Shiren 1 DS:Status Abnormality: Difference between revisions
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==See Also== | ==See Also== | ||
{{Shiren 1 DS Status | {{Shiren 1 DS Status Abnormalities Navbox}} | ||
==References== | ==References== | ||
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[[Category:Shiren 1 DS Gameplay Elements]] | [[Category:Shiren 1 DS Gameplay Elements]] | ||
[[Category:Shiren 1 DS Status | [[Category:Shiren 1 DS Status Abnormalities]] |
Revision as of 21:47, 22 July 2024
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Status Conditions (Japanese: ???) or states are a gameplay element in Template:GameTitle. They can inflict Shiren, Monsters and characters via monsters, traps and items. They inflict and provide various positive and negative effects on Shiren and can make a world of difference when it comes to survival.
Many of these conditions can be cured by consuming Monster Meat and will stay removed after reverting back to Shiren if not re-applied.
In Other Languages
Language | Name | |
---|---|---|
English | Status Conditions |
See Also
Status Abnormalities List |
Asleep • Auto Identify • Blind • Clear-Sighted • Confused • Deep Sleep • Double Speed • Enhanced • Ever-full • Hands Full • Hit Point Drain • Hungry • Hypnotized • Immobilized • Invincible • Invisible • Kigny (status) • No Natural Recovery • Paralyzed • Poison-free • Poisoned • Postponed • Puzzled • Riceball (status) • Scared • Sealed • In Trouble • Silent • Silent Movement • Slowed • Trap Master • Wide awake |