Shiren 1 DS RPFI 13 | |
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Information | |
Author | PinkKitty on GameFAQs (password), rhaining (tutorial) |
Dungeon | Final Puzzle |
Max depth | Floor 18 |
Storehouse Jars | None known |
Shops | 1, 12, 14, 15, 16 |
Monster Houses | Floor 18 |
Vaults | None known |
Mystery Dungeon GP>Korra II A Royal m (Korraroyal moved page Shiren 1/Gameplay Elements/Rescue Passwords for Items/Password 13 to Shiren 1 DS/Rescue Passwords for Items/Password 13) |
N. Harmonik (talk | contribs) m (Text replacement - "Category:Shiren 1 Gameplay Elements" to "Category:Shiren 1 DS Gameplay Elements") |
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== | <tabber> | ||
Regular= | |||
{{Shiren 1 DS RPFI Infobox | |||
| enname = Rescue Passwords for Items 13 | |||
| image = | |||
| password = NQXZQ LX0H D8GW2<br>BY1F0 6Q2Z 8T74Y<br>D2Z2C !M49 WCQCW<br>C6CQ6 TGJH LDT00 | |||
| author = PinkKitty on GameFAQs (password), rhaining (tutorial) | |||
| dungeon = {{Shiren1DS|Final Puzzle}} | |||
| max depth = Floor 18 | |||
| storehouse jars = None known | |||
| shops = 1, 12, 14, 15, 16 | |||
| monster houses = Floor 18 | |||
| vaults = None known | |||
}} | |||
|-| | |||
Alternative= | |||
{{Shiren 1 DS RPFI Infobox | |||
| enname = Rescue Passwords for Items | |||
| image = | |||
| password = 7SVYQ 72WP F88L9<br>ZKTR! 9XT7 PHKVJ<br>PMKQL G2G9 C7723<br>VTM31 BC7M 5SJ00 | |||
| author = PinkKitty on GameFAQs (password), rhaining (tutorial) | |||
| dungeon = {{Shiren1DS|Final Puzzle}} | |||
| max depth = Floor 18 | |||
| storehouse jars = None known | |||
| shops = 1, 12, 14, 15, 16 | |||
| monster houses = Floor 18 | |||
| vaults = None known | |||
}} | |||
</tabber> | |||
This page describes one of the '''{{Shiren1DS|Rescue Passwords for Items}}''' that players can use in {{Shiren1DSTitle}}. | |||
=== Reward | ==Walkthrough== | ||
Kabra's Blade | ===Reward=== | ||
* Kabra's Blade | |||
===Floor 1=== | |||
====Hints/Notes==== | |||
==== Hints / | |||
the dark maze room has no traps or items | the dark maze room has no traps or items | ||
Line 40: | Line 43: | ||
the Bronzeward might be worth buying; the sleeping herb sells for a lot | the Bronzeward might be worth buying; the sleeping herb sells for a lot | ||
==== Items | ====Items==== | ||
Katana+2 (N center room) | Katana+2 (N center room) | ||
Line 49: | Line 52: | ||
Sleeping Herb (room just L of center) | Sleeping Herb (room just L of center) | ||
=====Shop===== | |||
Shop items, in reading order: | Shop items, in reading order: | ||
Line 67: | Line 71: | ||
Bronzeward +3 618 | Bronzeward +3 618 | ||
=== 2 | ===Floor 2=== | ||
==== Hints / | ====Hints/Notes==== | ||
big dark maze room (or 2 adjacent dark maze rooms) has no traps or items | big dark maze room (or 2 adjacent dark maze rooms) has no traps or items | ||
==== Items | ====Items==== | ||
Jar of Holding[3] (SE room) | Jar of Holding[3] (SE room) | ||
Line 81: | Line 85: | ||
Antidote Herb (NE room, the SE herb) | Antidote Herb (NE room, the SE herb) | ||
=== 3 | ===Floor 3=== | ||
==== Hints / | ====Hints/Notes==== | ||
dark maze room has 1 item, no traps | dark maze room has 1 item, no traps | ||
Line 90: | Line 94: | ||
yes there are 2 staves of paralysis in (W room) | yes there are 2 staves of paralysis in (W room) | ||
==== Items | ====Items==== | ||
Herb of Sight (SE room)(cursed) | Herb of Sight (SE room)(cursed) | ||
Line 101: | Line 105: | ||
Staff of Paralysis[?] (W room) (is this also cursed?) | Staff of Paralysis[?] (W room) (is this also cursed?) | ||
=== 4 | ===Floor 4=== | ||
==== Hints / | ====Hints/Notes==== | ||
verified: it doesn't matter if you take stairs or pitfall trap, next level is the same treasure island: | verified: it doesn't matter if you take stairs or pitfall trap, next level is the same treasure island: | ||
Line 114: | Line 118: | ||
I never managed to spring onto the island but, you have switching staff, paralysis staff, and a flying monster so if you want the treasure on the island, you can get it | I never managed to spring onto the island but, you have switching staff, paralysis staff, and a flying monster so if you want the treasure on the island, you can get it | ||
==== Items | ====Items==== | ||
Switching Staff [?] (NW room) | Switching Staff [?] (NW room) | ||
Line 125: | Line 129: | ||
411 Gitans | 411 Gitans | ||
=== 5 | ===Floor 5=== | ||
==== Hints / | ====Hints/Notes==== | ||
remote Field Bandit destroys remote items w/i 10 turns :^ | remote Field Bandit destroys remote items w/i 10 turns :^ | ||
(I've gone both routes from start room, but still can't reach one items in time | (I've gone both routes from start room, but still can't reach one items in time | ||
central room has stairs and only 1 entrance blocked by | central room has stairs and only 1 entrance blocked by Summons Trap | ||
you may lose both items in central room if you summon many monsters including Field Bandit :^ | you may lose both items in central room if you summon many monsters including Field Bandit :^ | ||
==== Items | ====Items==== | ||
Little Belly Seed (SW room) | Little Belly Seed (SW room) | ||
Line 147: | Line 151: | ||
Power Up Scroll (central room, w/stairs) | Power Up Scroll (central room, w/stairs) | ||
=== 6 | ===Floor 6=== | ||
==== Hints / | ====Hints/Notes==== | ||
remote Field Bandit destroys remote items w/i 10 turns :^ | remote Field Bandit destroys remote items w/i 10 turns :^ | ||
Line 158: | Line 162: | ||
secret passage #2 leads E from room (just E of SW corner) more secret passages interconnect the 3 hidden rooms (one of which has the stairs) | secret passage #2 leads E from room (just E of SW corner) more secret passages interconnect the 3 hidden rooms (one of which has the stairs) | ||
==== Items | ====Items==== | ||
Katana+0 (W room) | Katana+0 (W room) | ||
Line 169: | Line 173: | ||
(turned to weeds) (just S of NE room) | (turned to weeds) (just S of NE room) | ||
=== 7 | ===Floor 7=== | ||
==== Hints / | ====Hints/Notes==== | ||
a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage | a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage | ||
==== Items | ====Items==== | ||
Switching Staff [?] (start room) | Switching Staff [?] (start room) | ||
Iron Shield+1 (SE room) | Iron Shield+1 (SE room) | ||
=== 8 | ===Floor 8=== | ||
==== Hints / | ====Hints/Notes==== | ||
==== Items | ====Items==== | ||
Staff of Postpone [?] (start room) | Staff of Postpone [?] (start room) | ||
Line 192: | Line 196: | ||
Cudgel+2 (just E of NW corner) | Cudgel+2 (just E of NW corner) | ||
=== 9 | ===Floor 9=== | ||
==== Hints / | ====Hints/Notes==== | ||
treasure island: SE room | treasure island: SE room | ||
Line 201: | Line 205: | ||
enter the NW room from the S and take the longer hallway route -- Owl is right there | enter the NW room from the S and take the longer hallway route -- Owl is right there | ||
==== Items | ====Items==== | ||
Poison Herb (start room, NE corner, w/stairs)(cursed) | Poison Herb (start room, NE corner, w/stairs)(cursed) | ||
Line 208: | Line 212: | ||
Monster Jar [5] (SE room, not on treasure island) | Monster Jar [5] (SE room, not on treasure island) | ||
==== Treasure Island items | ====Treasure Island items==== | ||
??? Staff | ??? Staff | ||
Line 215: | Line 219: | ||
Gitans | Gitans | ||
=== 10 | ===Floor 10=== | ||
==== Hints / | ====Hints/Notes==== | ||
a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage | a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage | ||
451 Gitan bag is N'Duba (N room) | 451 Gitan bag is N'Duba (N room) | ||
==== Items | ====Items==== | ||
Switching Staff [?] (start room) | Switching Staff [?] (start room) | ||
Jar of Holding[3] (W room) | Jar of Holding[3] (W room) | ||
=== 11 | ===Floor 11=== | ||
==== Hints / | ====Hints/Notes==== | ||
S room just W of center is dark room; Owl in middle of W side of this room | S room just W of center is dark room; Owl in middle of W side of this room | ||
head E from start room and you'll hit the Owl right away | head E from start room and you'll hit the Owl right away | ||
==== Items | ====Items==== | ||
Mastersword +0 (W room)(cursed) | Mastersword +0 (W room)(cursed) | ||
Line 243: | Line 247: | ||
Staff of Stability [?] (S room just E of center) | Staff of Stability [?] (S room just E of center) | ||
=== 12 | ===Floor 12=== | ||
==== Hints / | ====Hints/Notes==== | ||
shop (SW room) I was able to loot this shop! Used postpone + switching staves.Could also try to create a pitfall trap in the room and fall through it.Items: | shop (SW room) I was able to loot this shop! Used postpone + switching staves.Could also try to create a pitfall trap in the room and fall through it.Items: | ||
Line 254: | Line 258: | ||
Sickle Slayer +1 (NE room) | Sickle Slayer +1 (NE room) | ||
==== Shop items, in reading order: | ====Shop==== | ||
Shop items, in reading order: | |||
Poison Herb 800Staff of Recovery[?] 1680Staff of Misfortune[4] 700Air Slayer+0 5300Polearm+1 606Sleepless Armband 3000Wooden Arrow[9] 90Scroll of Traps 1000Razor Wind 9000 | Poison Herb 800Staff of Recovery[?] 1680Staff of Misfortune[4] 700Air Slayer+0 5300Polearm+1 606Sleepless Armband 3000Wooden Arrow[9] 90Scroll of Traps 1000Razor Wind 9000 | ||
=== 13 | ===Floor 13=== | ||
==== Hints / | ====Hints/Notes==== | ||
don't worry, cursed items don't have their normal effects :^) | don't worry, cursed items don't have their normal effects :^) | ||
==== Items | ====Items==== | ||
(cursed) Armband of Loss (start room, SW room) | (cursed) Armband of Loss (start room, SW room) | ||
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Evasive Shield +0 (NE room) | Evasive Shield +0 (NE room) | ||
=== 14 | ===Floor 14=== | ||
==== Hints / | ====Hints/Notes==== | ||
shop (central room); E - E - S from start room | shop (central room); E - E - S from start room | ||
==== Items | ====Items==== | ||
Chiropractic Jar [5] (N row, W room, start room) | Chiropractic Jar [5] (N row, W room, start room) | ||
Line 285: | Line 291: | ||
Jar of Change [4] (N row, just W of center) | Jar of Change [4] (N row, just W of center) | ||
==== Shop items, in reading order: | ====Shop==== | ||
Shop items, in reading order: | |||
Wooden Arrow [8] 80 | Wooden Arrow [8] 80 | ||
Line 306: | Line 314: | ||
'''trivia''': if your "hands are full", you won't see prices in shops unless you try to use the item directly off the floor, which you can do | '''trivia''': if your "hands are full", you won't see prices in shops unless you try to use the item directly off the floor, which you can do | ||
=== 15 | ===Floor 15=== | ||
==== Hints / | ====Hints/Notes==== | ||
shop (just E of center) on one run, I found a Discount Armband on an earlier floor | shop (just E of center) on one run, I found a Discount Armband on an earlier floor | ||
Line 315: | Line 323: | ||
on another run, someone else found a Walrus Jar on an earlier floor but you should be able to get the Kabra's Blade by being efficient with money | on another run, someone else found a Walrus Jar on an earlier floor but you should be able to get the Kabra's Blade by being efficient with money | ||
==== Items | ====Items==== | ||
Air Bless Scroll (just W of SE room) | Air Bless Scroll (just W of SE room) | ||
Line 322: | Line 330: | ||
Big Belly Seed (N central room, w/stairs) | Big Belly Seed (N central room, w/stairs) | ||
==== Shop items, in reading order: | ====Shop==== | ||
Shop items, in reading order: | |||
Jar of Identity [4] 4,200 | Jar of Identity [4] 4,200 | ||
Line 341: | Line 352: | ||
Staff of Happiness [3] 650 | Staff of Happiness [3] 650 | ||
=== 16 | ===Floor 16=== | ||
==== Hints / | ====Hints/Notes==== | ||
==== Items | ====Items==== | ||
Bronzeward +3 (start room) | Bronzeward +3 (start room) | ||
Line 354: | Line 365: | ||
Katana +0 (just E of NW corner) | Katana +0 (just E of NW corner) | ||
=== 17 | ===Floor 17=== | ||
==== Hints / | ====Hints/Notes==== | ||
1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?). You can run to E exit and survive if you have Chiropractic Jar. Also, beware pitfall trap in 1st room near L wall | 1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?). You can run to E exit and survive if you have Chiropractic Jar. Also, beware pitfall trap in 1st room near L wall | ||
dark maze room on E edge has no traps or items | dark maze room on E edge has no traps or items | ||
==== Items | ====Items==== | ||
Pickaxe +1 (start room) | Pickaxe +1 (start room) | ||
Line 368: | Line 379: | ||
Scroll of Traps (NE room) | Scroll of Traps (NE room) | ||
=== 18 | ===Floor 18=== | ||
==== Hints / | ====Hints/Notes==== | ||
For me, the monster house was dragons, including 2 big ones -- be careful! | For me, the monster house was dragons, including 2 big ones -- be careful! | ||
==== Items | ====Items==== | ||
Earth Bless Scroll (W room) | Earth Bless Scroll (W room) | ||
Line 380: | Line 391: | ||
Mastersword +1 (just W of NE room) | Mastersword +1 (just W of NE room) | ||
==== Monster House items: ==== | ====Monster House items:==== | ||
Herb of Sight (cursed) | Herb of Sight (cursed) | ||
Line 399: | Line 410: | ||
'''trivia:''' you can't use a pitfall trap to fall past the floor w/lost wanderer / final monster house (just W of SE corner) | '''trivia:''' you can't use a pitfall trap to fall past the floor w/lost wanderer / final monster house (just W of SE corner) | ||
== | ==See Also== | ||
{{Shiren 1 DS Rescue Passwords for Items Navbox}} | |||
==References== | |||
<references /> | |||
[[Category:Shiren 1 Gameplay Elements]] [[Category:Shiren 1 | [[Category:Shiren 1 DS Gameplay Elements]] | ||
[[Category:Shiren 1 DS Guides]] |
Shiren 1 DS RPFI 13 | |
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![]() | |
Information | |
Author | PinkKitty on GameFAQs (password), rhaining (tutorial) |
Dungeon | Final Puzzle |
Max depth | Floor 18 |
Storehouse Jars | None known |
Shops | 1, 12, 14, 15, 16 |
Monster Houses | Floor 18 |
Vaults | None known |
Shiren 1 DS RPFI 13 | |
---|---|
![]() | |
Information | |
Author | PinkKitty on GameFAQs (password), rhaining (tutorial) |
Dungeon | Final Puzzle |
Max depth | Floor 18 |
Storehouse Jars | None known |
Shops | 1, 12, 14, 15, 16 |
Monster Houses | Floor 18 |
Vaults | None known |
This page describes one of the Rescue Passwords for Items that players can use in Mystery Dungeon: Shiren the Wanderer.
the dark maze room has no traps or items
shop (room just R of center) use the Happy Armband in the shop to level up quickly and safely!
the Bronzeward might be worth buying; the sleeping herb sells for a lot
Katana+2 (N center room)
Antidote Herb (just W of NE room)
Antidote Herb (SE room)
Sleeping Herb (room just L of center)
Shop items, in reading order:
Happy Armband 5,000
Snaky Meat 700
Silver Arrow[5] 500???
Jar[4] 14,000 Str / Vent / Weak
Chiropractic Jar [3] 1,950
Staff of Stability[5] 1,800Jar of Identity[4] 4200
Bitter Herb 800
Bronzeward +3 618
big dark maze room (or 2 adjacent dark maze rooms) has no traps or items
Jar of Holding[3] (SE room)
Little Belly Seed (room just L of center)
Herb of Confusion (NE room, the NW herb)
Antidote Herb (NE room, the SE herb)
dark maze room has 1 item, no traps
use monster scroll just inside a big room, get lots more (random?) loot
yes there are 2 staves of paralysis in (W room)
Herb of Sight (SE room)(cursed)
Hiding Jar[3] (SE room)
Monster Scroll (SW room, dark maze)
Staff of Paralysis[?] (W room) (is this cursed?)
Staff of Paralysis[?] (W room) (is this also cursed?)
verified: it doesn't matter if you take stairs or pitfall trap, next level is the same treasure island:
SW room unequip trap exists in Treasure Island room, around the moat, if you need to remove cursed item
N center room has Spring Trap
can take advantage of Riceball Monster to make many Big Riceballs out of less useful items despite massive food and 30+ attempts,
I never managed to spring onto the island but, you have switching staff, paralysis staff, and a flying monster so if you want the treasure on the island, you can get it
Switching Staff [?] (NW room)
Treasure Island items:
Dragonkiller+1
Wood Shield+2
411 Gitans
remote Field Bandit destroys remote items w/i 10 turns :^
(I've gone both routes from start room, but still can't reach one items in time
central room has stairs and only 1 entrance blocked by Summons Trap
you may lose both items in central room if you summon many monsters including Field Bandit :^
Little Belly Seed (SW room)
Drain Buster+2 (just N of SW room)
(turned to weeds) (NE room)
Herb of Strength (central room, w/stairs)
Power Up Scroll (central room, w/stairs)
remote Field Bandit destroys remote items w/i 10 turns :^
(many hidden passages and 3 hidden rooms:
secret passage #1 leads E from (NW room)
secret passage #2 leads E from room (just E of SW corner) more secret passages interconnect the 3 hidden rooms (one of which has the stairs)
Katana+0 (W room)
Jar of Holding [4] (just E of SW room)(
turned to weeds) (just W of NE room, w/stairs)
(turned to weeds) (just W of NE room, w/stairs)
(turned to weeds) (just S of NE room)
a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage
Switching Staff [?] (start room)
Iron Shield+1 (SE room)
Staff of Postpone [?] (start room)
Jar of Change [4] (N center room)
Chiropractic Jar [5] (N center room)
Cudgel+2 (just E of NW corner)
treasure island: SE room
NW corner room is big & dark; Owl just inside SE entrance to this room
enter the NW room from the S and take the longer hallway route -- Owl is right there
Poison Herb (start room, NE corner, w/stairs)(cursed)
Air Bless Scroll (SE room, not on treasure island)
Monster Jar [5] (SE room, not on treasure island)
??? Staff
??? Shield
Gitans
a long secret passage connects both northern rooms but you can get to all rooms w/o using the secret passage
451 Gitan bag is N'Duba (N room)
Switching Staff [?] (start room)
Jar of Holding[3] (W room)
S room just W of center is dark room; Owl in middle of W side of this room
head E from start room and you'll hit the Owl right away
Mastersword +0 (W room)(cursed)
Monster Scroll (N center room)
Staff of Stability [?] (S central room)
Staff of Stability [?] (S room just E of center)
shop (SW room) I was able to loot this shop! Used postpone + switching staves.Could also try to create a pitfall trap in the room and fall through it.Items:
Staff of Recovery [5] (just E of NW room, w/stairs)
Restorative Herb (NE room)
Sickle Slayer +1 (NE room)
Shop items, in reading order:
Poison Herb 800Staff of Recovery[?] 1680Staff of Misfortune[4] 700Air Slayer+0 5300Polearm+1 606Sleepless Armband 3000Wooden Arrow[9] 90Scroll of Traps 1000Razor Wind 9000
don't worry, cursed items don't have their normal effects :^)
(cursed) Armband of Loss (start room, SW room)
Scroll of Traps (start room, SW room)
Herb of Confusion (NW room, w/stairs)
Evasive Shield +0 (NE room)
shop (central room); E - E - S from start room
Chiropractic Jar [5] (N row, W room, start room)
Hands Full Scroll (S row, W room)
Scroll of Identity (N row, just W of center) Accelerating Staff [4] (N row, just W of center)
Jar of Change [4] (N row, just W of center)
Shop items, in reading order:
Wooden Arrow [8] 80
Gold Shield 6,500
Iron Shield 2,000
Herb of Revival 5,000
Knifegator Meat 2,000
Special Riceball 300
Accelerating Staff [3] 980
Scroll of Identity 300
Big Riceball 300
trivia: if your "hands are full", you won't see prices in shops unless you try to use the item directly off the floor, which you can do
shop (just E of center) on one run, I found a Discount Armband on an earlier floor
on another run, I stole from an earlier shop to build up money
on another run, someone else found a Walrus Jar on an earlier floor but you should be able to get the Kabra's Blade by being efficient with money
Air Bless Scroll (just W of SE room)
Chiropractic Jar [3] (SW room)
Big Belly Seed (N central room, w/stairs)
Shop items, in reading order:
Jar of Identity [4] 4,200
Kabra's Blade +0 15,000
Drain Buster +2 3,972
Chiropractic Jar [3] 1,950
Pointless Jar [4] 1,680
Big Riceball 300
Big Riceball 300
Antidrain Armband 3,000
Staff of Happiness [3] 650
Bronzeward +3 (start room)
Hide Shield +1 (N central room)
Staff of Recovery [4] (N central room)
Katana +0 (just E of NW corner)
1st room is tough; Hell Reaper x2, Chainhead, invisible monster (x2?). You can run to E exit and survive if you have Chiropractic Jar. Also, beware pitfall trap in 1st room near L wall
dark maze room on E edge has no traps or items
Pickaxe +1 (start room)
Bottomless Jar [5] (start room)
Scroll of Traps (NE room)
For me, the monster house was dragons, including 2 big ones -- be careful!
Earth Bless Scroll (W room)
Sleeping Herb (just E of NW room)
Mastersword +1 (just W of NE room)
Herb of Sight (cursed)
Poison Herb
Restorative Herb
Herb of Life (may have been a monster drop) (cursed)
Air Bless Scroll
Walrus Jar [3]
Katana +0???
Staff [?] (may have been a monster drop)
trivia: you can't use a pitfall trap to fall past the floor w/lost wanderer / final monster house (just W of SE corner)
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