Draft:Super MD:Type: Difference between revisions
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'''Types''' {{JA|タイプ||}} are a game mechanic in | '''Types''' {{JA|タイプ||}} are a game mechanic in {{GameTitle|SuperMD|l|i}}. Each {{SuperMD|Pokémon}} has one or two types, and each move (except for {{SuperMD|Attack (move)|Attack}} and {{SuperMD|Struggle}}) has one type. | ||
==Types== | ==Types== |
Revision as of 10:33, 8 February 2024
This article is a draft relating to |
Types (Japanese: タイプ) are a game mechanic in Template:GameTitle. Each Pokémon has one or two types, and each move (except for Attack and Struggle) has one type.
Types
Type chart
When attacking a Pokémon with a move, the type of the move affects the damage done to the target.
Damage multiplier
Special Immunities and Resistances
- Super MD Adventure Hints, Pokémon type and status conditions
Additional Immunities
Special Abilities
- Super MD Adventure Hints, Pokémon type and layout in dungeons
In Other Languages
Language | Name | |
---|---|---|
English | Types | |
Japanese | タイプ |
See Also
Abilities • Adventures • Adventure Hints • Alliance • Awakening • Bag • Belly • Breaks • Connection Orb • Controls • Deposit Boxes • Development Oversights • Difficulty (List of Dungeons by Difficulty) • Dungeon Status • Environments • Evolution • Expeditions (List of Expeditions) • Expedition Rank • Fainted Pokémon • Fixed floors • Gender • Helper Pokémon • Jukebox (List of Jukebox Tracks) • Kecleon Shops • Large Pokémon • Main Menu • Mega Evolution • Monster Houses • Motivated Pokémon • Moves (List of Moves) • Move Growth • Personality Test • Pokémon • Pokémon Nexus • Pushing • Saving • Status Conditions • Tactics (List of Tactics) • Title Screen • Traps (List) • Traveling Pokémon • Types • Version Differences • Wonder Mail |