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==Location:==
{{Shiren 1 DS RPFI Infobox
{{Shiren1DS|Final Puzzle|Fay's Final Puzzle}} 16F
  | enname          = Rescue Passwords for Items 20
  | image          =  
  | password        = 80FPF J!Y1 H8DKD<br>DPW16 D4TP 18BVR<br>Z4J87 44WD 2XQ5G<br>WWVTY WXS7 MZK20
  | author          = Alagor2188 on GameFAQs (password), rhaining23 on GameFAQs (walkthrough), Jigokuro (additional help with Kigny Seeds and floor 14)
  | dungeon        = {{Shiren1DS|Final Puzzle}}
  | max depth      = Floor 16
  | storehouse jars = Floor 13
  | shops          = Floors 1, 3, 4, 7
  | monster houses  = Floor 16
  | vaults          = None known
}}


===Reward(s):===
This page describes one of the '''{{Shiren1DS|Rescue Passwords for Items}}''' that players can use in {{Shiren1DSTitle}}.
Kabra's Blade


Windshield
==Walkthrough==
===Rewards===
* {{Shiren1DS|Kabra's Blade}}
* {{Shiren1DS|Happy Armband}}
* {{Shiren1DS|Melding Jar}}[4]


Drain Buster
===Floor 1===
 
Spiked Ward x2
 
Pickaxe
 
Armor Ward
 
Gold Shield x2
 
Hide Shield
 
Cyclops Killer x2
 
Razor Wind
 
Melding Jar[4]
 
Monster Scroll x2
 
Herb of Victory
 
Armband of Sight
 
Rustless Armband
 
Happy Armband
 
===Storehouse Jar: Yes===
 
===Author:===
password from Alagor2188 on gamefaqs.com
 
walkthrough by rhaining23 on gamefaqs.com
 
Jigokuro verified kigny seeds and found 14F sw item.
 
==Password(s):==
{| class="{{GameClass}}" style="text-align:center; margin:auto"
|80FPF J!Y1 H8DKD
 
DPW16 D4TP 18BVR
 
Z4J87 44WD 2XQ5G
 
WWVTY WXS7 MZK20
|}
 
==Walk through:==
 
===1 Fl:===
NNE room:
NNE room:


beware pit trap
beware of Pit Trap
 
Bitter Herb (N wall)


Herb of Sight (S wall)
* Bitter Herb (N wall)
* Herb of Sight (S wall)


NE room:  
NE room:  
* Accelerating Staff


Accelerating Staff
====Shop====
 
SE room, items in reading order:
SE room
* Staff of Misfortune [4] 700
 
* Armor Ward +1 3,230
====-- SHOP -- items in reading order:====
* Melding Jar [5] 7,500
Staff of Misfortune [4] 700
* Walrus Shield +2 3,150
 
* Staff of Postpone [5] 750
Armor Ward +1 3,230
* Switching Staff [6] 1,120
 
* Antidrain Armband 3,000
Melding Jar [5] 7,500
* Big Riceball 300
 
* ??? Scroll 1,500
Walrus Shield +2 3,150
 
Staff of Postpone [5] 750
 
Switching Staff [6] 1,120
 
Antidrain Armband 3,000


Big Riceball 300
===Floor 2===
* SE room: Drain Buster +0
* E room: beware poison trap blocking N exit, Monster Scroll
* NE room: Scroll of Blessing
* NW room: unequip trap if you need it


??? Scroll 1,500
===Floor 3===
 
===2 Fl:===
SE room: Drain Buster +0
 
E room: beware poison trap blocking N exit, Monster Scroll
 
NE room: Scroll of Blessing
 
NW room: unequip trap if you need it
 
===3 Fl:===
N room (start room):
N room (start room):


Line 106: Line 55:


WNW room:  
WNW room:  
* Herb of Life (left)
* Restorative Herb (right)
* Central room, just SW of center:
* Spiked Ward+0


Herb of Life (left)
====Shop====
 
Central room, just NE of center, items in reading order:
Restorative Herb (right)
* Medicinal Herb 300
 
* Herb of Strength 800
Central room, just SW of center:
* Antidote Herb 300
 
* Herb of Victory 3,000
Spiked Ward+0
* Poison Herb 800
 
* Kigny Seed 5,000
Central room, just NE of center
* Little Belly Seed 1,000
 
* Kigny Seed 5,000
====-- SHOP -- items in reading order:====
* Poison Herb 800
Medicinal Herb 300
 
Herb of Strength 800
 
Antidote Herb 300
 
Herb of Victory 3,000
 
Poison Herb 800
 
Kigny Seed 5,000
 
Little Belly Seed 1,000
 
Kigny Seed 5,000
 
Poison Herb 800


===4 Fl:===
===Floor 4===
Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :)
Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :)
 
* Pickaxe +2
Pickaxe +2
* Armband of Regret
 
Armband of Regret


Central room, SW of center:  
Central room, SW of center:  
* Herb of Sight


Herb of Sight
N room
====-- SHOP -- items in reading order:====
Monster Jar [3] 1,950
Pointless Jar [5] 1,800
Strengthening Jar [5] 15,000
Jar of Holding [4] 1,680
Strengthening Jar [4] 14,000
Unbreakable Jar [3] 3,900
Melding Jar [4] 7,000
Jar of Change [3] 1,560


Jar of Identity [4] 4,200
====Shop====
N room, items in reading order:
* Monster Jar [3] 1,950
* Pointless Jar [5] 1,800
* Strengthening Jar [5] 15,000
* Jar of Holding [4] 1,680
* Strengthening Jar [4] 14,000
* Unbreakable Jar [3] 3,900
* Melding Jar [4] 7,000
* Jar of Change [3] 1,560
* Jar of Identity [4] 4,200


===5 Fl:===
===Floor 5===
S room #1:
S room #1:
 
* Pain Sharing Staff
Pain Sharing Staff


S room #2:  
S room #2:  
* Fancy Shield +3*
* Armor Ward +1


Fancy Shield +3
W room:
 
* Jar of Hiding [5]
Armor Ward +1
 
W room:  
 
Jar of Hiding [5]


N room:  
N room:  
* ??? Jar [3] -- N'Duba


??? Jar [3] -- N'Duba
===Floor 6===
 
===6 Fl:===
some items on this floor vulnerable to Field Bandits
some items on this floor vulnerable to Field Bandits


Line 194: Line 114:
beware 2 traps in this small room
beware 2 traps in this small room


Herb of Life
* Herb of Life
 
* Armband of Sight
Armband of Sight


SE room:  
SE room:  
 
* Gold Shield +2
Gold Shield +2


Central room, SW of center:  
Central room, SW of center:  
 
* Scroll of Confusion
Scroll of Confusion
* Central room:  
 
* Herb of Sight
Central room:  
 
Herb of Sight


===7 Fl:===
===7 Fl:===
Line 215: Line 130:
hidden passage in W wall
hidden passage in W wall


Pain Sharing Staff
* Pain Sharing Staff


Central room, E of center:  
Central room, E of center:  
 
* Hide Shield +0
Hide Shield +0


S room:  
S room:  
 
* Venting Jar [5] -- N'Duba
Venting Jar [5] -- N'Duba


SW room:  
SW room:  
hidden passage in N wall


hidden passage in N wall


Central room  
====Shop====
Central room


====-- SHOP -- items in reading order:====
theft tempting w/pickaxe, armband of sight, and nearby stairs...
theft tempting w/pickaxe, armband of sight, and nearby stairs...


Iron Arrow [6] 300
items in reading order:
 
* Iron Arrow [6] 300
Big Belly Seed 1,000
* Big Belly Seed 1,000
 
* Big Riceball 300
Big Riceball 300
* Sleeping Herb 3,000
 
* Big Riceball 300
Sleeping Herb 3,000
* Wood Shield +0 400
 
* Wood Shield +1 404
Big Riceball 300
* Herb of Life 1,000
 
* Wooden Arrow [8] 80
Wood Shield +0 400


Wood Shield +1 404
===Floor 8===
 
Herb of Life 1,000
 
Wooden Arrow [8] 80
 
===8 Fl:===
NW room:
NW room:
 
* (cursed) Jar of Holding [5]
(cursed) Jar of Holding [5]


SW room:  
SW room:  
 
* Riceball
Riceball


E room:  
E room:  
 
* Bitter Herb
Bitter Herb
* Riceball
 
Riceball


NE room:  
NE room:  
* Scroll of Blessing


Scroll of Blessing
===Floor 9===
 
===9 Fl:===
Central room (start room):
Central room (start room):
 
* Staff of Recovery [4]
Staff of Recovery [4]
* Windshield +0
 
* Air Bless Scroll
Windshield +0
* Cyclops Killer +1
 
Air Bless Scroll
 
Cyclops Killer +1


S room (dark maze):  
S room (dark maze):  
* Razor Wind +0


Razor Wind +0
SW room: unequip trap on S wall if you need it
 
SW room:  
 
unequip trap on S wall if you need it


===10 Fl:===
===Floor 10===
SE room (start room):
SE room (start room):
 
* Poison Herb
Poison Herb


NW room:  
NW room:  
 
* Poison Herb
Poison Herb


W room:  
W room:  
 
* Rustless Armband
Rustless Armband


Center room, W of center (w/stairs):  
Center room, W of center (w/stairs):  
* Gold Shield +0


Gold Shield +0
===Floor 11===
 
===11 Fl:===
SW room (start room):
SW room (start room):
 
* Riceball
Riceball


SE room:  
SE room:  
* Happy Armband; watch for popster tank


Happy Armband; watch for popster tank
===Floor 12===
 
===12 Fl:===
NW room:
NW room:
 
* Earth Bless Scroll
Earth Bless Scroll
* Staff of Postpone -- N'Duba
 
Staff of Postpone -- N'Duba


N room (dark maze):  
N room (dark maze):  
 
* Kabra's Blade +0
Kabra's Blade +0


NE room:  
NE room:  
* (cursed) Herb of Confusion


(cursed) Herb of Confusion
===Floor 13===
 
===13 Fl:===
2 Gitan bags are N'Duba on this floor
2 Gitan bags are N'Duba on this floor


E room:
E room:
 
* Staff of Sealing
Staff of Sealing


Central room (w/stairs):  
Central room (w/stairs):  
* (cursed) Storehouse Jar [5]


(cursed) Storehouse Jar [5]
===Floor 14===
 
===14 Fl:===
few hallways on this floor, lots of springs to change rooms
few hallways on this floor, lots of springs to change rooms


very dangerous floor; consider just diving after 1st room or digging to other rooms
very dangerous floor; consider just diving after 1st room or digging to other rooms


NE room (start room):
NE room (start room): tough room; beware cell armor knocking your equipment somewhere bad
 
* Cyclops Killer +1
tough room; beware cell armor knocking your equipment somewhere bad
* Monster Scroll
 
Cyclops Killer +1
 
Monster Scroll


SE room:  
SE room:  
 
* Blastwave Scroll
Blastwave Scroll


SW room:  
SW room:  
* Riceball, but there are a TON of monsters there, going for it is suicide.


Riceball, but there are a TON of monsters there, going for it is suicide.
===Floor 15===
 
===15 Fl:===
NE room:
NE room:
 
* Gitan bag is N'Duba
Gitan bag is N'Duba


Central room, just NW of center:  
Central room, just NW of center:  
 
* Scroll of Blessing
Scroll of Blessing


NW room:  
NW room:  
* Gitan bag is N'Duba


Gitan bag is N'Duba
===Floor 16===
 
Central room, E of center (start room): unequip trap if you need it
===16 Fl:===
Central room, E of center (start room):
 
unequip trap if you need it


WNW room:  
WNW room:  
* Jar of Holding [4]


Jar of Holding [4]
====Monster House====
SE room:
* Jar of Holding [4]
* Doppelganger Staff
* Spiked Ward
* Herb of Strength
* Passage Armband
* Big Belly Seed
* Hands Full Scroll
* Melding Jar [4]
* Big Riceball


SE room -- Final Monster House:
This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it.


Jar of Holding [4]
If you want multiple copies of items from this run, there is a cursed Storehouse Jar [5] on 13 Fl, and there are multiple Scrolls of Blessing including the one I used on 15 Fl.
 
Doppelganger Staff
 
Spiked Ward
 
Herb of Strength
 
Passage Armband
 
Big Belly Seed
 
Hands Full Scroll
 
Melding Jar [4]
 
Big Riceball


==Notes==
==See Also==
This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it.
{{Shiren 1 DS Rescue Passwords for Items Navbox}}


If you want multiple copies of items from this run, there is a cursed Storehouse Jar [5] on 13 Fl, and there are multiple Scrolls of Blessing including the one I used on 15 Fl.
==References==
<references />


[[Category:Shiren 1 Gameplay Elements]] [[Category:Shiren 1 DS Guides]]
[[Category:Shiren 1 DS Gameplay Elements]]
[[Category:Shiren 1 DS Guides]]

Latest revision as of 19:22, 6 May 2025

Shiren 1 DS RPFI 20
Image for Shiren 1 DS RPFI 20
Information
Author Alagor2188 on GameFAQs (password), rhaining23 on GameFAQs (walkthrough), Jigokuro (additional help with Kigny Seeds and floor 14)
Dungeon Final Puzzle
Max depth Floor 16
Storehouse Jars Floor 13
Shops Floors 1, 3, 4, 7
Monster Houses Floor 16
Vaults None known


This page describes one of the Rescue Passwords for Items that players can use in Nintendo DS Mystery Dungeon: Shiren the Wanderer.

Walkthrough

Rewards

Floor 1

NNE room:

beware of Pit Trap

  • Bitter Herb (N wall)
  • Herb of Sight (S wall)

NE room:

  • Accelerating Staff

Shop

SE room, items in reading order:

  • Staff of Misfortune [4] 700
  • Armor Ward +1 3,230
  • Melding Jar [5] 7,500
  • Walrus Shield +2 3,150
  • Staff of Postpone [5] 750
  • Switching Staff [6] 1,120
  • Antidrain Armband 3,000
  • Big Riceball 300
  • ??? Scroll 1,500

Floor 2

  • SE room: Drain Buster +0
  • E room: beware poison trap blocking N exit, Monster Scroll
  • NE room: Scroll of Blessing
  • NW room: unequip trap if you need it

Floor 3

N room (start room):

be safe -- leave the room right away; that radish killed me twice!

WNW room:

  • Herb of Life (left)
  • Restorative Herb (right)
  • Central room, just SW of center:
  • Spiked Ward+0

Shop

Central room, just NE of center, items in reading order:

  • Medicinal Herb 300
  • Herb of Strength 800
  • Antidote Herb 300
  • Herb of Victory 3,000
  • Poison Herb 800
  • Kigny Seed 5,000
  • Little Belly Seed 1,000
  • Kigny Seed 5,000
  • Poison Herb 800

Floor 4

Central room: Multiplication Trap, might create a useful Trapdoor near or in the shop :)

  • Pickaxe +2
  • Armband of Regret

Central room, SW of center:

  • Herb of Sight


Shop

N room, items in reading order:

  • Monster Jar [3] 1,950
  • Pointless Jar [5] 1,800
  • Strengthening Jar [5] 15,000
  • Jar of Holding [4] 1,680
  • Strengthening Jar [4] 14,000
  • Unbreakable Jar [3] 3,900
  • Melding Jar [4] 7,000
  • Jar of Change [3] 1,560
  • Jar of Identity [4] 4,200

Floor 5

S room #1:

  • Pain Sharing Staff

S room #2:

  • Fancy Shield +3*
  • Armor Ward +1

W room:

  • Jar of Hiding [5]

N room:

  • ??? Jar [3] -- N'Duba

Floor 6

some items on this floor vulnerable to Field Bandits

NNE room (start room):

beware 2 traps in this small room

  • Herb of Life
  • Armband of Sight

SE room:

  • Gold Shield +2

Central room, SW of center:

  • Scroll of Confusion
  • Central room:
  • Herb of Sight

7 Fl:

NNE room (start room):

hidden passage in W wall

  • Pain Sharing Staff

Central room, E of center:

  • Hide Shield +0

S room:

  • Venting Jar [5] -- N'Duba

SW room: hidden passage in N wall


Shop

Central room

theft tempting w/pickaxe, armband of sight, and nearby stairs...

items in reading order:

  • Iron Arrow [6] 300
  • Big Belly Seed 1,000
  • Big Riceball 300
  • Sleeping Herb 3,000
  • Big Riceball 300
  • Wood Shield +0 400
  • Wood Shield +1 404
  • Herb of Life 1,000
  • Wooden Arrow [8] 80

Floor 8

NW room:

  • (cursed) Jar of Holding [5]

SW room:

  • Riceball

E room:

  • Bitter Herb
  • Riceball

NE room:

  • Scroll of Blessing

Floor 9

Central room (start room):

  • Staff of Recovery [4]
  • Windshield +0
  • Air Bless Scroll
  • Cyclops Killer +1

S room (dark maze):

  • Razor Wind +0

SW room: unequip trap on S wall if you need it

Floor 10

SE room (start room):

  • Poison Herb

NW room:

  • Poison Herb

W room:

  • Rustless Armband

Center room, W of center (w/stairs):

  • Gold Shield +0

Floor 11

SW room (start room):

  • Riceball

SE room:

  • Happy Armband; watch for popster tank

Floor 12

NW room:

  • Earth Bless Scroll
  • Staff of Postpone -- N'Duba

N room (dark maze):

  • Kabra's Blade +0

NE room:

  • (cursed) Herb of Confusion

Floor 13

2 Gitan bags are N'Duba on this floor

E room:

  • Staff of Sealing

Central room (w/stairs):

  • (cursed) Storehouse Jar [5]

Floor 14

few hallways on this floor, lots of springs to change rooms

very dangerous floor; consider just diving after 1st room or digging to other rooms

NE room (start room): tough room; beware cell armor knocking your equipment somewhere bad

  • Cyclops Killer +1
  • Monster Scroll

SE room:

  • Blastwave Scroll

SW room:

  • Riceball, but there are a TON of monsters there, going for it is suicide.

Floor 15

NE room:

  • Gitan bag is N'Duba

Central room, just NW of center:

  • Scroll of Blessing

NW room:

  • Gitan bag is N'Duba

Floor 16

Central room, E of center (start room): unequip trap if you need it

WNW room:

  • Jar of Holding [4]

Monster House

SE room:

  • Jar of Holding [4]
  • Doppelganger Staff
  • Spiked Ward
  • Herb of Strength
  • Passage Armband
  • Big Belly Seed
  • Hands Full Scroll
  • Melding Jar [4]
  • Big Riceball

This may be the best password I've ever seen. It even has two early Strengthening Jar for sale in the shop on 4 Fl. If you are lucky with the Monster Scroll you might be able to buy it.

If you want multiple copies of items from this run, there is a cursed Storehouse Jar [5] on 13 Fl, and there are multiple Scrolls of Blessing including the one I used on 15 Fl.

See Also

References