) ===
===Floor 1===
* Iron Shield+2
* Wooden Arrow[8]
* Herb of Life


=== Author: ===
===Floor 2===
DeLucius from Gamefaqs
* Spiked Ward+0
blame rhaining for the long walkthrough (DeLucius asked me to document the run)
* Jar of Hiding[5]
* Riceball
* Melding Jar[3]


== Password(s): ==
Shop on floor 2.
{| class="wikitable"
|93FGL 3M8B D8LQY
YF986 5S6H !SPJ!
4PM3W Z3MQ DV5F4
B93!4 GNV6 HZG10
|}


== Walkthrough: ==
===Floor 3===
* Medicinal Herb (x2)
* Scroll of Confusion
* Riceball Scroll
* Walrus Jar[3]


=== 1F: ===
===Floor 4===
Iron Shield +2
You start 4F near a Riceball Monster. Use Scroll of Confusion to reduce risk of having an item destroyed?


Wooden Arrow [8]
* Dragonkiller+2
* Scroll of Confusion
* Dragonkiller+0
* Wooden Arrow[7]
* Gold Shield+1


Herb of Life
===Floor 5===
You start floor 5 near a Flying Fowl. Use Scroll of Confusion to reduce risk of having an item destroyed?


=== 2F: ===
Beware Big Landmine Trap blocking S exit to 1st room.
Spiked Ward +0Jar of Hiding [5]RiceballMelding Jar [3]Shop on 2F contains, in reading order:


=== 3F: ===
* Jar of Identity[5] (right under starting position, or was it a monster drop?)
Medicinal Herb x2Scroll of ConfusionScroll of RiceballWalrus Jar [3]
* Scroll of Silence
* Big Riceball


=== 4F: ===
Iron Shield is actually an N'Duba.
You start 4F near a Riceball Monster. Use Scroll of Confusion to reduce risk of having an item destroyed?Dragonkiller +2Scroll of ConfusionDragonkiller +0Wooden Arrow [7]Gold Shield +1


=== 5F: ===
===Floor 6===
You start 5F near a Flying Fowl. Use Scroll of Confusion to reduce risk of having an item destroyed?
Flying Fowl in starting room, but far enough away to be killed with arrows.
Beware big landmine trap blocking S exit to 1st room.Jar of Identity [5] (right under starting position, or was it a monster drop?)Scroll of SilenceBig RiceballIron Shield is actually an N'Duba


=== 6F: ===
Beware landmine trap blocking W exit of room in SE corner of this floor.
Flying Fowl in starting room, but far enough away to be killable with arrows.
Beware landmine trap blocking W exit of room in SE corner of this floor.'''Items available outside monster house:'''There's a frustrating monster house in the SW corner of this floor. Frustrating because (at least for me) it was filled with Field Bandits and I lost a large number of items. Can Field Bandits destroy items while confused? If not, save one of your Scrolls of Confusion for this room to maximize the value of this password.
'''Items I extracted from monster house:'''


== Notes ==
There's a frustrating monster house in the SW corner of this floor. Frustrating because (at least for me) it was filled with Field Bandits and I lost a large number of items.
DeLucius said he saw 2x Golden Blades in this run. I didn't see any, but they could have easily been turned to weeds by bandits. - rhaining
 
Can Field Bandits destroy items while confused? If not, save one of your Scrolls of Confusion for this room to maximize the value of this password.
 
==See Also==
{{Shiren 1 DS Rescue Passwords for Items Navbox}}
 
==References==
<references />
 
[[Category:Shiren 1 DS Gameplay Elements]]
[[Category:Shiren 1 DS Guides]]

Latest revision as of 19:21, 6 May 2025

Shiren 1 DS RPFI 12
Image for Shiren 1 DS RPFI 12
Information
Author DeLucius on GameFAQs, rhaining
Dungeon Final Puzzle
Max depth Floor 6
Storehouse Jars None known
Shops Floor 2
Monster Houses Floor 6
Vaults None known

This page describes one of the Rescue Passwords for Items that players can use in Nintendo DS Mystery Dungeon: Shiren the Wanderer.

Walkthrough

Rewards

  • Dragonkiller (x2)
  • Spiked Ward
  • Gold Shield
  • Melding Jar
  • Monster Scroll (hard to extract)
  • Scroll of Extraction (hard to extract)
  • Fragile Edge (hard to extract)

Floor 1

  • Iron Shield+2
  • Wooden Arrow[8]
  • Herb of Life

Floor 2

  • Spiked Ward+0
  • Jar of Hiding[5]
  • Riceball
  • Melding Jar[3]

Shop on floor 2.

Floor 3

  • Medicinal Herb (x2)
  • Scroll of Confusion
  • Riceball Scroll
  • Walrus Jar[3]

Floor 4

You start 4F near a Riceball Monster. Use Scroll of Confusion to reduce risk of having an item destroyed?

  • Dragonkiller+2
  • Scroll of Confusion
  • Dragonkiller+0
  • Wooden Arrow[7]
  • Gold Shield+1

Floor 5

You start floor 5 near a Flying Fowl. Use Scroll of Confusion to reduce risk of having an item destroyed?

Beware Big Landmine Trap blocking S exit to 1st room.

  • Jar of Identity[5] (right under starting position, or was it a monster drop?)
  • Scroll of Silence
  • Big Riceball

Iron Shield is actually an N'Duba.

Floor 6

Flying Fowl in starting room, but far enough away to be killed with arrows.

Beware landmine trap blocking W exit of room in SE corner of this floor.

There's a frustrating monster house in the SW corner of this floor. Frustrating because (at least for me) it was filled with Field Bandits and I lost a large number of items.

Can Field Bandits destroy items while confused? If not, save one of your Scrolls of Confusion for this room to maximize the value of this password.

See Also

References