Rescue Team:Trap: Difference between revisions

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==See also==
==See also==
{{Rescue Team Category Navbox}}
{{Rescue Team Gameplay Elements Navbox}}


== References ==
== References ==

Revision as of 12:28, 18 December 2021

Traps (Japanese: ) are found on the floors and cause various effects when tripped. They cannot be seen unless stepping on them, or swinging with a weapon over them. Normally, Monsters will not be affected by traps.

Traps

Story Mode

Sprite Trap In-game Description
English Japanese
Stairs Stairs leading to the next floor. If you are on the final floor, you will escape from the dungeon.
Wonder Tile
Warp Zone The warp zone leading to the next floor. If you are on the final floor, you will escape from the dungeon.

Post Story

Sprite Trap In-game Description
English Japanese
Chestnut Trap
Explosion Trap Stepping on this trap triggers a huge explosion. Its damage extends to other Pokémon, items, and walls. It has a bigger range than a Selfdestruct Trap.
Grimy Trap Stepping on this trap makes it spew much that gums up food.
Gust Trap
Mud Trap Stepping on this trap makes it blow mud that lowers the Pokémon's Attack, Defense, Special Attack or Special Defense by one level.
Pitfall Trap
Poison Trap
Pokémon Trap
PP-Zero Trap Stepping on this trap completely drains the PP of a random move.
Seal Trap Stepping on this disables one of the Pokémon's moves as long as it remains on the same floor.
Selfdestruct Trap
Slow Trap Stepping on this trap lowers the Pokémon's Movement Speed by one level.
Slumber Trap Stepping on this trap releases a sleeping gas that puts the Pokémon to sleep.
Spiked Tile
Spin Trap
Sticky Trap Stepping on this trap makes a random item become sticky and unusable.
Summon Trap
Warp Tile

Post Story

In other languages

Language Name
English Traps
Japanese

See also

References