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[[File:Shiren 1 NDS seals example.png|thumb|Shiren 1 DS - Example of all valuable seals.]]
[[File:Shiren 1 NDS seals example.png|thumb|Shiren 1 DS - Example of all valuable seals.]]


'''Seals''', marks or melds are valuable upgrades that can be added to {{Shiren1DS|Weapons}} and {{Shiren1DS|Shields}}, giving them unique abilities. Unlike in later games, there is no limit on the number of seals on an item in Shiren 1.
'''Seals''', marks or melds are valuable upgrades that can be added to {{Shiren1DS|Weapons}} and {{Shiren1DS|Shields}} in ''{{Shiren1DS|Mystery Dungeon: Shiren the Wanderer}}''. They give those {{Shiren1DS|items}} unique abilities. Unlike in later games, there is no limit on the number of seals on an item in this game.


Seals can be removed by the ability of {{Shiren1DS|Grey Slime}} and {{Shiren1DS|Red Slime|Red Slimes}}, which will remove any gold-plated seals first before others, but a certain type of weapon will always carry its inherent seal, which cannot be removed. Eg. a Sickle Slayer will always have the [Holy] [[File:Shiren 1 DS Weapon Seal Ghost.png]] seal.
Seals can be removed by the ability of {{Shiren1DS|Grey Slime}} and {{Shiren1DS|Red Slime|Red Slimes}}, which will remove any gold-plated seals first before others, but a certain type of weapon will always carry its inherent seal, which cannot be removed. Eg. a Sickle Slayer will always have the [Holy] [[File:Shiren 1 DS Weapon Seal Ghost.png]] seal.

Revision as of 02:43, 22 March 2022

This Shiren 1 DS:Fusion page is about Weapon and Armor melding and seals. For the sealed status, see Shiren 1 DS:Sealed.
Shiren 1 DS - Example of all valuable seals.

Seals, marks or melds are valuable upgrades that can be added to Weapons and Shields in Mystery Dungeon: Shiren the Wanderer. They give those items unique abilities. Unlike in later games, there is no limit on the number of seals on an item in this game.

Seals can be removed by the ability of Grey Slime and Red Slimes, which will remove any gold-plated seals first before others, but a certain type of weapon will always carry its inherent seal, which cannot be removed. Eg. a Sickle Slayer will always have the [Holy] File:Shiren 1 DS Weapon Seal Ghost.png seal.

When an item is cursed, its seals have no effect.

Melding Jars - How to Add and Combine Seals

A Plating Scroll is the only item that can create a seal from nowhere, all other seals are inherent in certain types of equipment.

Once the Melding Jar has been unlocked by completing the Gaibara's Pottery quest, this Jar can be bought from the Shops in Mountaintop Town. Melding Jars are used to combine Weapons, and Shields together, adding multiple seals to one item.

Weapons and Shields, separately: The first item placed into the jar will absorb all others inserted subsequently, absorbing their upgrade power and any seals.

Limitations

  • Placing items other than these into a Melding Jar will have no effect, but will consume one of the jar's slots.
  • Items can still be combined even if they are Unidentified.
  • Items from a shop that have not been paid for will not combine with other items.
  • One Melding Jar can be used to combine multiple types of items together, as long as there are enough slots within the jar.
  • If an item with a seal is combined with another item that already contains that seal, there will be no effect and the seal will be wasted.

Removing Items

Items cannot be retrieved from a Melding Jar unless the jar is thrown and breaks, or an Extraction Scroll is used on the jar. Using an Extraction Scroll is considered a waste as it will only conserve a slot in the jar for every item that is removed. E.g. after 5 weapons are combined into one, and it is removed with an Extraction Scroll, there will only be one empty slot for use in the jar.

Weapon and Shield Seals:

Positive Weapon Seals
Sprite English Japanese Seal Effect
Shiren 1 DS - Golden Blade.png Golden Blade 金の剣 File:Shiren 1 DS Weapon Seal Gold.png Won't lose power from Rusty Traps or Green Slime Family abilities.
Shiren 1 DS - Dragonkiller.png Dragonkiller ドラゴンキラー File:Shiren 1 DS Weapon Seal Dragon.png Inflicts 200% damage to Dragon-Type Monsters.
Shiren 1 DS - Minotaur's Axe.png Minotaur's Axe ミノタウロスの斧 File:Shiren 1 DS Weapon Seal Critical.png Will score a Critical Hit ~26%[Data needed] of the time.
Shiren 1 DS - Sickle Slayer.png Sickle Slayer 成仏の鎌 File:Shiren 1 DS Weapon Seal Ghost.png Inflicts 200% damage to Ghost-Type monsters.
Shiren 1 DS - Homing Blade.png Homing Blade 必中の剣 File:Shiren 1 DS Weapon Seal Homing.png Never misses.
Shiren 1 DS - Razor Wind.png Razor Wind 妖刀かまいたち File:Shiren 1 DS Weapon Seal 3x.png Simultaneously strikes the three directions in front of you.
Shiren 1 DS - Cyclops Killer.png Cyclops Killer 一ツ目殺し File:Shiren 1 DS Weapon Seal Cyclops.png Shiren 1 DS - Cyclops Killer seal (Japanese).png Inflicts 200% damage to Cyclops-Type monsters
Shiren 1 DS - Drain Buster.png Drain Buster ドレインバスター File:Shiren 1 DS Weapon Seal Drain.png Inflicts 200% damage to Drain-Type monsters.
Shiren 1 DS - Bufu's Cleaver.png Bufu's Cleaver ブフーの包丁 File:Shiren 1 DS Weapon Seal Meat.png Can sometimes carve Meat From the monsters you defeat.
Shiren 1 DS - Crescent Arm.png Crescent Arm 三日月刀 File:Shiren 1 DS Weapon Seal Star.png Shiren 1 DS - Crescent Arm seal (Japanese).png Inflicts 200% damage to Exploding-Type monsters.
Shiren 1 DS - Air Slayer.png Air Slayer 斬空剣 File:Shiren 1 DS Weapon Seal Air.png Inflicts 200% damage to Floating-Type monsters.
Shiren 1 DS - Kigny Axe.png Kigny Axe キグニキングの斧 File:Shiren 1 DS Weapon Seal Kigny.png If current HP ≤ 10% of maximum then attacks will score a Critical Hit.
Shiren 1 DS - Pickaxe.png Pickaxe

(Modified by a Blacksmith)

つるはし File:Shiren 1 DS Weapon Seal Dig.png Can dig through walls and won't break.
Negative Weapon Seals
Sprite Weapon Japanese Seal Effect
Shiren 1 DS - Fragile Edge.png Fragile Edge 使い捨ての剣 File:Shiren 1 DS Weapon Seal Fragile.png Weapon power will decrease with every hit dealt.
Eg. base weapon power is 10, max decrease to -10
Shiren 1 DS - Pickaxe.png Pickaxe

(Unmodified)

つるはし File:Shiren 1 DS Weapon Seal Pickaxe.png Can dig through walls by striking them, but has a chance to break.

Positive Shield Seals
Sprite Shield Japanese Seals Effect
Shiren 1 DS - Gold Shield.png Gold Shield 金の盾 File:Shiren 1 DS Shield Seal Gold.png Won't rust from Rusty Traps or Green Slime Family abilities.
Shiren 1 DS - Dragonward.png Dragonward ドラゴンシールド File:Shiren 1 DS Shield Seal Dragon.png Halves the fixed damage of fire from Dragon-Type Monsters.
Shiren 1 DS - Hide Shield.png Hide Shield 皮甲の盾 File:Shiren 1 DS Shield Seal Hunger.png Halves the rate in which Fullness decreases. 1 every 10 turns to 20 with no other items.
Shiren 1 DS - Spiked Ward.png Spiked Ward バトルカウンター File:Shiren 1 DS Shield Seal Spiked.png 30% of damage taken from physical attacks from next to Shiren will be inflicted on the attacker.
Shiren 1 DS - Evasive Shield.png Evasive Shield 見切りの盾 File:Shiren 1 DS Shield Seal Evasive.png Enemy attacks will miss ~45% of the time instead of ~20%.
Shiren 1 DS - Blast Shield.png Blast Shield 地雷ナバリの盾 File:Shiren 1 DS Shield Seal Star.png Reduces damage done from exploding Traps and explosions from Exploding-Type monsters.
Shiren 1 DS - Walrus Shield.png Walrus Shield トドの盾 File:Shiren 1 DS Shield Seal Thief.png Protects your items and money from Thief-Type Monsters.
Shiren 1 DS - Prism Shield.png Prism Shield プリズムの盾 File:Shiren 1 DS Shield Seal Prism.png Negates Skull Mage Family and Fog Hermit Family staff magic to 10 fixed damage.
Shiren 1 DS - Gaze Shield.png Gaze Shield ゲイズの盾 File:Shiren 1 DS Shield Seal Gaze.png Prevents you from being Hypnotized] by Gaze Family Monsters.
Shiren 1 DS - Kigny Shield.png Kigny Shield キグニキングの盾 File:Shiren 1 DS Shield Seal Kigny.png Will sometimes deflect an attack onto an adjacent entity.
Negative Shield Seals
Sprite Shield Japanese Seal Effect
Shiren 1 DS - Fragile Shield.png Fragile Shield 使い捨ての盾 File:Shiren 1 DS Shield Seal Fragile.png Shield power will decrease with every attack taken.
Eg. base shield power is 5, max decrease to -5
Shiren 1 DS - Armor Ward.png Armor Ward 重装の盾 File:Shiren 1 DS Shield Seal Heavy.png Doubles the rate in which fullness decreases. 1 every 5 turns with no other items.

Examples

For purposes of illustration here are some examples:

Base Additions End Result
Katana +1 Polearm +4, Razor WindFile:Shiren 1 DS Weapon Seal 3x.png KatanaFile:Shiren 1 DS Weapon Seal 3x.png + 5
Armor WardFile:Shiren 1 DS Shield Seal Heavy.png Hide ShieldFile:Shiren 1 DS Shield Seal Hunger.png, Hide ShieldFile:Shiren 1 DS Shield Seal Hunger.png +3, Wood Shield + 5 1Armor WardFile:Shiren 1 DS Shield Seal Hunger.png + 8
Polearm Wood Shield, Armor Ward, Homing BladeFile:Shiren 1 DS Weapon Seal Homing.png PolearmFile:Shiren 1 DS Weapon Seal Homing.png, Wood ShieldFile:Shiren 1 DS Shield Seal Heavy.png
Knockback Staff [4] Knockback Staff [3] Knockback Staff [7]
Switching Staff [6] Knockback Staff [5] Switching Staff [6], Knockback Staff [5]

1Melding a Hide Shield into an Armor Ward will not give the Armor Ward Slow Hunger - it will only remove the Armor Ward's Increased Hunger effect. You must meld a second Hide Shield into the Armor Ward to give it Slow Hunger.

Accidentally melded a breakable Pickaxe?

Combining the weapon with an unbreakable Pickaxe with the File:Shiren 1 DS Weapon Seal Dig.png seal will remove the File:Shiren 1 DS Weapon Seal Pickaxe.png seal. Adding another unbreakable Pickaxe to the weapon will add the unbreakable seal File:Shiren 1 DS Weapon Seal Dig.png.

References