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'''Environments''' {{ | {{Super MD Draft}} | ||
'''Environments'''{{UN}} are the natural scenery in {{SuperMDTitle}} players will see inside of {{SuperMD|Dungeons}} that affect certain {{SuperMD|Move}}s, and the music that plays. | |||
==List of Cave Environments== | ==List of Cave Environments== | ||
{{Pokémon Stub Section}} | {{Pokémon Stub Section}} | ||
This is a list of Cave environments. For this section, the moves {{SuperMD|Camouflage}}, {{SuperMD|Nature Power}}, and {{SuperMD|Secret Power}} change the Pokémon to a {{SuperMD|Rock-type}}, calls the move {{SuperMD|Power Gem}}, and has a chance to inflict the {{SuperMD|Flinch}} {{SuperMD|Status Abnormality}}. | |||
This is a list of Cave environments. For this section, the moves {{SuperMD|Camouflage}}, {{SuperMD|Nature Power}}, and {{SuperMD|Secret Power}} | |||
{| class="wikitable" style="text-align:center; margin:auto" | {| class="wikitable" style="text-align:center; margin:auto" | ||
Line 18: | Line 18: | ||
|0x04<br>0x89<br>0xAE<br>0xD3 | |0x04<br>0x89<br>0xAE<br>0xD3 | ||
|Drilbur Coal Mine<br>Destiny Tower 61-65F<br>Uprise Range<br>Anything Goes 8F | |Drilbur Coal Mine<br>Destiny Tower 61-65F<br>Uprise Range<br>Anything Goes 8F | ||
![[File:Super MD - Drilbur Coal Mine Floor 1.png|400px]] | |||
|- | |- | ||
|0x06<br>0x55<br>0x5D<br>0x86<br>0xEB | |0x06<br>0x55<br>0x5D<br>0x86<br>0xEB | ||
|Glittering Mountain<br>Elegant Gorge<br>Abundant Pass<br>Destiny Tower 46-50F<br>Anything Goes 32F | |Glittering Mountain<br>Elegant Gorge<br>Abundant Pass<br>Destiny Tower 46-50F<br>Anything Goes 32F | ||
![[File:Super MD - Glittering Mountain Floor 1.png|400px]] | |||
|- | |- | ||
|0x09<br>0xA6<br>0xCE | |0x09<br>0xA6<br>0xCE | ||
|Ancient Barrow<br>Island of Storms<br>Anything Goes 3F | |Ancient Barrow<br>Island of Storms<br>Anything Goes 3F | ||
![[File:Super MD - Ancient Barrow Floor 1.png|400px]] | |||
|- | |- | ||
|0x0C<br>0x8A<br>0xCC | |0x0C<br>0x8A<br>0xCC | ||
|Gentle Slope Cave<br>Destiny Tower 66-69F<br>Anything Goes 1F | |Gentle Slope Cave<br>Destiny Tower 66-69F<br>Anything Goes 1F | ||
![[File:Super MD - Gentle Slope Cave Floor 1.png|400px]] | |||
|- | |- | ||
|0x0E<br>0x7C<br>0x90<br>0xA2<br>0xA7<br>0xD0 | |0x0E<br>0x7C<br>0x90<br>0xA2<br>0xA7<br>0xD0 | ||
|Fire Island Volcano<br>Destiny Tower 11-15F<br>Red Point<br>Magma Chamber<br>Zero Isle<br>Anything Goes 5F | |Fire Island Volcano<br>Destiny Tower 11-15F<br>Red Point<br>Magma Chamber<br>Zero Isle<br>Anything Goes 5F | ||
![[File:Super MD - Fire Island Volcano Floor 1.png|400px]] | |||
|- | |- | ||
|0x0F<br>0x67<br>0x87<br>0x9A<br>0xAB<br>0xED | |0x0F<br>0x67<br>0x87<br>0x9A<br>0xAB<br>0xED | ||
|Showdown Mountain<br>Flagstone Cave<br>Destiny Tower 51-55F<br>Distress Mountain<br>Rolling Pass<br>Anything Goes 34F | |Showdown Mountain<br>Flagstone Cave<br>Destiny Tower 51-55F<br>Distress Mountain<br>Rolling Pass<br>Anything Goes 34F | ||
![[File:Super MD - Showdown Mountain Floor 1.png|400px]] | |||
|- | |- | ||
|0x12<br>0x8B<br>0xD1 | |0x12<br>0x8B<br>0xD1 | ||
|Cave of the Deep<br>Destiny Tower 70-74F<br>Anything Goes 6F | |Cave of the Deep<br>Destiny Tower 70-74F<br>Anything Goes 6F | ||
![[File:Super MD - Cave of the Deep Floor 1.png|400px]] | |||
|- | |- | ||
|0x13<br>0xEE | |0x13<br>0xEE | ||
|Calm Craggy Area<br>Anything Goes 35F | |Calm Craggy Area<br>Anything Goes 35F | ||
![[File:Super MD - Calm Craggy Area Floor 1.png|400px]] | |||
|- | |- | ||
|0x14<br>0x93<br>0xD6 | |0x14<br>0x93<br>0xD6 | ||
|Reverse Mountain<br>Destiny Tower 91-99F<br>Anything Goes 11F | |Reverse Mountain<br>Destiny Tower 91-99F<br>Anything Goes 11F | ||
![[File:Super MD - Reverse Mountain Floor 1.png|400px]] | |||
|- | |- | ||
|0x1C<br>0x77<br>0x92<br>0xD4 | |0x1C<br>0x77<br>0x92<br>0xD4 | ||
|Purifying Cave<br>Jewel Road<br>Sea Shrine<br>Anything Goes 9F | |Purifying Cave<br>Jewel Road<br>Sea Shrine<br>Anything Goes 9F | ||
![[File:Super MD - Purifying Cave Floor 1.png|400px]] | |||
|- | |- | ||
|0x23<br>0x6F<br>0x79<br>0xB5<br>0xCD | |0x23<br>0x6F<br>0x79<br>0xB5<br>0xCD | ||
|Meowth in Black<br>Yellow Sand Labyrinth<br>Isle of Light<br>Golden Suite<br>Anything Goes 2F | |Meowth in Black<br>Yellow Sand Labyrinth<br>Isle of Light<br>Golden Suite<br>Anything Goes 2F | ||
![[File:Super MD - Yellow Sand Labyrinth Floor 1.png|400px]] | |||
|- | |- | ||
|0x39<br>0x47<br>0x83<br> | |0x39<br>0x47<br>0x83<br> | ||
|Hidden Cave<br>Cave of Training<br>Pelipper Dungeon: Start | |Hidden Cave<br>Cave of Training<br>Pelipper Dungeon: Start | ||
![[File:Super MD - Cave of Training Floor 1.png|400px]] | |||
|- | |- | ||
|0x40<br>0x4F<br>0x1A01 | |0x40<br>0x4F<br>0x1A01 | ||
|Rough Tunnel<br>Bustling Valley<br>Anything Goes 44F | |Rough Tunnel<br>Bustling Valley<br>Anything Goes 44F | ||
![[File:Super MD - Rough Tunnel Floor 1.png|400px]] | |||
|- | |- | ||
|0x45<br>0x1B01 | |0x45<br>0x1B01 | ||
|Apex Mountain<br>Anything Goes 49F | |Apex Mountain<br>Anything Goes 49F | ||
![[File:Super MD - Apex Mountain Floor 1.png|400px]] | |||
|- | |- | ||
|0x48<br>0x2201 | |0x48<br>0x2201 | ||
|Leafy Highlands<br>Anything Goes 74F | |Leafy Highlands<br>Anything Goes 74F | ||
![[File:Super MD - Leafy Highlands Floor 1.png|400px]] | |||
|- | |- | ||
|0x49<br>0x5F<br>0xD2 | |0x49<br>0x5F<br>0xD2 | ||
|Headwater Hollow<br>Crystalline Maze<br>Anything Goes 7F | |Headwater Hollow<br>Crystalline Maze<br>Anything Goes 7F | ||
![[File:Super MD - Headwater Hollow Floor 1.png|400px]] | |||
|- | |- | ||
|0x56<br>0x6A<br>0x80<br>0xD5 | |0x56<br>0x6A<br>0x80<br>0xD5 | ||
|Moonlit Cave<br>Frozen Falls<br>Destiny Tower 31-35F<br>Anything Goes 10F | |Moonlit Cave<br>Frozen Falls<br>Destiny Tower 31-35F<br>Anything Goes 10F | ||
![[File:Super MD - Moonlit Cave Floor 1.png|400px]] | |||
|- | |- | ||
|0x5E<br>0x73<br>0xB3<br>0xEC | |0x5E<br>0x73<br>0xB3<br>0xEC | ||
|Stealth Cavern<br>Secret Quarry<br>Freedom Coast<br>Anything Goes 33F | |Stealth Cavern<br>Secret Quarry<br>Freedom Coast<br>Anything Goes 33F | ||
![[File:Super MD - Stealth Cavern Floor 1.png|400px]] | |||
|- | |- | ||
|0x60<br>0xCF | |0x60<br>0xCF | ||
|Little Canyon<br>Anything Goes 4F | |Little Canyon<br>Anything Goes 4F | ||
![[File:Super MD - Little Canyon Floor 1.png|400px]] | |||
|- | |- | ||
| | | | ||
| | | | ||
! | |||
|} | |} | ||
==Mountainous Environments== | ==Mountainous Environments== | ||
==Grassy Environments== | ==Grassy Environments== | ||
==Aquatic Environments== | ==Aquatic Environments== | ||
==Icy Environments== | ==Icy Environments== | ||
==Ruinous Environments== | ==Ruinous Environments== | ||
==Swampy Environments== | ==Swampy Environments== | ||
== | <!-- | ||
==Gallery== | |||
<gallery> | |||
</gallery> | |||
--> | |||
==In Other Languages== | ==In Other Languages== | ||
{{In Other Languages | {{In Other Languages | ||
| en = | | en = Environment | ||
| ja = | | ja = | ||
| fr = | | fr = | ||
| es = | | fr_ca = | ||
| de = | | es = | ||
| it = | | es_la = | ||
| zh = | | de = | ||
| | | it = | ||
| pt = | |||
| pt_br = | |||
| nl = | |||
| ru = | |||
| ko = | |||
| zh = | |||
| td = | |||
}} | }} | ||
==See Also== | |||
{{Super MD Gameplay Elements Navbox}} | |||
==References== | |||
<references /> | |||
[[Category:Super MD Gameplay Elements]] | |||
[[Category:Super MD Locations]] |
Latest revision as of 08:17, 12 July 2025
This article is a draft relating to |
Environments are the natural scenery in
Pokémon Super Mystery Dungeon players will see inside of Dungeons that affect certain Moves, and the music that plays.
List of Cave Environments
This section is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
This is a list of Cave environments. For this section, the moves Camouflage, Nature Power, and Secret Power change the Pokémon to a Rock-type, calls the move Power Gem, and has a chance to inflict the Flinch Status Abnormality.
Mountainous Environments
Grassy Environments
Aquatic Environments
Icy Environments
Ruinous Environments
Swampy Environments
In Other Languages
Language | Name | |
---|---|---|
English | Environment |
See Also
Abilities • Adventures • Adventure Hints • Alliance • Awakening • Bag • Belly • Breaks • Connection Orb • Controls • Deposit Boxes • Development Oversights • Difficulty (List of Dungeons by Difficulty) • Dungeon Status • Environments • Evolution • Expeditions (List of Expeditions) • Expedition Rank • Fainted Pokémon • Fixed floors • Gender • Helper Pokémon • Jukebox (List of Jukebox Tracks) • Kecleon Shops • Large Pokémon • Main Menu • Mega Evolution • Monster Houses • Motivated Pokémon • Moves (List of Moves) • Move Growth • Personality Test • Pokémon • Pokémon Nexus • Pushing • Saving • Status Conditions • Tactics (List of Tactics) • Title Screen • Traps (List) • Traveling Pokémon • Types • Version Differences • Wonder Mail |