Meta:Monster Mechanics in Mystery Dungeon: Difference between revisions
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** '''{{DragonQuest|Dragon Quest Mystery Dungeon|Dragon Quest}}''': Spirit can move through walls. | ** '''{{DragonQuest|Dragon Quest Mystery Dungeon|Dragon Quest}}''': Spirit can move through walls. | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Pacorepkin Family can move through walls. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Pacorepkin Family can move through walls. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pokémon}}''': Certain Ghost-Types in PMD can move through walls. Non-Ghost-Types can equip a | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pokémon}}''': Certain Ghost-Types in PMD can move through walls. Non-Ghost-Types can equip a Mobile Scarf for the same effect. | ||
* '''<big>Monsters cause the player to be unable to heal.</big>''' | * '''<big>Monsters cause the player to be unable to heal.</big>''' |
Revision as of 13:53, 17 December 2021
Monster Mechanics in Mystery Dungeon are often re-used by other games or series in the franchise. This page aims to illustrate as many of these similarities as possible.
Monsters
- Monsters attack from a distance.
- Monsters move through walls.
- Dragon Quest: Spirit can move through walls.
- Shiren: Pacorepkin Family can move through walls.
- Pokémon: Certain Ghost-Types in PMD can move through walls. Non-Ghost-Types can equip a Mobile Scarf for the same effect.
- Monsters cause the player to be unable to heal.
- Monsters place traps.
- Monsters leave a trap when they die.
- Shiren: Trap NinTemplate:FT family leave a trap when they die.
- Pokémon: While not exactly like Shiren, the PMD ability Aftermath is similar. Causing the enemy to explode when they faint.
- Enemies cause explosions.
- Dragon Quest: Briny Mine enemies work similarly to Spike Bombs.
- Shiren: Spike Bombs explode when they're at low health and are attacked but not killed.
- Template:Final Fantasy: In Chocobo's Dungeon 2, Bomb Family monsters will begin to charge up an explosion attack after they take damage. If the bombs are not defeated before the charge meter fills up, they will explode and destroy the 8 adjacent tiles.
- Pokémon: Pokémon such as Electrode can learn explosion moves. Stunky/Skuntank and Drifloon/Drifblim have the ability aftermath, which has a closer effect to the Spike Bomb family.
- In Super MD, Explosion and Self-Destruct were changed to self-destruct as a counter to damage.
- Higher chance of critical hits.
- Monsters toss stones in an arc.
- Knock the player's items and armor off.
- Dragon Quest: Merderer knocks Torneko's and Paolo's items off. Items will be sent flying across the room until they land in water, on the ground, or into an enemy (item is destroyed).
- Shiren: Cell Armor Family knocks Shiren's items off. Items will be sent flying across the room until they land in water, on the ground, or into an enemy (item is destroyed).
- Pokémon: The move Knock Off in PMD has a similar effect. But items won't directly be lost if they hit another target.
- Monsters attack 2 times or more in one turn or move at increased speed.
- Shiren: Various monsters have double speed and can move twice in one turn, or move once and attack once in one turn.
- Knifegator Family are able to attack 2 or more times a turn.
- Certain Monsters such as Gitan Mamels and Level 2 - 4 Death Reaper Family can move or attack twice in one turn, or move once and attack once (double movement + attack speed)
- Pokémon: This is similar to the abilities Speed Boost, Unburden, Chlorophyll, and Swift Swim; and the moves Rock Polish, Agility, Tailwind, and Shell Smash.
- The Moves Double Hit, Twineedle, and Double Kick, hit twice in one turn, and the moves triple hit and triple kick hit thrice in one turn.
- Shiren: Various monsters have double speed and can move twice in one turn, or move once and attack once in one turn.
- Monsters that cause the player status conditions.
- Dragon Quest: Many monsters such as Man'o War can cast an attack which would cause various status conditions.
- Shiren: Ghost Radish Family tosses herbs at players that cause various status conditions. Other enemies such as the Gaze Family and the Naptapir Family can also inflict status effects.
- Pokémon: This is similar to the various moves Pokémon might inflict on the player.
- Monsters disguise themselves as others. (Decoy)
- Shiren: Baby Tengu Family disguises themselves as other monsters. Various other decoys exist. See Decoy Mechanics.
- Pokémon: Ditto does this in Rescue Team, Explorers, [Research required]. In Gates and Super MD, this is relegated to the Zorua family.
- Enemies disguise themselves as items.
- Transform into monsters.
- Various monsters destroy, damage, or replace inventory items.
- Monsters summon other monsters.
- Picking up and throwing the player.
- Shiren: Tiger Uho Family picks Shiren up and throws him across the room or floor. Throw BeetleTemplate:FT do the same thing.
- Pokémon: Rescue Team: Vital throw as a counterattack. Explorers TD onward: Fling serves this purpose.
- Monsters knock players back.
- Shopkeepers in Mystery Dungeon have extremely high stats.
- Shiren: Shopkeepers train specifically for the job.
- Template:Final Fantasy: In Chocobo's Mystery Dungeon 3, Dungeon Hero X acts as the shopkeeper and will attack if you try to steal the thief job from his shop.
- Pokémon: Keclecon takes the role of shopkeeper.
- Starting from Gates to Infinity, the shop takes up the entire room.
- Items or attacks pierce targets.
- Enemies swarm.
- Dragon Quest: Powie Yowies sleep in a swarm of 4.
- Shiren: Floaty Family sleeps in a swarm of 3.
- Pokémon: Ledyba Family sleeps in a swarm of 4.
- Enemies level up when they defeat the player or another monster.
- Shiren: Standard Shiren mechanic.
- Template:Final Fantasy: Standard mechanic in Chocobo's Mystery Dungeon 1 and 2
- Pokémon: First introduced in the Adventure Squad titles.
- Enemies in Gates can level up via. Joy Seeds.
- Enemies respawn after death, level up other monsters.
- Shiren: When you kill an Evil Soldier, several turns later a member of the Dead Soldier Family will spawn.
- Pokémon: This role is filled by Shedinja. It spawns when Nincada is defeated. Other monsters will attempt to defeat it to level up.
- Monsters attempting to defeat it to level up is similar to the Chow Family in Shiren.
- Enemies go around the player and appear on the other side.
- Monsters that act as healers.
- Dragon Quest: Healslime.
- Shiren: Fluffy Bunny family, Flamebird Family.
- Pokémon: Delibird in Super MD.
- Enemies hypnotize the plyer.
- Enemies degrade equipment.
- Fire-based enemies incinerate items when thrown.
- Explosions that cause splash damage.
- Enemies hold you in place.
- Enemies decrease fullness points.
- Shiren: Polygon Spin Family sap Shiren of his fullness. As does the Blue LanternfishTemplate:FT monster family.
- Pokémon: Sweet Scent in Super MD may occasionally decrease fullness.
- Enemies fire random spells at the player.
- Enemies dig through dungeon walls.
- Shiren: Soldier Ant Family digs through walls in Shiren.
- Pokémon: In PMD, players could tunnel through walls with a high enough IQ in Rescue Team, with a high enough IQ in the right IQ group (Explorers) or via the TM Rock Smash. In Super MD, Sawks can smash through walls, as well as other Pokémon that knows Rock Smash.
- Enemies steal items and warp away.
- Dragon Quest: Bag o' laughs steals currency and warp away.
- Shiren: Pickpocket Family steals currency and warp away. Thiefwalrus Family steals items and warp away. The Crow Minion Family steals items, warps away, and leaves them under a pile of feathers that require a staff bolt to uncover.
- Pokémon: Thief / Covet allow a foe to warp away after a successful theft in Super MD.
- Enemies can gunk up (curse) items.
- Remove enemies from the dungeon.
Other
See also
Cross Series Mechanics in the Mystery Dungeon Franchise | |
---|---|
Cross Series Mechanics | Adventure Log • Cross-Series References (References in other media) • Dungeon Tiles • Evolution of: (Dungeon Maps • Thief Dialogue) • Failure Event |
References
- [1] Enemy Roles from Shiren to PMD and PSMD. (December 6, 2015)
- Thanks to user /user/Aw_ on Reddit for the post idea and initial batch of research.
- [2] Thanks to user /user/Amphouse for the additional notes in the comments of the original post
- Interestingly the original post used our OG Wiki as a source. See: Shiren the Wanderer Wetpaint Wiki. though the links on Reddit are dead.
- [3] Shiren references within PSMD. (December 10, 2015)
- [4] Thanks for a similar posy by the /user/Theguesst on Reddit.
Categories:
- Research
- Pages that need Links
- Dragon Quest Mystery Dungeon (series) Gameplay Elements
- Shiren the Wanderer (series) Gameplay Elements
- Shiren the Wanderer (series) Meat
- Final Fantasy Mystery Dungeon (series) Gameplay Elements
- Pokémon Mystery Dungeon (series) Gameplay Elements
- Etrian Odyssey Mystery Dungeon (series) Gameplay Elements