Shiren 1 DS:Road to the Hamlet: Difference between revisions

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{{Infobox Locations (Shiren 1 DS)
{{Shiren 1 DS Dungeon Infobox
   | name            = Road to the Hamlet
   | enname          = Road to the Hamlet
   | kana            = 宿場への道
   | jpname          = 宿場への道
   | romaji          = Shukuba e no Michi
   | romaji          = Shukuba e no Michi
   | image          = Shiren 1 DS - Road to the Hamlet.png
   | image          = Shiren 1 DS - Road to the Hamlet.png
   | description_en  = Tutorial Dungeon
   | description    = Tutorial Dungeon
   | entrance        = Intro
   | entrance        = Intro
   | goal floor      = 5
   | goal floor      = 5
Line 18: Line 18:
   | monster houses  = None  
   | monster houses  = None  
   | vaults          = None
   | vaults          = None
   | npcs            = None
   | character      = None
   | spawn rate      = 90  
   | spawn rate      = 90  
   | turns          = 1,000 turns
   | turns          = 1,000 turns
}}
}}


'''Road to the Hamlet''' {{JA|宿場への道|Shukuba e no Michi}} is a tutorial dungeon introduced in ''{{Shiren1DS|Mystery Dungeon: Shiren the Wanderer}}'', which was not present in the original {{Shiren1DS|Version Differences|Super Famicom}} version of the game. Once you make it through to {{Shiren1DS|Canyon Hamlet}}, you can no longer access this location.  
'''Road to the Hamlet''' {{JA|宿場への道|Shukuba e no Michi|}} is a tutorial {{Shiren1DS|dungeon}} in {{Shiren1DSTitle}}. Once you make it through to {{Shiren1DS|Canyon Hamlet}}, you can no longer access this location. It is not present in the original {{Meta|Super Famicom}} version of the game.


==Plot Relevance==
==Plot Relevance==
Road to the Hamlet appears only for a short moment throughout the game's story. New to the Nintendo DS version, this dungeon appears after the game's introduction scene is played. By completing the dungeon, {{ShirenPC|Shiren 1 DS}} and {{Shiren|Koppa}} arrive at the first town, {{Shiren1DS|Canyon Hamlet}}.
Road to the Hamlet appears only for a short moment throughout the game's story. New to the Nintendo DS version, this dungeon appears after the game's introduction scene is played. By completing the dungeon, {{Shiren1DS|Shiren}} and {{Shiren|Koppa}} arrive at the first town, {{Shiren1DS|Canyon Hamlet}}.
 
When falling in this dungeon, a short scene plays, showing Shiren and Koppa picking themselves up outside of the mill where they slept, and setting out again.
 
===Quotes===
"Canyon Hamlet should be near. Come on, let's go! Partner!"
-Koppa, before entering the dungeon for the first time.
 
"Huh? This is the entrance again. It looks like we can't go any further if we're defeated along the way. This sure is a mysterious dungeon. If we can make it pust this we'll make it to Canyon Hamlet, I think. All right, let's do this!"
-Koppa, after the {{Shiren1DS|Adventure}} fails.


==Dungeon information==
==Dungeon information==
This area is very limited in its randomness to introduce the player to basic game mechanics and dungeon terrain. The basic enemies here can be defeated even without the equipment the game gives you. Only for your first attempt at {{Shiren1DS|Table Mountain}}, you have the advantage of the {{Shiren1DS|items}} collected on the Road to the Hamlet.
This area is very limited in its randomness to introduce the player to basic game mechanics and dungeon terrain. The basic enemies here can be defeated even without the equipment the game gives you. Only for your first attempt at {{Shiren1DS|Table Mountain}}, you have the advantage of the {{Shiren1DS|item}}s collected on the Road to the Hamlet.
 
When falling in this dungeon, a short scene plays, showing Shiren and Koppa picking themselves up outside of the mill where they slept, and setting out again.


===Rescues===
===Rescues===
The player can't send a rescue help in Road to the Hamlet.
The player can't send a rescue help in Road to the Hamlet.


==Monsters encountered==
==Monsters==
{{Dungeon Locations (Shiren 1 DS) table start}}
{{#invoke:Shiren 1 DS Dungeon Monsters table|main
{{Dungeon Locations (Shiren 1 DS) table row
   | monster_1 = Mamel
   | monster = Mamel
   | floors_1  = 1 - 5
   | floor  = 1 - 5
  |-
}}
   | monster_2 = Mini Robber
{{Dungeon Locations (Shiren 1 DS) table row
   | floors_2  = 2 - 5
   | monster = Mini Robber
  |-
   | floor  = 2 - 5
   | monster_3 = Pit Mamel
}}
   | floors_3  = 4 - 5
{{Dungeon Locations (Shiren 1 DS) table row
   | monster  = Pit Mamel
   | floor    = 4 - 5
  | end_table = True
}}
}}


{{Clear}}
{{Clear}}
==Items & Gitan==
==Items and Gitan==
{| style="margin:auto; width:100%"
{{#invoke:Dungeon Items Content|main
| style="vertical-align:top" |
| cell_1 =
{{Dungeon Items (Shiren 1 DS) table start
{{#invoke:Shiren 1 DS Dungeon Items table|main
   | category = Gitan
   | category     = Gitan
  |-
  | low_amount_1  = 2
  | high_amount_1 = 200
  | floors_1      = 2, 4 - 5
}}
}}
{{Dungeon Currency
|-
  | low_amount  = 2
| cell_2 =
   | high_amount = 200
{{#invoke:Shiren 1 DS Dungeon Items table|main
   | floor      = 2, 4 - 5
   | category = Weapon
   | frequency   =  
   |-
   | end_table  = True
   | item_1   = Cudgel
   | floors_1 = 3
}}
}}
| style="vertical-align:top" |
|-
{{Dungeon Items (Shiren 1 DS) table start
| cell_3 =
   | category = Weapons
{{#invoke:Shiren 1 DS Dungeon Items table|main
   | category = Shield
  |-
  | item_1  = Wood Shield
  | floors_1 = 4
}}
}}
{{Dungeon Items (Shiren 1 DS) table row
|-
   | item      = Cudgel
| cell_4 =
   | floor    = 3
{{#invoke:Shiren 1 DS Dungeon Items table|main
   | frequency = 100%
   | category = Riceball
   | end_table = True
   |-
   | item_1  = Riceball (item)
   | floors_1 = 1, 5
}}
}}
| style="vertical-align:top" |
|-
{{Dungeon Items (Shiren 1 DS) table start
| cell_5 =
   | category = Shields
{{#invoke:Shiren 1 DS Dungeon Items table|main
}}
   | category = Herb
{{Dungeon Items (Shiren 1 DS) table row
  |-
   | item      = Wood Shield
  | item_1  = Dragon Herb
   | floor    = 4
   | floors_1 = 2
   | frequency = 100%
   |-
   | end_table = True
   | item_2  = Medicinal Herb
   | floors_2 = 3
}}
}}
|-
|-
| style="vertical-align:top" |
| cell_6 =
{{Dungeon Items (Shiren 1 DS) table start
{{#invoke:Shiren 1 DS Dungeon Items table|main
   | category = Riceballs
   | category = Scroll
  |-
  | item_1  = Blastwave Scroll
  | floors_1 = 3
  |-
  | item_2  = Scroll of Light
  | floors_2 = 4
}}
}}
{{Dungeon Items (Shiren 1 DS) table row
  | item      = Riceball
  | floor    = 1, 5
  | frequency = 100%
}}
}}
{{Dungeon Items (Shiren 1 DS) table row
 
   | end_table = True
==Traps==
{{#invoke:Shiren 1 DS Dungeon Traps table|main
  | trap_1  = Wood Arrow Trap
  | floors_1 = 5
  |-
  | trap_2  = Immobilization Trap
   | floors_2 = 5
}}
}}
| style="vertical-align:top" |
{{Dungeon Items (Shiren 1 DS) table start
  | category = Herbs
}}
{{Dungeon Items (Shiren 1 DS) table row
  | item      = Dragon Herb
  | floor    = 2
  | frequency = 50.00%
}}
{{Dungeon Items (Shiren 1 DS) table row
  | item      = Medicinal Herb
  | floor    = 3
  | frequency = 50.00%
  | end_table = True
}}
| style="vertical-align:top" |
{{Dungeon Items (Shiren 1 DS) table start
  | category = Scrolls
}}
{{Dungeon Items (Shiren 1 DS) table row
  | item      = Blastwave Scroll
  | floor    = 3
  | frequency = 50.00%
}}
{{Dungeon Items (Shiren 1 DS) table row
  | item      = Scroll of Light
  | floor    = 4
  | frequency = 50.00%
  | end_table = True
}}
|}


==Traps & Floor Tiles==
==Background Music==
{{Dungeon Traps (Shiren 1 DS) table start}}
{{Shiren 1 DS Stub Section}}
{{Dungeon Traps (Shiren 1 DS) table row
 
  | trap      = Wood Arrow Trap
  | floor    = 5
  | frequency = 50.00%
}}
{{Dungeon Traps (Shiren 1 DS) table row
  | trap      = Immobilization Trap
  | floor    = 5
  | frequency = 50.00%
  | end_table = True
}}
<!--
<!--
==Gallery==
==Gallery==
Line 150: Line 132:
</gallery>
</gallery>
-->
-->
==In other languages==
==In Other Languages==
{{In Other Languages
{{In Other Languages
   | en = {{PAGENAME}}
   | en   = Road to the Hamlet
   | ja = {{tt|宿場への道|Shukuba e no Michi}}
   | ja   = {{Tt|宿場への道|Shukuba e no Michi}}
  | fr    =
  | fr_ca =
  | es    =
  | es_la =
  | de    =
  | it    =
  | pt    =
  | pt_br =
  | nl    =
  | ru    =
  | ko    =
  | zh    =
  | td    =
}}
}}


Line 164: Line 159:
<references />
<references />


[[Category:Shiren 1 DS Locations]]
[[Category:Shiren 1 DS Dungeons]]
[[Category:Tutorial Dungeons]]
[[Category:Tutorial Dungeons]]
[[Category:Dungeons]]

Latest revision as of 21:15, 14 July 2025

Road to the Hamlet
宿場への道
Image for Road to the Hamlet
Information
Entrance Location Intro
Final Goal Floor 5
Total Floor Count 5
Backtracking No
Bring Items In No
Bring Gitan In No
Bring Adventure Allies In None
Rescues None
Number of Rescue Attempts None
Characters
Pre-ID'd Items All
Visibility
Shops None
Monster Houses None
Gitan Vaults None
Monster Spawn Rate 90
The Winds of Kron 1,000 turns
Boss


Road to the Hamlet (Japanese: 宿場への道) is a tutorial dungeon in Nintendo DS Mystery Dungeon: Shiren the Wanderer. Once you make it through to Canyon Hamlet, you can no longer access this location. It is not present in the original Super Famicom version of the game.

Plot Relevance

Road to the Hamlet appears only for a short moment throughout the game's story. New to the Nintendo DS version, this dungeon appears after the game's introduction scene is played. By completing the dungeon, Shiren and Koppa arrive at the first town, Canyon Hamlet.

When falling in this dungeon, a short scene plays, showing Shiren and Koppa picking themselves up outside of the mill where they slept, and setting out again.

Quotes

"Canyon Hamlet should be near. Come on, let's go! Partner!" -Koppa, before entering the dungeon for the first time.

"Huh? This is the entrance again. It looks like we can't go any further if we're defeated along the way. This sure is a mysterious dungeon. If we can make it pust this we'll make it to Canyon Hamlet, I think. All right, let's do this!" -Koppa, after the Adventure fails.

Dungeon information

This area is very limited in its randomness to introduce the player to basic game mechanics and dungeon terrain. The basic enemies here can be defeated even without the equipment the game gives you. Only for your first attempt at Table Mountain, you have the advantage of the items collected on the Road to the Hamlet.

Rescues

The player can't send a rescue help in Road to the Hamlet.

Monsters

SpriteMonsterExperienceFloors
EnglishJapanese
Mamel's sprite.Mamelマムル21 - 5
Mini Robber's sprite.Mini Robber豆山賊32 - 5
Pit Mamel's sprite.Pit Mamelあなぐらマムル54 - 5

Items and Gitan

Gitan's sprite.
Gitan
Lowest amountHighest amountFloors
22002, 4 - 5
Weapon's sprite.
Weapon
EnglishJapaneseFloors
Cudgelこん棒3
Shield's sprite.
Shield
EnglishJapaneseFloors
Wood Shield木甲の盾4
Riceball's sprite.
Riceball
EnglishJapaneseFloors
Riceball1, 5
Herb's sprite.
Herb
EnglishJapaneseFloors
Dragon Herbドラゴン草2
Medicinal Herb薬草3
Scroll's sprite.
Scroll
EnglishJapaneseFloors
Blastwave Scroll真空切りの巻物3
Scroll of Lightあかりの巻物4

Traps

SpriteTrapFloors
EnglishJapanese
Wood Arrow Trap's sprite.Wood Arrow Trap木の矢のワナ5
Immobilization Trap's sprite.Immobilization Trapカゲぬいのワナ5

Background Music

In Other Languages

Language Name
English Road to the Hamlet
Japanese 宿場への道

See Also

References

  • [1] Dungeon intro write-up thanks to Harpu.
  • [2] Road to the Hamlet Japanese name.