Rescue Team:Trap: Difference between revisions

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'''Traps''' {{JA|}} are hazardous floor tiles found in {{RescueTeam|dungeons}} in ''{{RescueTeam|Pokémon Mystery Dungeon: Red and Blue Rescue Team}}''. They cause various effects when tripped. Aside from traps, additional special floor tiles exist in dungeons such as carpet, which is used to denote the land is part of a {{RescueTeam|Kecleon Market}} or the {{RescueTeam|Rescue Spot}} which the player has to reach to revive a fallen player. Most traps aren't available until the post-credits section of the story.
'''Traps''' {{JA|スイッチ|Suicchi|Switch}} are hazardous floor tiles found in {{RescueTeam|dungeons}} in ''{{RescueTeam|Pokémon Mystery Dungeon: Red and Blue Rescue Team}}''. They cause various effects when tripped. Aside from traps, additional special floor tiles exist in dungeons such as carpet, which is used to denote the land is part of a {{RescueTeam|Kecleon Market}} or the {{RescueTeam|Rescue Spot}} which the player has to reach to revive a fallen player. Most traps aren't available until the post-credits section of the story.


==Uncovering Traps==
==Uncovering Traps==
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==Traps and Floor Tiles==
==Traps and Floor Tiles==
===Story Mode===
===Story Mode===
{| class="rescueteamb" style="text-align:center; margin:auto"
{| class="{{GameClass}}" style="text-align:center; margin:auto"
! rowspan="2" |Sprite
! rowspan="2" |Sprite
! colspan="2" |Traps and Floor Tiles
! colspan="2" |Traps and Floor Tiles
Line 14: Line 14:
! width="150px" |Japanese
! width="150px" |Japanese
|-
|-
![[File:Rescue Team - Carpet sprite.png|40px]]
!{{RescueTeamSprite|Carpet}}
|{{RescueTeam|Carpet}}
|{{RescueTeam|Carpet}}
|カーペット
|カーペット
|N/A
|N/A
|-
|-
![[File:Rescue Team - Rescue Spot sprite.png|40px]]
!{{RescueTeamSprite|Rescue Spot}}
|{{RescueTeam|Rescue Spot}}
|{{RescueTeam|Rescue Spot}}
|きゅうじょちてん
|きゅうじょちてん
|
|
|-
|-
![[File:Rescue Team - Stairs down sprite.png|40px]]<br>[[File:Rescue Team - Stairs Up sprite.png|40px]]
!{{RescueTeamSprite|Stairs down}}<br>{{RescueTeamSprite|Stairs Up}}
|{{RescueTeam|Stairs}}
|{{RescueTeam|Stairs}}
|かいだん
|かいだん
|Stairs leading to the next floor. If you are on the final floor, you will escape from the dungeon.
|Stairs leading to the next floor. If you are on the final floor, you will escape from the dungeon.
|-
|-
![[File:Rescue Team - Wonder Tile sprite.png|40px]]
!{{RescueTeamSprite|Wonder Tile}}
|{{RescueTeam|Wonder Tile}}
|{{RescueTeam|Wonder Tile}}
|ふしぎなゆか
|ふしぎなゆか
|An odd floor tile seen in many dungeons. Stepping on it resets the Pokémon's Attack, Defense, and so on, if they are boosted or reduced.
|An odd floor tile seen in many dungeons. Stepping on it resets the Pokémon's Attack, Defense, and so on, if they are boosted or reduced.
|-
|-
![[File:Rescue Team - Warp Zone sprite.png|40px]]
!{{RescueTeamSprite|Warp Zone}}
|{{RescueTeam|Warp Zone}}
|{{RescueTeam|Warp Zone}}
|ワープゾーン
|ワープゾーン
Line 40: Line 40:
|}
|}


===post credits===
===Post credits===
{| class="rescueteamb" style="text-align:center; margin:auto"
{| class="{{GameClass}}" style="text-align:center; margin:auto"
! rowspan="2" |Sprite
! rowspan="2" |Sprite
! colspan="2" |Traps and Floor Tiles
! colspan="2" |Traps and Floor Tiles
Line 50: Line 50:
!
!
|-
|-
![[File:Rescue Team - Chestnut Trap sprite.png|40px]]
!{{RescueTeamSprite|Chestnut Trap}}
|{{RescueTeam|Chestnut Trap}}
|{{RescueTeam|Chestnut Trap}}
|イガグリスイッチ
|イガグリスイッチ
|Stepping on this trap makes a spiky, unshelled Chestnut drop, inflicting damage.
|Stepping on this trap makes a spiky, unshelled Chestnut drop, inflicting damage.
|-
|-
![[File:Rescue Team - Explosion Trap sprite.png|40px]]
!{{RescueTeamSprite|Explosion Trap}}
|{{RescueTeam|Explosion Trap}}
|{{RescueTeam|Explosion Trap}}
|ばくはスイッチ
|ばくはスイッチ
|Stepping on this trap triggers a huge explosion. Its damage extends to other Pokémon, items, and walls. It has a bigger range than a Selfdestruct Trap.
|Stepping on this trap triggers a huge explosion. Its damage extends to other Pokémon, items, and walls. It has a bigger range than a Selfdestruct Trap.
|-
|-
![[File:Rescue Team - Grimy Trap sprite.png|40px]]
!{{RescueTeamSprite|Grimy Trap}}
|{{RescueTeam|Grimy Trap}}
|{{RescueTeam|Grimy Trap}}
|ベトベタスイッチ
|ベトベタスイッチ
|Stepping on this trap makes it spew much that gums up food.
|Stepping on this trap makes it spew much that gums up food.
|-
|-
![[File:Rescue Team - Gust Trap sprite.png|40px]]
!{{RescueTeamSprite|Gust Trap}}
|{{RescueTeam|Gust Trap}}
|{{RescueTeam|Gust Trap}}
|とっぷうスイッチ
|とっぷうスイッチ
|Stepping on this trap triggers a blast of some sort that sends the Pokémon flying.
|Stepping on this trap triggers a blast of some sort that sends the Pokémon flying.
|-
|-
![[File:Rescue Team - Mud Trap sprite.png|40px]]
!{{RescueTeamSprite|Mud Trap}}
|{{RescueTeam|Mud Trap}}
|{{RescueTeam|Mud Trap}}
|どろスイッチ
|どろスイッチ
|Stepping on this trap makes it blow mud that lowers the Pokémon's Attack, Defense, Special Attack or Special Defense by one level.
|Stepping on this trap makes it blow mud that lowers the Pokémon's Attack, Defense, Special Attack or Special Defense by one level.
|-
|-
![[File:Rescue Team - Pitfall Trap sprite.png|40px]]
!{{RescueTeamSprite|Pitfall Trap}}
|{{RescueTeam|Pitfall Trap}}
|{{RescueTeam|Pitfall Trap}}
|おとしあな
|おとしあな
|Stepping on this trap drops the Pokémon to the next floor, inflicting damage. If it's not the team leader, the Pokémon faints. If that happens, even a Reviver Seed can't help the fainted Pokémon.
|Stepping on this trap drops the Pokémon to the next floor, inflicting damage. If it's not the team leader, the Pokémon faints. If that happens, even a Reviver Seed can't help the fainted Pokémon.
|-
|-
![[File:Rescue Team - Poison Trap sprite.png|40px]]
!{{RescueTeamSprite|Poison Trap}}
|{{RescueTeam|Poison Trap}}
|{{RescueTeam|Poison Trap}}
|どくばりスイッチ
|どくばりスイッチ
|Stepping on this trap looses poison spikes that leave the Pokémon poisoned.
|Stepping on this trap looses poison spikes that leave the Pokémon poisoned.
|-
|-
![[File:Rescue Team - Pokémon Trap sprite.png|40px]]
!{{RescueTeamSprite|Pokémon Trap}}
|{{RescueTeam|Pokémon Trap}}
|{{RescueTeam|Pokémon Trap}}
|ポケモンスイッチ
|ポケモンスイッチ
|Stepping on this trap transforms all items in the room into hostile Pokémon.
|Stepping on this trap transforms all items in the room into hostile Pokémon.
|-
|-
![[File:Rescue Team - PP-Zero Trap sprite.png|40px]]
!{{RescueTeamSprite|PP-Zero Trap}}
|{{RescueTeam|PP-Zero Trap}}
|{{RescueTeam|PP-Zero Trap}}
|わざへりのわな
|わざへりのわな
|Stepping on this trap completely drains the PP of a random move.
|Stepping on this trap completely drains the PP of a random move.
|-
|-
![[File:Rescue Team - Seal Trap sprite.png|40px]]
!{{RescueTeamSprite|Seal Trap}}
|{{RescueTeam|Seal Trap}}
|{{RescueTeam|Seal Trap}}
|ふういんスイッチ
|ふういんスイッチ
|Stepping on this disables one of the Pokémon's moves as long as it remains on the same floor.
|Stepping on this disables one of the Pokémon's moves as long as it remains on the same floor.
|-
|-
![[File:Rescue Team - Selfdestruct Trap sprite.png|40px]]
!{{RescueTeamSprite|Selfdestruct Trap}}
|{{RescueTeam|Selfdestruct Trap}}
|{{RescueTeam|Selfdestruct Trap}}
|じばくスイッチ
|じばくスイッチ
|Stepping on this trap makes it explode. Its damage extends to other Pokémon, items, and walls around the trap.
|Stepping on this trap makes it explode. Its damage extends to other Pokémon, items, and walls around the trap.
|-
|-
![[File:Rescue Team - Slow Trap sprite.png|40px]]
!{{RescueTeamSprite|Slow Trap}}
|{{RescueTeam|Slow Trap}}
|{{RescueTeam|Slow Trap}}
|ヤドンスイッチ
|ヤドンスイッチ
|Stepping on this trap lowers the Pokémon's Movement Speed by one level.
|Stepping on this trap lowers the Pokémon's Movement Speed by one level.
|-
|-
![[File:Rescue Team - Slumber Trap sprite.png|40px]]
!{{RescueTeamSprite|Slumber Trap}}
|{{RescueTeam|Slumber Trap}}
|{{RescueTeam|Slumber Trap}}
|バクスイッチ
|バクスイッチ
|Stepping on this trap releases a sleeping gas that puts the Pokémon to sleep.
|Stepping on this trap releases a sleeping gas that puts the Pokémon to sleep.
|-
|-
![[File:Rescue Team - Spiked Tile sprite.png|40px]]
!{{RescueTeamSprite|Spiked Tile}}
|{{RescueTeam|Spiked Tile}}
|{{RescueTeam|Spiked Tile}}
|まきびし
|まきびし
|Stepping on this trap inflicts damage. It can be made using the move Spikes.
|Stepping on this trap inflicts damage. It can be made using the move Spikes.
|-
|-
![[File:Rescue Team - Spin Trap sprite.png|40px]]
!{{RescueTeamSprite|Spin Trap}}
|{{RescueTeam|Spin Trap}}
|{{RescueTeam|Spin Trap}}
|ぐるぐるスイッチ
|ぐるぐるスイッチ
|Stepping on this trap spins the Pokémon around, dizzyingly, making it confused.
|Stepping on this trap spins the Pokémon around, dizzyingly, making it confused.
|-
|-
![[File:Rescue Team - Sticky Trap sprite.png|40px]]
!{{RescueTeamSprite|Sticky Trap}}
|{{RescueTeam|Sticky Trap}}
|{{RescueTeam|Sticky Trap}}
|くっつきスイッチ
|くっつきスイッチ
|Stepping on this trap makes a random item become sticky and unusable.
|Stepping on this trap makes a random item become sticky and unusable.
|-
|-
![[File:Rescue Team - Summon Trap sprite.png|40px]]
!{{RescueTeamSprite|Summon Trap}}
|{{RescueTeam|Summon Trap}}
|{{RescueTeam|Summon Trap}}
|よびよせスイッチ
|よびよせスイッチ
|Stepping on this trap releases a sweet aroma that attracts Pokémon from afar.
|Stepping on this trap releases a sweet aroma that attracts Pokémon from afar.
|-
|-
![[File:Rescue Team - Warp Tile sprite.png|40px]]
!{{RescueTeamSprite|Warp Tile}}
|{{RescueTeam|Warp Trap}}
|{{RescueTeam|Warp Trap}}
|ワープスイッチ
|ワープスイッチ
|Stepping on this trap instantly warps the Pokémon to another spot on the floor.
|Stepping on this trap instantly warps the Pokémon to another spot on the floor.
|-
|}
|}


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</gallery>
</gallery>
-->
-->


<!--
<!--
==Trivia==
==Trivia==
 
*
-->
-->


==In Other Languages==
==In Other Languages==
{{In Other Languages
{{In Other Languages
   | en = Traps
   | en   = Traps
   | ja =
   | ja   = {{tt|スイッチ|Suicchi}}, ''Switch''
   | fr =  
   | fr   =
   | es =  
  | fr_us =  
   | de =  
   | es   =
   | it =  
  | es_us =  
   | zh =  
   | de   =  
   | ko =
   | it   =
  | pt    =
  | pt_br =
  | nl    =
  | ru    =
  | ko    =  
   | zh   =  
   | td    =  
}}
}}



Revision as of 09:14, 28 July 2022

Traps (Japanese: スイッチ, Switch) are hazardous floor tiles found in dungeons in Pokémon Mystery Dungeon: Red and Blue Rescue Team. They cause various effects when tripped. Aside from traps, additional special floor tiles exist in dungeons such as carpet, which is used to denote the land is part of a Kecleon Market or the Rescue Spot which the player has to reach to revive a fallen player. Most traps aren't available until the post-credits section of the story.

Uncovering Traps

Aside from walking over traps, the second easiest way to uncover them is by attacking the tile directly in front of the player character. Eating an Eyedrop Seed will "restore" the leader's vision, causing them to be able to see traps. With the IQ Skill Trap Seer, the leader will uncover traps when stepping on them without activating them. If an Eyedrop Seed is eaten beforehand, it will still not be set off on the first step. Using a See-Trap Orb will reveal all traps in the room.

Traps and Floor Tiles

Story Mode

Sprite Traps and Floor Tiles In-game Description
English Japanese
Carpet's sprite. Carpet カーペット N/A
Rescue Spot's sprite. Rescue Spot きゅうじょちてん
Stairs down's sprite.
Stairs Up's sprite.
Stairs かいだん Stairs leading to the next floor. If you are on the final floor, you will escape from the dungeon.
Wonder Tile's sprite. Wonder Tile ふしぎなゆか An odd floor tile seen in many dungeons. Stepping on it resets the Pokémon's Attack, Defense, and so on, if they are boosted or reduced.
Warp Zone's sprite. Warp Zone ワープゾーン The warp zone leading to the next floor. If you are on the final floor, you will escape from the dungeon.

Post credits

Sprite Traps and Floor Tiles In-game Description
English Japanese
Chestnut Trap's sprite. Chestnut Trap イガグリスイッチ Stepping on this trap makes a spiky, unshelled Chestnut drop, inflicting damage.
Explosion Trap's sprite. Explosion Trap ばくはスイッチ Stepping on this trap triggers a huge explosion. Its damage extends to other Pokémon, items, and walls. It has a bigger range than a Selfdestruct Trap.
Grimy Trap's sprite. Grimy Trap ベトベタスイッチ Stepping on this trap makes it spew much that gums up food.
Gust Trap's sprite. Gust Trap とっぷうスイッチ Stepping on this trap triggers a blast of some sort that sends the Pokémon flying.
Mud Trap's sprite. Mud Trap どろスイッチ Stepping on this trap makes it blow mud that lowers the Pokémon's Attack, Defense, Special Attack or Special Defense by one level.
Pitfall Trap's sprite. Pitfall Trap おとしあな Stepping on this trap drops the Pokémon to the next floor, inflicting damage. If it's not the team leader, the Pokémon faints. If that happens, even a Reviver Seed can't help the fainted Pokémon.
Poison Trap's sprite. Poison Trap どくばりスイッチ Stepping on this trap looses poison spikes that leave the Pokémon poisoned.
Pokémon Trap's sprite. Pokémon Trap ポケモンスイッチ Stepping on this trap transforms all items in the room into hostile Pokémon.
PP-Zero Trap's sprite. PP-Zero Trap わざへりのわな Stepping on this trap completely drains the PP of a random move.
Seal Trap's sprite. Seal Trap ふういんスイッチ Stepping on this disables one of the Pokémon's moves as long as it remains on the same floor.
Selfdestruct Trap's sprite. Selfdestruct Trap じばくスイッチ Stepping on this trap makes it explode. Its damage extends to other Pokémon, items, and walls around the trap.
Slow Trap's sprite. Slow Trap ヤドンスイッチ Stepping on this trap lowers the Pokémon's Movement Speed by one level.
Slumber Trap's sprite. Slumber Trap バクスイッチ Stepping on this trap releases a sleeping gas that puts the Pokémon to sleep.
Spiked Tile's sprite. Spiked Tile まきびし Stepping on this trap inflicts damage. It can be made using the move Spikes.
Spin Trap's sprite. Spin Trap ぐるぐるスイッチ Stepping on this trap spins the Pokémon around, dizzyingly, making it confused.
Sticky Trap's sprite. Sticky Trap くっつきスイッチ Stepping on this trap makes a random item become sticky and unusable.
Summon Trap's sprite. Summon Trap よびよせスイッチ Stepping on this trap releases a sweet aroma that attracts Pokémon from afar.
Warp Tile's sprite. Warp Trap ワープスイッチ Stepping on this trap instantly warps the Pokémon to another spot on the floor.


In Other Languages

Language Name
English Traps
Japanese スイッチ, Switch

See Also

References