A special dungeon cleared by identifying 50 items. Only the last item identified is taken out of the dungeon.
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{{Shiren 6 | {{Shiren 6 Dungeon Infobox | ||
| enname = Training Path of Extra Inference | | enname = Training Path of Extra Inference | ||
| jpname = | | jpname = | ||
| romaji = | | romaji = | ||
| image = | | image = | ||
| description = | | description = A special dungeon cleared by identifying 50 items. Only the last item identified is taken out of the dungeon. | ||
| description jp = [info_value_l2:VALUE1_VALUE_DUN_SHIKIBETSU_CLEAR_IDETIFIED_ITEM]種の道具を識別するとクリアとなる特殊ダンジョン[R]最後に識別した道具だけを持ち帰ることができる | |||
| entrance = | | entrance = | ||
| total floors = 20 | |||
| total floors = | |||
| items = | | items = | ||
| gitan = | | gitan = | ||
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{{For|the lore page|Shiren:Training Path of Extra Inference}} | {{For|the lore page|Shiren:Training Path of Extra Inference}} | ||
'''Training Path of Extra Inference''' {{JA|???||}} is a {{Shiren6|dungeon}} in {{ | '''Training Path of Extra Inference''' {{JA|???||}} is a {{Shiren6|dungeon}} in {{Shiren6Title}}. It consists of 20 floors, however, unlike other dungeons, completing the final floor is not the only way to beat the dungeon, as it can also be completed by identifying 50 items. The item that is identified for last is the only one the player can keep when the dungeon is completed. The lower the floor number on which the player reaches the target of identified items, the more copies of that item the player receives as the reward. The dungeon is unlocked by completing {{Shiren6|Training Path of Inference}} for the first time. | ||
==Completion Rewards== | ==Completion Rewards== | ||
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==Monsters== | ==Monsters== | ||
{{ | {{Scrollbox| | ||
:Monster, Floors | :Monster, Floors | ||
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==Items== | ==Items== | ||
{{Shiren Stub Section}} | {{Shiren 6 Stub Section}} | ||
==Traps== | ==Traps== | ||
{{Shiren Stub Section}} | {{Shiren 6 Stub Section}} | ||
==Background Music== | ==Background Music== | ||
{{Shiren Stub Section}} | {{Shiren 6 Stub Section}} | ||
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==In Other Languages== | ==In Other Languages== | ||
{{In Other Languages | {{In Other Languages |
Latest revision as of 08:08, 12 July 2025
This article is a draft relating to |
Shiren 6:Training Path of Extra Inference | |
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[info_value_l2:VALUE1_VALUE_DUN_SHIKIBETSU_CLEAR_IDETIFIED_ITEM]種の道具を識別するとクリアとなる特殊ダンジョン[R]最後に識別した道具だけを持ち帰ることができる | |
Information | |
Entrance Location | |
Total Floor Count | 20 |
Bring Items In? | |
Bring Gitan In? | |
Can Find Adventure Allies | |
Rescues | |
Characters | |
Visibility | |
Dungeon Store | |
Monster Houses | |
Behemoths | |
Vaults | |
Monster Spawn Rate | |
The Winds of Kron | |
Boss |
Training Path of Extra Inference (Japanese: ???) is a dungeon in /
Shiren the Wanderer: The Mystery Dungeon of Serpentcoil Island. It consists of 20 floors, however, unlike other dungeons, completing the final floor is not the only way to beat the dungeon, as it can also be completed by identifying 50 items. The item that is identified for last is the only one the player can keep when the dungeon is completed. The lower the floor number on which the player reaches the target of identified items, the more copies of that item the player receives as the reward. The dungeon is unlocked by completing Training Path of Inference for the first time.
Completion Rewards
- First clear:
- Further clears:
Monsters
|
Behemoths
Items
This section is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Traps
This section is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Background Music
This section is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
In Other Languages
Language | Name | |
---|---|---|
English | Training Path of Extra Inference |