Pkmn:Dungeon Evolution Mechanics
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This article is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Dungeon Evolution Mechanics differ between games across the Pokémon Mystery Dungeon series. The aim of this page is to document the various differences.
Evolve In Dungeons
Player
| Rescue Team | Explorers | Adventure Squad | Gates to Infinity |
Super MD | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Red | Blue | DX | Time | Darkness | Sky | Blazing | Stormy | Light | ||||
| ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ||||
Hostiles
| Rescue Team | Explorers | Adventure Squad | Gates to Infinity |
Super MD | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Red | Blue | DX | Time | Darkness | Sky | Blazing | Stormy | Light | ||||
| ✗ | ✗ | ✗ | ✗ | ✗ | ✓ | ✓ | ✓ | ✓ | ✓ | |||
See Also
| Pokémon Mystery Dungeon Mechanics | |
|---|---|
| Gameplay Mechanics | Dungeon Evolution Mechanics • Leader Mechanics • Rescue Mechanics • Team Mechanics |
| Cross Series Mechanics in the Mystery Dungeon Franchise | |
|---|---|
| Cross Series Mechanics | Adventure Log • Cross-Series References (References in other media) • Dungeon Tiles • Evolution of: (Dungeon Maps • Thief Dialogue) • Failure Event |
References
- [1] Gates to Infinity player and Super MD hostiles.
