Community:Shiren 1 DS RPFI 23: Difference between revisions

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== Location: ==
This page describes one of the '''{{Shiren1DS|Rescue Passwords for Items}}''' that players can use in {{Shiren1DSTitle}}.
[[Shiren 1 DS/Final Puzzle|Final Puzzle]] 9F


=== Reward: ===
==Location:==
{{Shiren1DS|Final Puzzle}} 9F
 
===Reward:===
Kabra's Blade
Kabra's Blade


Line 17: Line 19:
Armband of Regret
Armband of Regret


=== Storehouse Jar: Yes ===
===Storehouse Jar: Yes===


=== Author: ===
===Author:===
password: foggrat
password: foggrat


walkthrough: rhaining
walkthrough: rhaining


== Password(s): ==
==Password(s):==
{| class="shiren1" style="text-align:center; margin:auto"
{| class="wikitable"
|KRXY3 L8RH D8XHP
|KRXY3 L8RH D8XHP


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|}
|}


== Walkthrough: ==
==Walkthrough:==


=== 1 Fl: ===
===1 Fl:===
Air Bless Scroll (start room)
Air Bless Scroll (start room)


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Herb of Sight 600
Herb of Sight 600


=== 2 Fl: ===
===2 Fl:===
Scroll of Identity (NW room)
Scroll of Identity (NW room)


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Herb of Revival (E room; multiplication trap immediately W of this)
Herb of Revival (E room; multiplication trap immediately W of this)


=== 3 Fl: ===
===3 Fl:===
Jar of Identity [5] (start room)
Jar of Identity [5] (start room)


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Medicinal Herb (SW room)
Medicinal Herb (SW room)


=== 4 Fl: ===
===4 Fl:===
poison dart trap blocks route in lit maze in NW room
poison dart trap blocks route in lit maze in NW room


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Staff of Stability [?] (S room)
Staff of Stability [?] (S room)


=== 5 Fl: ===
===5 Fl:===
go S from start room right away, might avoid Field Bandit losses
go S from start room right away, might avoid Field Bandit losses


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(if you find Weeds in SW room it was just a bag of 410 gitans)
(if you find Weeds in SW room it was just a bag of 410 gitans)


=== 6 Fl: ===
===6 Fl:===
Melding Jar [3] (SE room)
Melding Jar [3] (SE room)


Bitter Herb (W room)
Bitter Herb (W room)


=== 7 Fl: ===
===7 Fl:===
Herb of Life (start room)
Herb of Life (start room)


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Jar of Holding [5] (SE room)
Jar of Holding [5] (SE room)


=== 8 Fl: ===
===8 Fl:===
Medicinal Herb (start room)
Medicinal Herb (start room)


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Kabra's Blade +0 (NNE room)
Kabra's Blade +0 (NNE room)


=== 9 Fl: ===
===9 Fl:===
Wood Shield +2 (S room)
Wood Shield +2 (S room)


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(2 Thiefwalruses steal 2 of these items right away)
(2 Thiefwalruses steal 2 of these items right away)


<!--
==Notes==
==Notes==


[[Category:Shiren 1 Gameplay Elements]] [[Category:Shiren 1 Strategy Guides]]
-->
 
==See Also==
{{Shiren 1 DS Rescue Passwords for Items Navbox}}
 
==References==
<references />
 
[[Category:Shiren 1 DS Gameplay Elements]]
[[Category:Shiren 1 DS Guides]]

Latest revision as of 19:22, 6 May 2025

This page describes one of the Rescue Passwords for Items that players can use in Nintendo DS Mystery Dungeon: Shiren the Wanderer.

Location:

Final Puzzle 9F

Reward:

Kabra's Blade

Herb of Revival

Extraction Scroll

Spiked Ward

Melding Jar[3]

Pitcher's Armband

Armband of Regret

Storehouse Jar: Yes

Author:

password: foggrat

walkthrough: rhaining

Password(s):

KRXY3 L8RH D8XHP

TVM96 454N C2997

KP5RS 7FS3 35V6J

T!!Q! FDR2 WS430

B6K6B LD09 98VY1

YSTB2 6KKX CGZD5

90B53 90NR PNQVV

KD26X DD94 2!L30

Walkthrough:

1 Fl:

Air Bless Scroll (start room)

Little Belly Seed (S room)

Mastersword +0 (S room)

Item shop (SE of center), items in reading order:

Scroll of Blessing 500

Pit Mamel Meat 600

Sealing Staff [4] 2,100

Staff of Misfortune [3] 650

Medicinal Herb 300

Herb of Sight 600

2 Fl:

Scroll of Identity (NW room)

Spiked Ward +0 (NE room, dark maze)

Herb of Revival (E room; multiplication trap immediately W of this)

3 Fl:

Jar of Identity [5] (start room)

Poison Herb (start room)

Bronzeward +0 (start room)

Medicinal Herb (SW room)

4 Fl:

poison dart trap blocks route in lit maze in NW room

Scroll of Identity (W of center)

(cursed) Jar of Hiding [4] (SSW room)

Storehouse Jar [3] (SSW room)

Staff of Stability [?] (S room)

5 Fl:

go S from start room right away, might avoid Field Bandit losses

Medicinal Herb (start room, N wall)

Herb of Sight (start room, middle)

??? Weeds ??? (E room)

Kigny Seed (SE room)

(if you find Weeds in SW room it was just a bag of 410 gitans)

6 Fl:

Melding Jar [3] (SE room)

Bitter Herb (W room)

7 Fl:

Herb of Life (start room)

Power Up Scroll (NW room)

??? Herb is actually N'Duba (SE room, SW corner)

Little Belly Seed (SE room, center)

Jar of Holding [5] (SE room)

8 Fl:

Medicinal Herb (start room)

Medicinal Herb (SSE room)

Bitter Herb (SE room)

Kabra's Blade +0 (NNE room)

9 Fl:

Wood Shield +2 (S room)

Armband of Regret (NNW room)

Dragonward +? is actually an N'Duba (NNW room)

Mastersword +0 (center room)

monster house is in NE, contains:

Switching Staff [7]

Staff of Recovery [4]

Air Bless Scroll

Extraction Scroll

Herb of Sight

Bottomless Jar [3]

Pitcher's Armband

Medicinal Herb

Scroll of Identity

Power Up Scroll

Herb of Sight

(2 Thiefwalruses steal 2 of these items right away)


See Also

References