Meta:Monster Mechanics in Mystery Dungeon: Difference between revisions
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** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Chainhead's can attack from a distance using their heads. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Chainhead's can attack from a distance using their heads. | ||
*** Shiren can obtain some items which allow him to attack from a distance. | *** Shiren can obtain some items which allow him to attack from a distance. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': In PMD, there are moves that hit targets from 2 tiles away like Quick Attack and Fake Out. | ||
* '''<big>Monsters move through walls.</big>''' | * '''<big>Monsters move through walls.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Pacorepkin Family can move through walls. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Pacorepkin Family can move through walls. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Certain ghost types in PMD can move through walls. Non-ghost types can equip a Pass Scarf for the same effect. | ||
* '''<big>Monsters cause the player to be unable to heal.</big>''' | * '''<big>Monsters cause the player to be unable to heal.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Fog Hermit Family fire spells from their magic staves that prevent the player from healing. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Fog Hermit Family fire spells from their magic staves that prevent the player from healing. | ||
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* '''<big>Enemies cause explosions.</big>''' | * '''<big>Enemies cause explosions.</big>''' | ||
** '''{{DragonQuest|Dragon Quest Mystery Dungeon|DQMD}}''': Briny mine enemies work similarly to Spike Bombs. | ** '''{{DragonQuest|Dragon Quest Mystery Dungeon|DQMD}}''': Briny mine enemies work similarly to Spike Bombs. | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Spike Bombs explode when they're | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Spike Bombs explode when they're at low health and are attacked but not killed. | ||
** '''{{Final Fantasy|Chocobo's Mystery Dungeon|Final Fantasy}}''': In Chocobo's Dungeon 2, Bomb Family monsters will begin to charge up an explosion attack after they take damage. If the bombs are not defeated before the charge meter fills up, they will explode and destroy the 8 adjacent tiles. | ** '''{{Final Fantasy|Chocobo's Mystery Dungeon|Final Fantasy}}''': In Chocobo's Dungeon 2, Bomb Family monsters will begin to charge up an explosion attack after they take damage. If the bombs are not defeated before the charge meter fills up, they will explode and destroy the 8 adjacent tiles. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Pokémon such as Electrode can learn explosion moves. Skuntank | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Pokémon such as Electrode can learn explosion moves. Stunky/Skuntank and Drifloon/Drifblim have the ability aftermath, which has a closer effect to the Spike Bomb family. | ||
*** In PMD: Super, Explosion and Self-Destruct were changed to self-destruct as a counter to damage. | *** In PMD: Super, Explosion and Self-Destruct were changed to self-destruct as a counter to damage. | ||
* '''<big>Higher chance of critical hits.</big>''' | * '''<big>Higher chance of critical hits.</big>''' | ||
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* '''<big>Monsters toss stones in an arc.</big>''' | * '''<big>Monsters toss stones in an arc.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Piggy Family toss stones in an arc. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Piggy Family toss stones in an arc. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Geo Pebbles, Gravellerocks, and other thrown rocks all fly in an arc. | ||
* '''<big>Knock the player's items and armor off.</big>''' | * '''<big>Knock the player's items and armor off.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Cell Armor Family knocks Shiren's items off. Items will be sent flying across the room until they land in water, on the ground, or into an enemy (item is destroyed). | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Cell Armor Family knocks Shiren's items off. Items will be sent flying across the room until they land in water, on the ground, or into an enemy (item is destroyed). | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': The move Knock Off in PMD has a similar effect. But items won't directly be lost if they hit another target. | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': The move Knock Off in PMD has a similar effect. But items won't directly be lost if they hit another target. | ||
* '''<big>Monsters attack 2 times or more in one turn or move at increased speed.</big>''' | * '''<big>Monsters attack 2 times or more in one turn or move at increased speed.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Various monsters have double speed and can move twice in one turn, or move once and attack once in one turn. | ||
*** Knifegator Family are able to attack 2 or more times a turn. | *** Knifegator Family are able to attack 2 or more times a turn. | ||
*** Level 2 - 4 Death Reaper Family | *** Certain Monsters such as Gitan Mamels and Level 2-4 Death Reaper Family can move or attack twice in one turn, or move once and attack once (double movement + attack speed) | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': This is similar to the abilities Speed Boost | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': This is similar to the abilities Speed Boost, Unburden, Chlorophyll, and Swift Swim; and the moves Rock Polish, Agility, Tailwind, and Shell Smash. | ||
***The Moves Double Hit, Twineedle, and Double Kick, hit twice in one turn, and the moves triple hit and triple kick hit thrice in one turn. | |||
* '''<big>Monsters that cause the player status conditions.</big>''' | * '''<big>Monsters that cause the player status conditions.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Ghost Radish Family tosses herbs at players that cause various status conditions. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Ghost Radish Family tosses herbs at players that cause various status conditions. Other enemies such as the Gaze Family and the Naptapir Family can also inflict status effects. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': This is similar to the various moves Pokémon might inflict on the player. | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': This is similar to the various moves Pokémon might inflict on the player. | ||
* '''<big>Monsters disguise themselves as others. (Decoy)</big>''' | * '''<big>Monsters disguise themselves as others. (Decoy)</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Baby Tengu Family disguises themselves as other monsters. Various other decoys exist. See {{Shiren|Decoy Mechanics}}. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Baby Tengu Family disguises themselves as other monsters. Various other decoys exist. See {{Shiren|Decoy Mechanics}}. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Ditto does this in Rescue Team, Explorers, {{Research}}. In Super, this is relegated to the Zorua family. | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Ditto does this in Rescue Team, Explorers, {{Research}}. In Gates and Super, this is relegated to the Zorua family. | ||
* '''<big>Enemies disguise themselves as items.</big>''' | * '''<big>Enemies disguise themselves as items.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Too many to list. See Shiren:Decoy Mechanics. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Too many to list. See Shiren:Decoy Mechanics. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Ditto in | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Ditto in Super acts as a traditional decoy now. It can't be picked up like in some Shiren titles. | ||
* '''<big>Transform into monsters.</big>''' | * '''<big>Transform into monsters.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Shiren is able to eat meat to transform into monsters. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Shiren is able to eat meat to transform into monsters. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': In Super | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': In Super, Transform works by allowing the player to transform into the enemy and copy their moves, similarly to meat. | ||
* '''<big>Various monsters destroy, damage, | * '''<big>Various monsters destroy, damage, or replace inventory items.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Too many to list. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Too many to list. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Starting in Explorers TD moves such as Bug Bite, Pluck, Incinerate | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Starting in Explorers TD, moves such as Bug Bite, Pluck, Incinerate can destroy food items in the player's inventory. | ||
***Switcheroo exchanges the player's held item with the item carried by the enemy. | |||
* '''<big>Monsters summon other monsters.</big>''' | * '''<big>Monsters summon other monsters.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Schubell Family rings a bell and summon other monsters. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Schubell Family rings a bell and summon other monsters. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': The move Beat Up summons a Pokémon's allies to them. Additionally, in | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': The move Beat Up summons a Pokémon's allies to them. Additionally, in Explorers T/D and Sky, the ability "Illuminate" summons an enemy to the floor whenever the enemy takes damage. | ||
* '''<big>Picking up and throwing the player.</big>''' | * '''<big>Picking up and throwing the player.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Tiger Uho Family picks Shiren up and throws him across the room or floor. Throw Beetle {{FT}} do the same thing. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Tiger Uho Family picks Shiren up and throws him across the room or floor. Throw Beetle {{FT}} do the same thing. | ||
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* '''<big>Shopkeepers in Mystery Dungeon have extremely high stats.</big>''' | * '''<big>Shopkeepers in Mystery Dungeon have extremely high stats.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Shopkeepers train specifically for the job. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Shopkeepers train specifically for the job. | ||
** '''{{Final Fantasy|Chocobo's Mystery Dungeon|Final Fantasy}}''': In Chocobo's Mystery Dungeon 3, Dungeon Hero X acts as the shopkeeper and will attack if you try to steal the thief job from his shop. | |||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Keclecon takes the role of shopkeeper. | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Keclecon takes the role of shopkeeper. | ||
*** In Super MD, the shop takes up the entire room. | *** In Super MD, the shop takes up the entire room. | ||
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*** Rescue Team DX has silver spikes that function similarly to silver arrows. | *** Rescue Team DX has silver spikes that function similarly to silver arrows. | ||
* '''<big>Enemies swarm.</big>''' | * '''<big>Enemies swarm.</big>''' | ||
** '''{{DragonQuest|Dragon Quest Mystery Dungeon|DQMD}}''': | ** '''{{DragonQuest|Dragon Quest Mystery Dungeon|DQMD}}''': Powie Yowies sleep in a swarm of 4. | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Floaty | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Floaty Family sleeps in a swarm of 3. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Ledyba | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Ledyba Family sleeps in a swarm of 4. | ||
* '''<big>Enemies flee, drop items when defeated.</big>''' | * '''<big>Enemies flee, drop items when defeated.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Egg Thing Family. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Egg Thing Family. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Abra in | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Abra in Super. | ||
* '''<big>Enemies level up when they defeat the player or another monster.</big>''' | * '''<big>Enemies level up when they defeat the player or another monster.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Standard Shiren mechanic. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Standard Shiren mechanic. | ||
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* '''<big>Enemies respawn after death, level up other monsters.</big>''' | * '''<big>Enemies respawn after death, level up other monsters.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': When you kill an Evil Soldier, several turns later a member of the Dead Soldier Family will spawn. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': When you kill an Evil Soldier, several turns later a member of the Dead Soldier Family will spawn. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': This role is filled by Shedinja. It spawns when | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': This role is filled by Shedinja. It spawns when Nincada is defeated. Other monsters will attempt to defeat it to level up. | ||
*** Monsters attempting to defeat it to level up is similar to the Chow Family in Shiren. | *** Monsters attempting to defeat it to level up is similar to the Chow Family in Shiren. | ||
* '''<big>Enemies go around the player and appear on the other side.</big>''' | * '''<big>Enemies go around the player and appear on the other side.</big>''' | ||
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* '''<big>Monsters that act as healers.</big>''' | * '''<big>Monsters that act as healers.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Fluffy Bunny family, Flamebird Family. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Fluffy Bunny family, Flamebird Family. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Delibird in | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Delibird in Super. | ||
* '''<big>Enemies hypnotize the plyer.</big>''' | * '''<big>Enemies hypnotize the plyer.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Gaze family. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Gaze family. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': The same hypnotized effect occurs when an enemy uses hypnosis on the player while they're asleep. | ||
* '''<big>Enemies degrade equipment.</big>''' | * '''<big>Enemies degrade equipment.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Green Slime Family | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Green Slime Family | ||
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* '''<big>Enemies hold you in place.</big>''' | * '''<big>Enemies hold you in place.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Parthenos Family holds Shiren in place. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Parthenos Family holds Shiren in place. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Arena Trap in | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': In Rescue Team and Explorers, Pokémon with Arena Trap and Shadow Tag sometimes holds a Pokémon in place after hit with a move that makes contact. In Super, these abilities prevent the foe from fleeing. | ||
* '''<big>Enemies decrease fullness points.</big>''' | * '''<big>Enemies decrease fullness points.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Polygon Spin Family sap Shiren of his fullness. As does the Blue Lanternfish {{FT}} monster family. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Polygon Spin Family sap Shiren of his fullness. As does the Blue Lanternfish {{FT}} monster family. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Sweet | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Sweet Scent in Super may occasionally decrease fullness. | ||
* '''<big>Enemies fire random spells at the player.</big>''' | * '''<big>Enemies fire random spells at the player.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Skull Mage Family fires random magical attacks at the player. (From a select pool of staff abilities.) | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Skull Mage Family fires random magical attacks at the player. (From a select pool of staff abilities.) | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Braixen and Delphox in Super now have this ability. | ||
* '''<big>Enemies dig through dungeon walls.</big>''' | * '''<big>Enemies dig through dungeon walls.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Soldier Ant Family digs through walls in Shiren. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Soldier Ant Family digs through walls in Shiren. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': In PMD, players could tunnel through walls with a high enough IQ in Rescue Team, with a high enough IQ in the right IQ group (Explorers) or via the TM Rock Smash. In | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': In PMD, players could tunnel through walls with a high enough IQ in Rescue Team, with a high enough IQ in the right IQ group (Explorers) or via the TM Rock Smash. In Super, Sawks can smash through walls, as well as other Pokémon that knows Rock Smash. | ||
* '''<big>Enemies steal items and warp away.</big>''' | * '''<big>Enemies steal items and warp away.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Pickpocket Family steals currency and warp away. Thiefwalrus Family steals items and warp away. The Crow Minion Family steals items, warps away, and leaves them under a pile of feathers that require a staff bolt to uncover. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Pickpocket Family steals currency and warp away. Thiefwalrus Family steals items and warp away. The Crow Minion Family steals items, warps away, and leaves them under a pile of feathers that require a staff bolt to uncover. | ||
** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Thief / Covet allow a foe to warp away after a successful theft in | ** '''{{Pkmn|Pokémon Mystery Dungeon|Pkmn}}''': Thief / Covet allow a foe to warp away after a successful theft in Super. | ||
* '''<big>Enemies can gunk up (curse) items.</big>''' | * '''<big>Enemies can gunk up (curse) items.</big>''' | ||
** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Curse Girl Family. | ** '''{{Shiren|Mystery Dungeon: Shiren the Wanderer|Shiren}}''': Curse Girl Family. |
Revision as of 03:26, 6 December 2021
Monster Mechanics in Mystery Dungeon are often re-used by other games or series in the franchise. This page aims to illustrate as many of these similarities as possible.
Monsters
- Monsters attack from a distance.
- Monsters move through walls.
- Monsters cause the player to be unable to heal.
- Monsters place traps.
- Monsters leave a trap when they die.
- Shiren: Trap Nin Template:FT family leave a trap when they die.
- Pkmn: While not exactly like Shiren, the PMD ability Aftermath is similar. Causing the enemy to explode when they faint.
- Enemies cause explosions.
- DQMD: Briny mine enemies work similarly to Spike Bombs.
- Shiren: Spike Bombs explode when they're at low health and are attacked but not killed.
- Template:Final Fantasy: In Chocobo's Dungeon 2, Bomb Family monsters will begin to charge up an explosion attack after they take damage. If the bombs are not defeated before the charge meter fills up, they will explode and destroy the 8 adjacent tiles.
- Pkmn: Pokémon such as Electrode can learn explosion moves. Stunky/Skuntank and Drifloon/Drifblim have the ability aftermath, which has a closer effect to the Spike Bomb family.
- In PMD: Super, Explosion and Self-Destruct were changed to self-destruct as a counter to damage.
- Higher chance of critical hits.
- Monsters toss stones in an arc.
- Knock the player's items and armor off.
- Monsters attack 2 times or more in one turn or move at increased speed.
- Shiren: Various monsters have double speed and can move twice in one turn, or move once and attack once in one turn.
- Knifegator Family are able to attack 2 or more times a turn.
- Certain Monsters such as Gitan Mamels and Level 2-4 Death Reaper Family can move or attack twice in one turn, or move once and attack once (double movement + attack speed)
- Pkmn: This is similar to the abilities Speed Boost, Unburden, Chlorophyll, and Swift Swim; and the moves Rock Polish, Agility, Tailwind, and Shell Smash.
- The Moves Double Hit, Twineedle, and Double Kick, hit twice in one turn, and the moves triple hit and triple kick hit thrice in one turn.
- Shiren: Various monsters have double speed and can move twice in one turn, or move once and attack once in one turn.
- Monsters that cause the player status conditions.
- Monsters disguise themselves as others. (Decoy)
- Shiren: Baby Tengu Family disguises themselves as other monsters. Various other decoys exist. See Decoy Mechanics.
- Pkmn: Ditto does this in Rescue Team, Explorers, [Research required]. In Gates and Super, this is relegated to the Zorua family.
- Enemies disguise themselves as items.
- Transform into monsters.
- Various monsters destroy, damage, or replace inventory items.
- Monsters summon other monsters.
- Picking up and throwing the player.
- Shiren: Tiger Uho Family picks Shiren up and throws him across the room or floor. Throw Beetle Template:FT do the same thing.
- Pkmn: Rescue Team: Vital throw as a counterattack. Explorers TD onward: Fling serves this purpose.
- Fixed Fire damage.
- Monsters knock players back.
- Shopkeepers in Mystery Dungeon have extremely high stats.
- Shiren: Shopkeepers train specifically for the job.
- Template:Final Fantasy: In Chocobo's Mystery Dungeon 3, Dungeon Hero X acts as the shopkeeper and will attack if you try to steal the thief job from his shop.
- Pkmn: Keclecon takes the role of shopkeeper.
- In Super MD, the shop takes up the entire room.
- Items or attacks pierce targets.
- Enemies swarm.
- Enemies flee, drop items when defeated.
- Enemies level up when they defeat the player or another monster.
- Shiren: Standard Shiren mechanic.
- Template:Final Fantasy: Standard mechanic in Chocobo's Mystery Dungeon 1 and 2
- Pkmn: First introduced in the Adventure Squad titles.
- Enemies in Gates can level up via. Joy Seeds.
- Enemies respawn after death, level up other monsters.
- Shiren: When you kill an Evil Soldier, several turns later a member of the Dead Soldier Family will spawn.
- Pkmn: This role is filled by Shedinja. It spawns when Nincada is defeated. Other monsters will attempt to defeat it to level up.
- Monsters attempting to defeat it to level up is similar to the Chow Family in Shiren.
- Enemies go around the player and appear on the other side.
- Monsters that act as healers.
- Enemies hypnotize the plyer.
- Enemies degrade equipment.
- Fire-based enemies incinerate items when thrown.
- Explosions that cause splash damage.
- Enemies hold you in place.
- Enemies decrease fullness points.
- Shiren: Polygon Spin Family sap Shiren of his fullness. As does the Blue Lanternfish Template:FT monster family.
- Pkmn: Sweet Scent in Super may occasionally decrease fullness.
- Enemies fire random spells at the player.
- Enemies dig through dungeon walls.
- Shiren: Soldier Ant Family digs through walls in Shiren.
- Pkmn: In PMD, players could tunnel through walls with a high enough IQ in Rescue Team, with a high enough IQ in the right IQ group (Explorers) or via the TM Rock Smash. In Super, Sawks can smash through walls, as well as other Pokémon that knows Rock Smash.
- Enemies steal items and warp away.
- Shiren: Pickpocket Family steals currency and warp away. Thiefwalrus Family steals items and warp away. The Crow Minion Family steals items, warps away, and leaves them under a pile of feathers that require a staff bolt to uncover.
- Pkmn: Thief / Covet allow a foe to warp away after a successful theft in Super.
- Enemies can gunk up (curse) items.
- Remove enemies from the dungeon.
Items
- Staves and Wands.
- DQMD: Torneko's Great Adventure has Wands, multi-use items which fire a ranged blast with varying effects.
- Shiren: Shiren has Staves, which were functionally identical to wands in DQMD.
- Pkmn: PMD: Pokémon Super Mystery Dungeon introduced Wands, an item that acts similar to staves in DQMD and Shiren. Unlike these items, PMD wands are stackable items that can be stacked up to 40 wands in one inventory, as opposed to each wand/staff being a separate item with a charge count like in DQMD and Shiren
- Equipment Seals and Melding.
- Shiren: In Mystery Dungeon 2: Shiren the Wanderer and all subsequent Shiren titles, most swords and shields have unique seals with varying effects. Swords and Shields can be melded/synthesized together in order to combine the upgrade values and equipment seals into one item. In Magic Castle, Shiren 3, Shiren 5, (Others? [Research required] Armbands can also be melded together in order to create single bracelets with multiple effects.
- Template:Final Fantasy: In Chocobo's Mysterious Dungeon, talons and saddles had a similar seal system to that of Shiren the Wanderer. Additionally, brewery rooms containing pots could appear in Dungeons. By inserting two talons or two saddles into a pot and using a fire or thunder spellbook to light the pot, the two items could be combined together. In Chocobo's Dungeon 2, these rooms make a reappearance. In Final Fantasy Fables: Chocobo's Dungeon and its various remasters, the blacksmith Freya can combine talons or saddles together.
Other
See also
Cross Series Mechanics in the Mystery Dungeon Franchise | |
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Cross Series Mechanics | Adventure Log • Cross-Series References (References in other media) • Dungeon Tiles • Evolution of: (Dungeon Maps • Thief Dialogue) • Failure Event |
References
- [1] Enemy Roles from Shiren to PMD and PSMD. (December 6, 2015)
- Thanks to user /user/Aw_ on Reddit for the post idea and initial batch of research.
- [2] Thanks to user /user/Amphouse for the additional notes in the comments of the original post
- Interestingly the original post used our OG Wiki as a source. See: Shiren the Wanderer Wetpaint Wiki. though the links on Reddit are dead.
- [3] Shiren references within PSMD. (December 10, 2015)
- [4] Thanks for a similar posy by the /user/Theguesst on Reddit.
Categories:
- Research
- Pages that need Links
- Dragon Quest Mystery Dungeon (series) Gameplay Elements
- Shiren the Wanderer (series) Gameplay Elements
- Shiren the Wanderer (series) Meat
- Final Fantasy Mystery Dungeon (series) Gameplay Elements
- Pokémon Mystery Dungeon (series) Gameplay Elements
- Etrian Odyssey Mystery Dungeon (series) Gameplay Elements