Draft:Shiren 3 Wii:Yotsume Rock

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Shiren 3 Wii:Yotsume Rock
Image for Shiren 3 Wii:Yotsume Rock
Information
Entrance Location
Total Floor Count
Backtracking
Bring Items In
Bring Gitan In
Inventory Capacity
Levels On Entry
Bring Adventure Allies In
Rescues
Pre-ID'd Items
Visibility
Shops
Monster Houses
Monster Spawn Rate
The Winds of Kron
Jizo Statue
Dragon Orbs
Boss


Yotsume Rock (Japanese: 四つ目岩) is a location in Wii Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion. It is the secret entrance to the fabled Karakuri Mansion (Japanese: からくり屋敷). To gain entrance to the Mansion, the person wishing to gain entrance must first defeat the 4 Hourai Guardians: Centipede, Eagle, Catfish and Tengu and collect the 4 Hourai orbs and insert them into Yotsume Rock.

Story appearances

On your first visit to the Yotsume Rock, you will face off against 2 bosses. Karaluri Ah and Karakuri Unh. After defeating the boss the gate to Karakuri Mansion will open, however, Shiren the Wanderer and Koppa will be sent to another location which can be quickly discerned as the past. Tsuru Hillside (Yosume Rock) is where we start, from here head through Ochimizu Pass to reach the village and figure out what is going on.

Map differences between time periods

Gallery


See Also

References