Shiren 3 Wii:Ochimizu Pass (Story)
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| Ochimizu Pass (Story) ヲチミヅ峠 | |||
|---|---|---|---|
| Information | |||
| Entrance Location | Past, NW of Otsutsuki Village | ||
| Total Floor Count | 5 | ||
| Backtracking | |||
| Bring Items In | Yes | ||
| Bring Gitan In | Yes | ||
| Inventory Capacity | 30 | ||
| Levels On Entry | No | ||
| Bring Adventure Allies In | 0 | ||
| Rescues | None | ||
| Pre-ID'd Items | |||
| Visibility | Clear | ||
| Shops | None | ||
| Monster Houses | None | ||
| Monster Spawn Rate | |||
| The Winds of Kron | 1,000 Turns | ||
| Jizo Statue | No | ||
| Dragon Orbs | None | ||
| Boss | None | ||
| Navigation | |||
| ← Previous dungeon | Next dungeon → | ||
| Tengu's Castle Location Icon's sprite. | Tengu's Castle | Sanuki Thicket (Story) | Sanuki Thicket (Story) Location Icon's sprite. |
This Ochimizu Pass (Story) page is about the Nintendo Wii release. For the PlayStation Portable release, see Shiren 3 PSP:Ochimizu Pass (Story).
For the lore page, see Shiren:Ochimizu Pass.
The Ochimizu Pass (Japanese: ヲチミヅ峠) is a story dungeon in Mystery Dungeon: Shiren the Wanderer 3 - The Sleeping Princess and the Karakuri Mansion. Players first gain access to it after defeating Karakuri Ah and Karakuri Unh outside of the Karakuri Mansion entrance and watch the cutscenes that follow. It's located 1,000 years in the past. This version of the dungeon is only available during the main story.
Monsters
| Model | Monster | Experience | Monster Element | Floors | |
|---|---|---|---|---|---|
| English | Japanese | ||||
| Mini Robber | 豆山賊 | 3 | Fire | 1 - 5 | |
| Pit Mamel | あなぐらマムル | 3 | Nature | 1 - 5 | |
| Mouse Minion | ねずみ子分 | 4 | Water | 4 - 5 | |
| Dagger Bee | コガタナバチ | 5 | Thunder | 4 - 5 | |
Items and Gitan
Ground
![]() Weapon | |
|---|---|
| English | Japanese |
| War God's Axe | 戦神の斧 |
| Katana | カタナ |
| Razor Wind | 妖刀かまいたち |
| Polearm | 長巻 |
![]() Shield | |
|---|---|
| English | Japanese |
| Beast King Shield | 獣王の盾 |
| Savage Shield | ばん族の盾 |
![]() Herb | |
|---|---|
| English | Japanese |
| Healing Herb | 回復草 |
| Confusion Herb | 混乱草 |
![]() Staff | |
|---|---|
| English | Japanese |
| Change Staff | 変化の杖 |
![]() Scroll | |
|---|---|
| English | Japanese |
| Escape Scroll | 脱出の巻物 |
Spell | |
|---|---|
| English | Japanese |
| Poison Spell | 毒の札 |
Special Tiles
This section is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |
Traps
| Model | Trap | Floor(s) | |
|---|---|---|---|
| English | Japanese | ||
| Knockback Trap | 吹き飛ばしのワナ | 1 | |
| Unequip Trap | 装備はずし | 1 | |
Background Music
This section is under construction or in need of expansion. You can help the Mystery Dungeon Franchise Wiki by expanding it. |














