Draft:Shiren 6:Training Path of Extra Inference

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Shiren 6:Training Path of Extra Inference
Image for Shiren 6:Training Path of Extra Inference

A special dungeon cleared by identifying 50 items. Only the last item identified is taken out of the dungeon.

[info_value_l2:VALUE1_VALUE_DUN_SHIKIBETSU_CLEAR_IDETIFIED_ITEM]種の道具を識別するとクリアとなる特殊ダンジョン[R]最後に識別した道具だけを持ち帰ることができる

Information
Entrance Location
Total Floor Count 20
Bring Items In?
Bring Gitan In?
Can Find Adventure Allies
Rescues
Characters
Visibility
Dungeon Store
Monster Houses
Behemoths
Vaults
Monster Spawn Rate
The Winds of Kron
Boss

Training Path of Extra Inference (Japanese: ???) is a dungeon in Nintendo Switch/Steam Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island. It consists of 20 floors, however, unlike other dungeons, completing the final floor is not the only way to beat the dungeon, as it can also be completed by identifying 50 items. The item that is identified for last is the only one the player can keep when the dungeon is completed. The lower the floor number on which the player reaches the target of identified items, the more copies of that item the player receives as the reward. The dungeon is unlocked by completing Training Path of Inference for the first time.

Completion Rewards

First clear:
Further clears:

Monsters

Monster, Floors


Behemoths

Items

Traps

Background Music


In Other Languages

Language Name
English Training Path of Extra Inference

See Also

References