Rescue Team:Weather: Difference between revisions

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==Weather Effects==
==Weather Effects==
* '''{{RescueTeam|Clear}}''': Default weather condition. As long as there is a {{RescueTeam|Pokémon}} on the floor whose special ability is {{RescueTeam|Cloud Nine}} or {{RescueTeam|Air Lock}}, the weather is always clear and cannot be changed.
* '''{{RescueTeam|Clear}}''': Default weather condition. As long as there is a {{RescueTeam|Pokémon}} on the floor whose special ability is {{RescueTeam|Cloud Nine}} or {{RescueTeam|Air Lock}}, the weather is always clear and cannot be changed.
* '''{{RescueTeam|Cloudy}}''': Damage coming from non-{{RescueTeam|Normal-Type}} moves is decreased.
* '''{{RescueTeam|Cloudy}}''': Damage coming from non-{{RescueTeam|Normal-type}} moves is decreased.
* '''{{RescueTeam|Hail (weather)|Hail}}''': Triggered by the move {{RescueTeam|Hail}} or a {{RescueTeam|Hail Orb}}. Pokémon who are not {{RescueTeam|Ice-Type}} take 5 HP damage every 10 turns. {{RescueTeam|Castform}} turns into an Ice-type Pokémon.
* '''{{RescueTeam|Hail (weather)|Hail}}''': Triggered by the move {{RescueTeam|Hail}} or a {{RescueTeam|Hail Orb}}. Pokémon who are not {{RescueTeam|Ice-type}} take 5 HP damage every 10 turns. {{RescueTeam|Castform}} turns into an Ice-type Pokémon.
* '''{{RescueTeam|Fog}}''': {{RescueTeam|Electric-Type}} moves are weakened significantly. Castform turns into a {{RescueTeam|Water-Type}} Pokémon.
* '''{{RescueTeam|Fog}}''': {{RescueTeam|Electric-type}} moves are weakened significantly. Castform turns into a {{RescueTeam|Water-type}} Pokémon.
* '''{{RescueTeam|Rain}}''': Triggered by the {{RescueTeam|Rain Dance}}, {{RescueTeam|Drizzle}} (special ability), or a {{RescueTeam|Rainy Orb}}. It strengthens Water-Type moves and weakens Fire-Type moves.
* '''{{RescueTeam|Rain}}''': Triggered by the {{RescueTeam|Rain Dance}}, {{RescueTeam|Drizzle}} (special ability), or a {{RescueTeam|Rainy Orb}}. It strengthens Water-type moves and weakens Fire-type moves.
* '''{{RescueTeam|Sandstorm (weather)|Sandstorm}}''': Triggered by the move {{RescueTeam|Sandstorm}}, {{RescueTeam|Sand Stream}} (special ability), or a {{RescueTeam|Sandy Orb}}. Pokémon who are not {{RescueTeam|Rock-Type}}, {{RescueTeam|Steel-Type}}, or {{RescueTeam|Ground-Type}} take 5 {{RescueTeam|HP}} damage every 10 {{RescueTeam|turns}}.
* '''{{RescueTeam|Sandstorm (weather)|Sandstorm}}''': Triggered by the move {{RescueTeam|Sandstorm}}, {{RescueTeam|Sand Stream}} (special ability), or a {{RescueTeam|Sandy Orb}}. Pokémon who are not {{RescueTeam|Rock-type}}, {{RescueTeam|Steel-type}}, or {{RescueTeam|Ground-type}} take 5 {{RescueTeam|HP}} damage every 10 {{RescueTeam|turns}}.
* '''{{RescueTeam|Snow}}''': The {{RescueTeam|Movement Speed}} of Ice-Type Pokémon is increased by one. {{RescueTeam|Castform}} turns into an Ice-type Pokémon.
* '''{{RescueTeam|Snow}}''': The {{RescueTeam|Movement Speed}} of Ice-type Pokémon is increased by one. {{RescueTeam|Castform}} turns into an Ice-type Pokémon.
* '''{{RescueTeam|Sunny}}''': Triggered by the move {{RescueTeam|Sunny Day}}, {{RescueTeam|Drought}} (special ability), or a {{RescueTeam|Sunny Orb}}. It strengthens {{RescueTeam|Fire-Type}} moves and weakens Water-Type moves.
* '''{{RescueTeam|Sunny}}''': Triggered by the move {{RescueTeam|Sunny Day}}, {{RescueTeam|Drought}} (special ability), or a {{RescueTeam|Sunny Orb}}. It strengthens {{RescueTeam|Fire-type}} moves and weakens Water-type moves.


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Revision as of 04:52, 10 January 2024

The Weather (Japanese: 天気) is a game mechanic in Pokémon Mystery Dungeon: Red and Blue Rescue Team. There are many different types of weather effects that can happen from floor to floor in each Dungeons. The weather can be altered through Moves, Abilities, or Wonder Orbs.

Weather Effects


In Other Languages

Language Name
English Weather
Japanese 天気

See Also

References