Shiren 1 DS RPFI 1 | |
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Information | |
Author | smarfle on GameFAQs, B (screenshots) |
Dungeon | Final Puzzle |
Max depth | Floor 8 |
Storehouse Jars | None known |
Shops | Floor 2 |
Monster Houses | Floor 8 |
Vaults | None known |
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<tabber> | |||
Regular= | |||
{{Shiren 1 DS RPFI Infobox | |||
| enname = Rescue Passwords for Items 1 | |||
| image = Shiren 1 DS - RPFI 1 Monster House on Floor 8.png | |||
| password = 5FB6B 6Y!7 G8Q5P<br>3HYNG T!4T KTFH!<br>PBT9B 5TB3 BMFZM<br>3KG57 NTQF 2J620 | |||
| author = smarfle on GameFAQs, {{Admin|B}} (screenshots) | |||
| dungeon = {{Shiren1DS|Final Puzzle}} | |||
| max depth = Floor 8 | |||
| storehouse jars = None known | |||
| shops = Floor 2 | |||
| monster houses = Floor 8 | |||
| vaults = None known | |||
}} | |||
|-| | |||
Alternative= | |||
{{Shiren 1 DS RPFI Infobox | |||
| enname = Rescue Passwords for Items 1 | |||
| image = Shiren 1 DS - RPFI 1 Monster House on Floor 8.png | |||
| password = VW5TT NR1G H82SG<br>TVDMC F8PB 42TTW<br>M9HLV ZLLX N35M8<br>!V9KN !YVL 2MM20<br> | |||
| author = smarfle on GameFAQs | |||
| dungeon = {{Shiren1DS|Final Puzzle}} | |||
| max depth = Floor 8 | |||
| storehouse jars = None known | |||
| shops = Floor 2 | |||
| monster houses = Floor 8 | |||
| vaults = None known | |||
}} | |||
</tabber> | |||
This page describes one of the '''{{Shiren1DS|Rescue Passwords for Items}}''' that players can use in {{Shiren1DSTitle}}. It is useful for obtaining a {{Shiren1DS|Kabra's Blade}}, which is found on floor 7. | |||
__TOC__ | |||
=== | {{Clear}} | ||
==Walkthrough== | |||
===Floor 1=== | |||
Curse Trap blocks entrance to room SW of starting room | |||
Herb of Sight (N center room) | |||
Wood Shield (by stairs) | |||
Herb of Sight (room SW of starting room) | |||
No items or traps in dark maze room in SE corner. | |||
===Floor 2=== | |||
The stairs are in the north-west room, nearby a Knockback Staff. | |||
Herb of Confusion (North center room) | |||
Katana (dark maze room just W of NE room) | |||
Pickaxe (dark maze room just W of NE room) | |||
Iron Shield +3 (SW room) | |||
====Meat Shop==== | |||
The Meat Shop in the south-east corner of the floor sells the following items: | |||
Leech Worm Meat, Field Bandit Meat, Piggy Meat, | |||
Field Bandit Meat, Soldier Ant Meat, Pickpocket Meat, | |||
Green Slime Meat, Piggy Meat, Mamel Meat. | |||
== | {| class="wikitable" style="text-align:center; color:white; margin:auto" | ||
|- | |||
|[[File:Shiren 1 DS - RPFI 1 Floor 2.png]] | |||
|} | |||
===Floor 3=== | |||
Melding Jar[3] (starting room, north-east corner) | |||
Stairs are in the south-west room, near a Herb of Confusion, Walrus Jar[5], and 306 Gitan. | |||
Bottom entrance to west center room has a Log Trap. | |||
Herb of Life (east center room) | |||
no items or traps in dark maze room in NW corner | |||
{| class="wikitable" style="text-align:center; color:white; margin:auto" | |||
|- | |||
|[[File:Shiren 1 DS - RPFI 1 Floor 3.png]] | |||
|} | |||
===Floor 4=== | |||
Starting room has the stairs and Staff of Stability[4], as well as an Evil Soldier and a Dark Eye. You can walk to the nearby corridor to defeat them one at a time. | |||
Riceball (dark maze room in SW corner) | Riceball (dark maze room in SW corner) | ||
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Paralysis Staff[4] (NE room) | Paralysis Staff[4] (NE room) | ||
=== | ===Floor 5=== | ||
[rhaining]: see special note about 5F below | |||
Field Bandit in remote room can destroy items if you're unlucky; try going E first? | Field Bandit in remote room can destroy items if you're unlucky; try going E first? | ||
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Scroll of Sleep (central room) | Scroll of Sleep (central room) | ||
=== | {| class="wikitable" style="text-align:center; color:white; margin:auto" | ||
|- | |||
|[[File:Shiren 1 DS - RPFI 1 Floor 5.png]] | |||
|} | |||
===Floor 6=== | |||
Hint: get the Big Riceball and take the stairs immediately. | |||
eastern 2/3rds of floor is empty; items+traps suck; Rotten Trap will bite you if not careful | eastern 2/3rds of floor is empty; items+traps suck; Rotten Trap will bite you if not careful | ||
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??? Herb is actually N'Duba (W center room) | ??? Herb is actually N'Duba (W center room) | ||
=== | ===Floor 7=== | ||
Go north, where you can find an Earth Scroll, then go west, get Kabra's Blade, then take the stairs to save on food. | |||
Earth Bless Scroll (NE room) | Earth Bless Scroll (NE room) | ||
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Herb of Confusion (N room) | Herb of Confusion (N room) | ||
== | {| class="wikitable" style="text-align:center; color:white; margin:auto" | ||
|- | |||
|[[File:Shiren 1 DS - RPFI 1 Kabra's Blade on Floor 7.png]] | |||
|} | |||
===Floor 8=== | |||
You will appear at the entrance of a room. Walk inside the corridor going west to find a Tiger Uho, who will throw you inside the Monster House where the rescue can be concluded. | |||
== | {| class="wikitable" style="text-align:center; color:white; margin:auto" | ||
|- | |||
|[[File:Shiren 1 DS - RPFI 1 Monster House on Floor 8.png]] | |||
|} | |||
==See Also== | |||
{{Shiren 1 DS Rescue Passwords for Items Navbox}} | |||
==References== | |||
<references /> | |||
[[Category: | [[Category:Shiren 1 DS Gameplay Elements]] | ||
[[Category:Shiren 1 DS Guides]] |
Shiren 1 DS RPFI 1 | |
---|---|
![]() | |
Information | |
Author | smarfle on GameFAQs, B (screenshots) |
Dungeon | Final Puzzle |
Max depth | Floor 8 |
Storehouse Jars | None known |
Shops | Floor 2 |
Monster Houses | Floor 8 |
Vaults | None known |
Shiren 1 DS RPFI 1 | |
---|---|
![]() | |
Information | |
Author | smarfle on GameFAQs |
Dungeon | Final Puzzle |
Max depth | Floor 8 |
Storehouse Jars | None known |
Shops | Floor 2 |
Monster Houses | Floor 8 |
Vaults | None known |
This page describes one of the Rescue Passwords for Items that players can use in Mystery Dungeon: Shiren the Wanderer. It is useful for obtaining a Kabra's Blade, which is found on floor 7.
Curse Trap blocks entrance to room SW of starting room
Herb of Sight (N center room)
Wood Shield (by stairs)
Herb of Sight (room SW of starting room)
No items or traps in dark maze room in SE corner.
The stairs are in the north-west room, nearby a Knockback Staff.
Herb of Confusion (North center room)
Katana (dark maze room just W of NE room)
Pickaxe (dark maze room just W of NE room)
Iron Shield +3 (SW room)
The Meat Shop in the south-east corner of the floor sells the following items:
Leech Worm Meat, Field Bandit Meat, Piggy Meat, Field Bandit Meat, Soldier Ant Meat, Pickpocket Meat, Green Slime Meat, Piggy Meat, Mamel Meat.
![]() |
Melding Jar[3] (starting room, north-east corner)
Stairs are in the south-west room, near a Herb of Confusion, Walrus Jar[5], and 306 Gitan.
Bottom entrance to west center room has a Log Trap.
Herb of Life (east center room)
no items or traps in dark maze room in NW corner
![]() |
Starting room has the stairs and Staff of Stability[4], as well as an Evil Soldier and a Dark Eye. You can walk to the nearby corridor to defeat them one at a time.
Riceball (dark maze room in SW corner)
Pain Sharing Staff [3] (SE room)
Paralysis Staff[4] (NE room)
[rhaining]: see special note about 5F below
Field Bandit in remote room can destroy items if you're unlucky; try going E first?
Egg Thing in (S center big room); paralyze or hunt if you need food
??? Jar[4] is actually an N'Duba (S center big room)
Kigny Seed (central room)
Scroll of Sleep (central room)
![]() |
Hint: get the Big Riceball and take the stairs immediately.
eastern 2/3rds of floor is empty; items+traps suck; Rotten Trap will bite you if not careful
the only reason to stay is to kill monsters for EXP and random drops
Big Riceball (starting room w/stairs)
Rotten Trap blocks entrance to room W of starting room (can be fatal as food is tight)
(cursed) Crescent Arm -1 (NW room)
(cursed) Pain Sharing Staff[4] (W center room)
Wood Shield (W center room)
??? Herb is actually N'Duba (W center room)
Go north, where you can find an Earth Scroll, then go west, get Kabra's Blade, then take the stairs to save on food.
Earth Bless Scroll (NE room)
Kabra's Blade (N room)
Herb of Confusion (N room)
![]() |
You will appear at the entrance of a room. Walk inside the corridor going west to find a Tiger Uho, who will throw you inside the Monster House where the rescue can be concluded.
![]() |
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