Shiren 5 DS:The Winds of Kron

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This The Winds of Kron page is about the Nintendo DS release. For the PlayStation Vita release, see Shiren 5 Vita:The Winds of Kron. For the Switch/Steam release, see Shiren 5 2020:The Winds of Kron. For the Smartphone release, see Shiren 5 SP:The Winds of Kron.
For the lore page, see Shiren:The Winds of Kron.

The Winds of Kron (Japanese: クロンの風) is a Dungeon gameplay mechanic in Nintendo DS Mystery Dungeon: Shiren the Wanderer 5 - The Tower of Fortune and the Dice of Fate. The Winds of Kron acts as an anti-grinding measure. Each dungeon has its own Winds of Kron value that determines how many Turns a Shiren is allowed to stay on the Floor, after which, he'll be blown out of the dungeon and the Adventure will end in Defeat.

The game will warn Shi-Rangers several times, usually several hundred turns before the timer reaches zero. Dungeons may range from 1,000, 1,500, or 2,000 turns per-floor, which also means defeat through starvation is more likely.

Adventure Footprint #38 requires defeat by running out of turns in a dungeon.

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