Rescue Team:Trap: Difference between revisions

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Revision as of 20:56, 25 April 2024

For a full list of traps and floor tiles, see Rescue Team:List of Traps and Floor Tiles.

Traps (Japanese: スイッチ, Switch) are hazardous floor tiles found in dungeons in Template:GameTitle. They cause various effects when tripped. Aside from traps, additional special floor tiles exist in dungeons such as carpet, which is used to denote the land is part of a Kecleon Shop or the Rescue Spot which the player has to reach to revive a fallen player. Most traps aren't available until the post-credits section of the story.

Uncovering Traps

Aside from walking over traps, the second easiest way to uncover them is by attacking the tile directly in front of the Hero. Eating an Eyedrop Seed will "restore" the leader's vision, causing them to be able to see traps. With the IQ Skill Trap Seer, the leader will uncover traps when stepping on them without activating them. If an Eyedrop Seed is eaten beforehand, it will still not be set off on the first step. Using a See-Trap Orb will reveal all traps in the room.


In Other Languages

Language Name
English Traps
Japanese スイッチ, Switch

See Also

Template:Rescue Team Traps and Floor Tiles Navbox

References