Meta:Item Mechanics in Mystery Dungeon: Difference between revisions

MDFW - The Mystery Dungeon Tree of Information.
Jump to navigation Jump to search
No edit summary
Line 1: Line 1:
'''{{PAGENAME}}''' {{JA|Japanese name here||}} are often used in multiple franchises. This page seeks to highlight
'''{{PAGENAME}}''' are often re-used by other games or series in the franchise. This page aims to illustrate as many of these similarities as possible.


==Items==
==Items==
* Staves and Wands.
* '''<big>Staves and Wands.</big>'''
** '''{{DragonQuest|Dragon Quest Mystery Dungeon|DQMD}}''': Torneko's Great Adventure has Wands: multi-use items which fire a ranged blast with varying effects.
** '''{{DragonQuest|Dragon Quest Mystery Dungeon|DQMD}}''': Torneko's Great Adventure has Wands: multi-use items that fire a ranged blast with varying effects.
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Shiren has Staves, which were functionally identical to wands in DQMD.
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Shiren has Staves, which were functionally identical to wands in DQMD.
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Pokémon Super Mystery Dungeon introduced Wands, an item that acts similar to staves in DQMD and Shiren. Unlike these items, PMD wands are stackable items that can be stacked up to 40 wands in one inventory, as opposed to each wand/staff being a separate item with a charge count like in DQMD and Shiren
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Pokémon Super Mystery Dungeon introduced Wands, an item that acts similar to staves in DQMD and Shiren. Unlike these items, PMD wands are stackable items that can be stacked up to 40 wands in one inventory, as opposed to each wand/staff being a separate item with a charge count like in DQMD and Shiren


*Consumables.
* '''<big>Consumables.</big>'''
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Shiren the Wanderer has Staves/Grasses that can be consumed or tossed at enemies to inflict various effects.
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Shiren the Wanderer has Staves/Grasses that can be consumed or tossed at enemies to inflict various effects.
*** Starting in Shiren 2(Was mixing in Shiren GB? {{Research}}), certain grasses could be combined with equipment using mixers.
*** Starting in Shiren 2(Was mixing in Shiren GB? {{Research}}), certain grasses could be combined with equipment using mixers.
Line 13: Line 13:
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': In PMD, Seeds serve the same purpose as herbs.
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': In PMD, Seeds serve the same purpose as herbs.


* Equipment Seals and Melding.
* '''<big>Equipment Seals and Melding.</big>'''
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': In Mystery Dungeon 2: Shiren the Wanderer and all subsequent Shiren titles, most swords and shields have unique seals with varying effects. Swords and Shields can be melded/synthesized together in order to combine the upgrade values and equipment seals into one item. In Magic Castle, Shiren 3, Shiren 5, (Others? {{Research}}) Armbands can also be melded together in order to create single bracelets with multiple effects.
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': In Mystery Dungeon 2: Shiren the Wanderer and all subsequent Shiren titles, most swords and shields have unique seals with varying effects. Swords and Shields can be melded/synthesized together in order to combine the upgrade values and equipment seals into one item. In Magic Castle, Shiren 3, Shiren 5, (Others? {{Research}}) Armbands can also be melded together in order to create single bracelets with multiple effects.
** '''{{Final Fantasy|Chocobo's Mystery Dungeon|Final Fantasy}}''': In Chocobo's Mysterious Dungeon, talons and saddles had a similar seal system to that of Shiren the Wanderer. Additionally, brewery rooms containing pots could appear in Dungeons. By inserting two talons or two saddles into a pot and using a fire or thunder spellbook to light the pot, the two items could be combined together. In Chocobo's Dungeon 2, these rooms make a reappearance. In Final Fantasy Fables: Chocobo's Dungeon and its various remasters, the blacksmith Freja can combine talons or saddles together.
** '''{{Final Fantasy|Chocobo's Mystery Dungeon|Final Fantasy}}''': In Chocobo's Mysterious Dungeon, talons and saddles had a similar seal system to that of Shiren the Wanderer. Additionally, brewery rooms containing pots could appear in Dungeons. By inserting two talons or two saddles into a pot and using a fire or thunder spellbook to light the pot, the two items could be combined together. In Chocobo's Dungeon 2, these rooms make a reappearance. In Final Fantasy Fables: Chocobo's Dungeon and its various remasters, the blacksmith Freja can combine talons or saddles together.
==Trivia==


==See also==
==See also==
Line 26: Line 23:
<references />
<references />


[[Category:
[[Category:Research]]
[[Category:Pages that need Links]]
 
[[Category:Dragon Quest Mystery Dungeon (series) Gameplay Elements]]
[[Category:Shiren the Wanderer (series) Gameplay Elements]]
[[Category:Shiren the Wanderer (series) Meat]]
[[Category:Final Fantasy Mystery Dungeon (series) Gameplay Elements]]
[[Category:Pokémon Mystery Dungeon (series) Gameplay Elements]]
[[Category:Etrian Odyssey Mystery Dungeon (series) Gameplay Elements]]

Revision as of 04:07, 6 December 2021

Item Mechanics in Mystery Dungeon are often re-used by other games or series in the franchise. This page aims to illustrate as many of these similarities as possible.

Items

  • Staves and Wands.
    • DQMD: Torneko's Great Adventure has Wands: multi-use items that fire a ranged blast with varying effects.
    • Shiren: Shiren has Staves, which were functionally identical to wands in DQMD.
    • Pkmn: Pokémon Super Mystery Dungeon introduced Wands, an item that acts similar to staves in DQMD and Shiren. Unlike these items, PMD wands are stackable items that can be stacked up to 40 wands in one inventory, as opposed to each wand/staff being a separate item with a charge count like in DQMD and Shiren
  • Consumables.
    • Shiren: Shiren the Wanderer has Staves/Grasses that can be consumed or tossed at enemies to inflict various effects.
      • Starting in Shiren 2(Was mixing in Shiren GB? [Research required]), certain grasses could be combined with equipment using mixers.
    • Template:Final Fantasy: In Chocobo's Mystery Dungeon, Tonics/Potions act as the equivalent to herbs.
    • Pkmn: In PMD, Seeds serve the same purpose as herbs.
  • Equipment Seals and Melding.
    • Shiren: In Mystery Dungeon 2: Shiren the Wanderer and all subsequent Shiren titles, most swords and shields have unique seals with varying effects. Swords and Shields can be melded/synthesized together in order to combine the upgrade values and equipment seals into one item. In Magic Castle, Shiren 3, Shiren 5, (Others? [Research required]) Armbands can also be melded together in order to create single bracelets with multiple effects.
    • Template:Final Fantasy: In Chocobo's Mysterious Dungeon, talons and saddles had a similar seal system to that of Shiren the Wanderer. Additionally, brewery rooms containing pots could appear in Dungeons. By inserting two talons or two saddles into a pot and using a fire or thunder spellbook to light the pot, the two items could be combined together. In Chocobo's Dungeon 2, these rooms make a reappearance. In Final Fantasy Fables: Chocobo's Dungeon and its various remasters, the blacksmith Freja can combine talons or saddles together.

See also

References